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Results 5201 to 5220 of 5229
  1. #5201
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Diddy Kong View Post
    They could just make auto-target like they did in 11....
    Ahem:

    They could just make an AH like they did in 11....
    They could just make a macro system like they did in 11....
    They could just make a client side UI like they did in 11....
    They could just make a search function like they did in 11....
    etc.

    If only SE's hindsight wasn't 20/6879.

  2. #5202
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Diddy Kong View Post
    How come sometimes I can't use a Pummel > Concussive Blow combo even if Pummel hits? Or Pounce > Demolish?
    Your direction is off.

  3. #5203
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Niiro View Post
    Your direction is off.
    Meaning?

  4. #5204
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Quote Originally Posted by Pummel
    Delivers a melee attack. Damage increased when executed from in front of the target.
    It doesn't exactly make it abundantly clear, but unless you fulfill the directional requirement for the added effect, then you cannot combo into the next attack.

    Weaponskills without a directional bonus can be done in a combo from any direction.

    This means that in order to combo off of Pummel, you must strike the target from the front. In order to combo off of Pounce, you must strike the target from the back.

  5. #5205
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    That's pretty retarded. Thanks though.

  6. #5206
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Yeeeeeep, a good number of people are hoping they'll see the light and nuke the directional requirements from combos.

  7. #5207
    Relic Weapons
    Join Date
    Aug 2008
    Posts
    325
    BG Level
    4

    Quote Originally Posted by Raldo View Post
    Yeeeeeep, a good number of people are hoping they'll see the light and nuke the directional requirements from combos.
    i like the directional requirements, but i would like if they make it easier to show in which direction you are..

  8. #5208
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Imo the best thing they could do is make the directional requirement optional but keep the bonuses for doing so.

    I know mnk isn't a tank class or anything but with the enmity they can generate on mistress, they could tank it fairly if they could do all their combos from any direction. Perhaps that's their way of declaring what's a tank class in their view and what isn't.

  9. #5209
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    That solution is so blatantly obvious it's been suggested by fucking everyone since the day after they introduced combos.

    Chances of implementation: very low.

  10. #5210
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    What do the lights mean while crafting?

  11. #5211
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    763
    BG Level
    5
    FFXI Server
    Lakshmi

    I believe it's just general success rate? Pure white = highest chance of success, then yellow, red and prismatic. White is probably - 0% chance to fail (still have a chance to fail depending on level/gear, etc.) and the rest of 'em probably just have a set reduction in success rate, but I'm just guessing at this point

  12. #5212
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Conversely, the less stable the color the more potential quality you can gain.

  13. #5213
    Smells like Onions
    Join Date
    Jun 2012
    Posts
    1
    BG Level
    0

    I stopped playing when they started charging money and decided to come back around the first week of April to see how things were going with the updates. When I came back, I saw that they had done the server merges, and that my character was flagged for a rename. A little investigation showed me the process that they used for the renaming on merged servers, and that the Lodestone showed that the character on the new server with the same name had no activity since July 2011.

    I got caught up with work and some other real life issues and just recently tried to engage customer support to see if there could have been a mistake with which character got flagged for the rename. Here is the conversation I had with their live chat support. Does anyone know of a method to get to a higher tier of customer support that might actually... do something useful for me?

    -GF


    Not actually NSFW, just didn't see a spoiler tag to hide the wall of text for those not interested in reading it.
    Register to see the NSFW content

  14. #5214
    Ridill
    Join Date
    Jun 2007
    Posts
    12,790
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Forget about it, lol.

  15. #5215
    Dro
    Dro is offline
    Melee Summoner
    Join Date
    Nov 2009
    Posts
    44
    BG Level
    1
    FFXI Server
    Cerberus

    Probably a stupid question but this is the principle of this forum, why everyone in this game is so focused on DPS when parsing ? Overall damage make more sense to me, it's not like you are actually doing damage every second of the fight.

  16. #5216
    Salvage Bans
    Join Date
    Apr 2006
    Posts
    763
    BG Level
    5
    FFXI Server
    Lakshmi

    Man, I just woke up and have deleted what I was going to say like 3 times. DPS is more of a broad, easy to compare number. If Player A does 26843 damage over the fight and Player B does 23506, player B is not going to have more DPS than Player A just like Player B doesn't have more damage than Player A. The two numbers go hand in hand.

  17. #5217
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    That depends entirely on how a given parser handles calculating DPS.

  18. #5218
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,644
    BG Level
    7

    Quote Originally Posted by Dro View Post
    Probably a stupid question but this is the principle of this forum, why everyone in this game is so focused on DPS when parsing ? Overall damage make more sense to me, it's not like you are actually doing damage every second of the fight.
    I think the answer others will give you is that higher DPS is important because of things like (but not limited to) mob regen, where just doing more damage doesn't necessarily mean the you/the team is doing better.

  19. #5219
    Banned.

    Join Date
    Mar 2007
    Posts
    15,501
    BG Level
    9
    FFXIV Character
    Patricia Lanvaldear
    FFXIV Server
    Sargatanas

    Quote Originally Posted by Niiro View Post
    That depends entirely on how a given parser handles calculating DPS.
    ^

  20. #5220
    Sea Torques
    Join Date
    Apr 2010
    Posts
    662
    BG Level
    5
    FFXI Server
    Bismarck

    Is there a world transfer option? Friend wants to move to my server and we can't find the option to world transfer.

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