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  1. #4681
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    795
    BG Level
    5
    FFXIV Character
    Stanislaw Ziolkowski
    FFXIV Server
    Durandal

    Quote Originally Posted by jwang View Post
    Does a failed gathering attempt count towards total for achievements?
    Yes. This holds true for secondary tools as well. However, in the case of fishing (when you're not at a fishing school), you actually have to attempt to catch it.

  2. #4682
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,646
    BG Level
    7

    Quote Originally Posted by jwang View Post
    Does a failed gathering attempt count towards total for achievements?
    Yeah.

  3. #4683
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by jwang View Post
    Does a failed gathering attempt count towards total for achievements?
    Thankfully, yes.

    (edit: fucking pages, beat twice)

  4. #4684
    SapperDaddy
    Guest

    I shouted and asked around and no one answered so..

    Level40 Leve mentioned a place called "Natalia". Where about in the world is this place? And how do I get to it?

  5. #4685
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

  6. #4686
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    Quote Originally Posted by Ratatapa View Post
    np babe

  7. #4687
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by SapperDaddy View Post
    Level40 Leve mentioned a place called "Natalia". Where about in the world is this place? And how do I get to it?
    Sounds like you misread "Halatali"? If so, Halatali is south of Drybone.

  8. #4688
    Fake Numbers
    Join Date
    Mar 2008
    Posts
    88
    BG Level
    2

    Do we know how many % gives a gear with for example "Critical rate + 10"? 1%?

  9. #4689
    New Merits
    Join Date
    Sep 2010
    Posts
    229
    BG Level
    4
    FFXI Server
    Cerberus
    WoW Realm
    Spirestone

    Quote Originally Posted by Kaeko View Post
    Physical and Magic Critical Hit Rate Testing

    Summary:

    (1) No increase in critical rate from attacking from a particular direction (rear, front, etc.)

    (2) Critical Rates for magic and physical damage follow similar formulas

    (3) It takes roughly +30 "crit rate" to increase your actual crit % by +1% on R45. This return may vary with dLVL, but would likely only decrease with increasing dLVL.

    (4) There is a cap on Crit Rate % at 20%. We did not assess for a Crit Rate % floor.

    (5) Crit Rate for R45 was roughly 11.2%. ~6% for an R55 mob (limited trials).


    Did not assess for crit rate on special attacks such as Steel Cyclone.


    **********

    Seiken's post on Lodestone official forums...



    To expand on what we did. We started by having us both on GLA using R1 Weather Gladius for the low base damage. Seiken would pull and attack from the front then I would attack from the back. We then gathered 3,000 attacks each for a total of 6,000 trials between us. We did the attack from the front/back thing to assess for a change in critical rate; however, the numbers came back almost identical:



    Based on this initial data set, we decided that attacking from different directions did not alter the critical hit rate. I then took one of my MATK data sets using R45 Dapper Cadavers in Copperbell Mines to compare physical and magic critical rate for the same dLVL mob.



    Based on this comparison, we felt comfortable in saying that magic and physical crit rates follow a similar / same formula. This seemed likely as we had already verified that critical damage followed the same formulas for magic and physical critical damage bonuses.

    Finally, we assessed for the strength of "+ critical rate" by using the same R45 Quartz Doblyns only adding "+62 critical rate"...



    We chose to forgo more precise statistical measures like confidence intervals etc. at this point because by just eyeballing this result, we already knew critical rate + gear was extremely lackluster. This comes out to about 2.27% increase for +62, or about 0.036% per point (takes roughly +30 crit to add +1%). This was only tested on R45s, but the rate of return would likely be harsher for higher dLVLs if it varied with dLVL. Very sad outcome.

    Finally, I would like to add that there appears to be a cap on crit rate at 20% just based on my MATK testing on R1 coblyns. I would also note that through parsing 300+ R55 Feretrar solos on CNJ, the crit rate for R55 is about 6% (53/894).

    Sorry for the bad news

    Lastly, special thanks as always to Tachikoma for the wonderful parser.
    From Stats and How They Work thread.

  10. #4690
    Fake Numbers
    Join Date
    Mar 2008
    Posts
    88
    BG Level
    2

    Quote Originally Posted by jwang View Post
    From Stats and How They Work thread.
    Damn, don't know how i missed it. Thanks.

  11. #4691
    New Merits
    Join Date
    Sep 2010
    Posts
    229
    BG Level
    4
    FFXI Server
    Cerberus
    WoW Realm
    Spirestone

    Anyone figured out the kill condition chest for totorak? Kind of irritating to do a seal run and only get 4 chests.

  12. #4692
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    795
    BG Level
    5
    FFXIV Character
    Stanislaw Ziolkowski
    FFXIV Server
    Durandal

    Quote Originally Posted by jwang View Post
    Anyone figured out the kill condition chest for totorak? Kind of irritating to do a seal run and only get 4 chests.
    Kill the two Voidflames at (X6,Y5) after unlocking the first portal.

  13. #4693
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Does anyone know what the "Faded Page" items are for?

    (They drop from the chest at the end of the current Garlean invasion events.)

  14. #4694
    Sea Torques
    Join Date
    May 2009
    Posts
    679
    BG Level
    5

    Was doing some monk quests tonight; Got Dragon Kick (lol I forgot to switch to monk so we had to re-kill nm) and then grabbed the AF boots SE of Uld

    I then saw that the next easy chest was in the Black Shroud, as I was nearing the ??? I thought I saw a tree but it was some NM that 1 shot me.

    How do I get around this? Or did I just go around on the wrong side?

  15. #4695
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    You have to walk past the Keepers (giant trees).

  16. #4696
    Sea Torques
    Join Date
    May 2009
    Posts
    679
    BG Level
    5

    Quote Originally Posted by lancaster View Post
    You have to walk past the Keepers (giant trees).
    I would have never guessed that.

  17. #4697
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Which is why the moogle NPCs in the area tell you.

  18. #4698
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    With the advent of these new materia types -- does anyone have some numbers for how effective 1 point of Store TP is, and does it work the same as it did in XI (additional TP received per hit)?

  19. #4699
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Based on STP numbers on equipment (DL corselet is +40) I'd guess it's something like +10 = +1% like enmity is.

    That would be the simple choice or it could be all f'd up like crit rate.

    If anyone has the corselet it'd take like a minute to test.

  20. #4700
    Puppetmaster
    Join Date
    Nov 2009
    Posts
    71
    BG Level
    2
    FFXI Server
    Asura

    Getting back into the game and I'm having trouble with both my retainers. I have two retainers currently in The Dunes in Ul'dah but I can't summon either one of them in the market wards. I get the "You can't summon any more retainers in this area" each time I try to summon one in any of the market wards. This used to be a problem when I already had a retainer in that specific ward but that's not the case. Any idea on how to get my retainers working correctly again?

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