In one of the tunnels near bald knoll there's a cave that spawns bandits, skeles, and gobs. When I came upon it first it just had skeles and bandits and it kinda made me wonder why the skeles ignore the bandits when they're just human. Would be cool if they aggro'd one another and fought but it'd be just a passing fancy really.
Not the kind of thing I'd want them spending time on really.
That's something that should be in a polished game right off the back. It'd look wierd seeing it as some kind of patch update or something. They dropped the ball on immersion in the game anyway; I doubt there's any real getting it back. We're still stuck with the "bandits sacked that village over there" leves when the actual bandits in question are just standing around in a clearing, with no actual villages up for visitation or even within sight.
Where's the path that leads to northern thanalan and camp blue fog?
When you go up the hill as if going toward nanawa from black brush, there's a cave in the wall to the west. It's near a fishing hole iirc and clearly visible from path. It heads west then northeast toward blue fog.
Not sure how I managed to miss that, thanks.
These are the reasons I want a way to edit/mark maps. I think I want to do a marked-map .dat pack at some point...
I'd say it was a bit of a "fuck you" from the devs putting paths on maps that aren't actually there *cough*nanawamines*cough*.
Hmm, maybe I'm seeing things:
But, I was exchanging some bazaar money between my character and my retainer and it seems the money never went through to my main. Looking back at the retainers wallet, there was nothing in there. Guess I lost out on 50k =\
I agree there should be like a name for the tunnel that leads to blue fog since it takes you to the northernmost region of Thanalan. You know like how they have Royal Starway or w/e is the name of the road heading north out of Ul'dah.
Also fuck them for making the little area south of blue fog a path but not showing it on the map, I went the long way around through all the goddamn diremites and got killed (sentinel+quickstride usually works but I forgot to set quick -.-).
Some bastardass Japanese guy.
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Electrum Ingot reward GSM leves with appraisal 100 or over gives a hellhound fang as a bonus reward
I can findout when I login later today and do the swimsuit quest, since I have near Lv40ish GSM (which gives electrum crap)
The hide most likely comes from LW leve's (which I have at Lv 45+ so can check that also)
Do you need to talk to some special NPC to fight those new Imperial mobs? I ran out and found a bunch, but all I get is "Unable to execute command. Invalid target" ?