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  1. #1321
    Nidhogg
    Join Date
    Dec 2005
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    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Maybe they just give the magic defence aspect of MND rather than the MP too. Did you check if your cures give more HP with the rings equipped?

  2. #1322

    Sweaty Dick Punching Enthusiast

    Join Date
    Mar 2006
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    8
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    Ragnarok

    Edited post, I get gains to both heals/magic defense.. just not additional MP. Wondering if its the same for vit.

  3. #1323
    Puppetmaster
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    Nov 2009
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    67
    BG Level
    2
    FFXI Server
    Alexander

    Quote Originally Posted by Celeras View Post
    Confirmed something ive been observing lately, don't know if it was talked about already.. which it may have been since its pretty obv.

    858MP, 90MND. Kill something and get a physical level. Still 858MP. Remove 2 of my MND rings to give me 80MND which correctly updates on the stat sheet, still 858 MP. Allocate points to give me 81 MND, 864MP. Re-equip MND rings to give me 91MND, 864MP.

    Are stats from gear not doing anything to HP/MP pools?
    You also don't get the HP/MP when using the -/+ stat job traits. EX: Mind over Matter doesn't give me extra MP despite showing extra 5 mind on the stat sheet in Attributes & Gear.

    Edit: Same thing with HP, Asceticism didn't lower my HP value despite taking 5 VIT.

  4. #1324
    Nidhogg
    Join Date
    Dec 2005
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    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Maybe they forgot to code it for rings/traits. I'm sure the MP/HP from MND/VIT was a late change in the beta? I guess we'd need clarification from SE.

  5. #1325
    aru
    aru is offline
    Old Merits
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    Dec 2006
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    1,084
    BG Level
    6

    This may have been posted before, but I can't seem to find it.
    What is the earliest rank in which you can purchase the rank30 class traits? Will they be at full power if equipped before r30?

  6. #1326
    CoP Dynamis
    Join Date
    Sep 2010
    Posts
    293
    BG Level
    4

    At some point I picked up the mistaken belief that durability affects stats above "the line" in the item description (e.g. Defense, Mg. Defense, etc) and not stats below the line (typically str, dex, acc, etc).

    But someone pointed out to me that even when the item is completely broken, all stats (above and below the line) appear fully in the stat sheet.

    Can someone straighten me out? Thanks

  7. #1327
    Banned.

    Join Date
    Sep 2010
    Posts
    567
    BG Level
    5
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Gorgonnash

    New ask the dev posted today. Nothing worthwhile in it really.

  8. #1328
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quote Originally Posted by Sephiroth View Post
    Maybe they forgot to code it for rings/traits. I'm sure the MP/HP from MND/VIT was a late change in the beta? I guess we'd need clarification from SE.
    It's not just for rings. Any MND or VIT you get from gear won't change your HP/MP. Only the VIT/MND displayed under the Point Allocation screen has an impact on your HP/MP.

  9. #1329
    Sea Torques
    Join Date
    Aug 2007
    Posts
    566
    BG Level
    5

    My roommate bought a copy of the game, but does he need his own SE account? Or can use 2 seperate accounts on 1

  10. #1330
    Puppetmaster
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    Nov 2009
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    67
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    FFXI Server
    Alexander

    Quote Originally Posted by aru View Post
    This may have been posted before, but I can't seem to find it.
    What is the earliest rank in which you can purchase the rank30 class traits? Will they be at full power if equipped before r30?
    Once you do Rank 20 class quest, the rank 30 traits/abilities are able to be purchased. Prime Conditioning gave full 10% extra heal effect at rank 23, so it seems likely full power. But very small sample size, etc.

    Edit: Question of my own. How do I go about converting the audio files (the .DATs) into a more manageable/playable format?

  11. #1331
    Melee Summoner
    Join Date
    Jun 2010
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    35
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    1
    FFXI Server
    Diabolos
    WoW Realm
    Undermine

    Over at Core they are saying all stats are broken, and no gear stats have any effect. They're saying the only exceptions are VIT (HP) and MND (MP), but not considering gear.

  12. #1332
    CoP Dynamis
    Join Date
    Sep 2010
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    293
    BG Level
    4

    Nice @ stats being broken. At this point, doesn't surprise me.

    Repair Inventory
    I was surprised when I opened my inventory (during a repair) that only materials used for repair were shown! Did they ninja fix this recently or am I just remembering incorrectly?

    (Side remark, seriously the game tells you what materials are needed, why the hell do you have to dig it out of your inventory manually??)

  13. #1333
    CoP Dynamis
    Join Date
    Apr 2010
    Posts
    274
    BG Level
    4

    Quote Originally Posted by Zounder View Post
    I know this has been discussed, but I can't find it, and while I know the general answer I have something more specific to ask.

    I know that if you have full inventory when getting leve rewards, you can go back later and pick up the reward after removing items from you inventory.

    Question 1: Does the same go for "unique" items when you already had possession of one copy of the item?
    Question 2: Do you have to go back to the same crystal where you got the leve reward from?

    I completed a leve reward with Frayed Cotton Doublet Vest as a reward while already having one, and I just now noticed it was unique and never got the second one. However, i can't remember which crystal I got it from.
    To follow up on this, I'm pretty sure I remembered where I got the item (Tranquil) and went back to check that crystal. No item.

    REALLY lame that the second item just vanishes without any kind of warning. Especially when there's something in place to deal with full inventory upon accepting leve rewards, but not unique items.

  14. #1334
    A. Body
    Join Date
    Jan 2006
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    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Quote Originally Posted by neptunet View Post
    Over at Core they are saying all stats are broken, and no gear stats have any effect. They're saying the only exceptions are VIT (HP) and MND (MP), but not considering gear.
    This has been the case since BETA, only vit/mnd ever did anything. I pushed str up real high and still did the same damage so when I reassigned I just put it all into vit.

  15. #1335
    Cerberus
    Join Date
    Oct 2010
    Posts
    444
    BG Level
    4

    Quote Originally Posted by goodr View Post
    Nice @ stats being broken. At this point, doesn't surprise me.

    Repair Inventory
    I was surprised when I opened my inventory (during a repair) that only materials used for repair were shown! Did they ninja fix this recently or am I just remembering incorrectly?

    (Side remark, seriously the game tells you what materials are needed, why the hell do you have to dig it out of your inventory manually??)
    I thought about this, and the only thing I can possibly think of is that they feel like you might want to use HQ ingredients. But serious, this is fucking stupid. As soon as you click Repair from your inventory it should just happen, bam. 0 more clicks involved. Just make a rule that repairs always choose the lowest quality ingredients available. They really just don't understand the tradeoff between usability and completeness.

  16. #1336
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Zounder View Post
    To follow up on this, I'm pretty sure I remembered where I got the item (Tranquil) and went back to check that crystal. No item.

    REALLY lame that the second item just vanishes without any kind of warning. Especially when there's something in place to deal with full inventory upon accepting leve rewards, but not unique items.
    Why does it surprise you that you can't hold more than 1 unique item?

  17. #1337
    BG's most likeable Québécois
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Sep 2007
    Posts
    37,887
    BG Level
    10

    How do you dualbox? if i open another instance I get a JP error

  18. #1338
    It's sooo veiny
    Sweaty Dick Punching Enthusiast

    Join Date
    Oct 2008
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    Arch Dizzle
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    Excalibur

    Quote Originally Posted by SathFenrir View Post
    What is considered the best solo class for DoW? I have Gladiator at R22 but it's really just becoming infuriating to progress solo and I refuse to make the jump into partying. I realize it's going to be a hassle at some point for any class but some classes like PUG, THM, CNJ, etc seem like they can handle their own a lot longer on. How are archer and others? I don't really care what class I end up doing, since crafting seems to be the way to go primarily (for now) but I need an efficient way to farm mats / shards / leves etc.
    Archer is pretty beast for solo, only downside is they can't take a hit at all so focusing primarily on enemies that will have a shoot out with you is best, and have Shock Spikes and one or two forms of cure on hand as well. As far as inventory goes if you are mostly focusing on shards/crystals inventory won't be an issue, if it's mats your after you will probably be fighting the same time of mobs repeatedly and getting mostly the same drops with the HQ variations that will stack, only time you should run out of inventory space is fighting a huge variety of enemies for different materials. I find Pug to be the next best/fun DoW to solo with and Marauder/Lancer being a toss up. I love Gladiator for what it should be but am done messing with it for awhile until they fix the multitude of problems it has. 2k more guild marks for multi shot! I keep getting everything but Archers to pop up 8(

  19. #1339
    CoP Dynamis
    Join Date
    Apr 2010
    Posts
    274
    BG Level
    4

    Quote Originally Posted by Elcura View Post
    Why does it surprise you that you can't hold more than 1 unique item?
    Of course it doesn't surprise me. In fact, I'm not surprised at anything. I think it's a game flaw that the leve reward simply gets discarded if you already have the item, whereas if you have a full inventory it saves the item for you. In other words, If I had a copy of the item already BUT had a full inventory also, the item would have been saved.

  20. #1340
    Cerberus
    Join Date
    Oct 2010
    Posts
    444
    BG Level
    4

    Quote Originally Posted by Zounder View Post
    Of course it doesn't surprise me. In fact, I'm not surprised at anything. I think it's a game flaw that the leve reward simply gets discarded if you already have the item, whereas if you have a full inventory it saves the item for you. In other words, If I had a copy of the item already BUT had a full inventory also, the item would have been saved.
    Dude, think about what you're saying... If you have a full inventory you can talk to an NPC and vendor a few items. If you have a unique item, WTF are you going to do? Discard it maybe? Spend 3 hours trying to meet up with a friend to trade it to him?

    Seriously, if it's that big of a deal, then just look at the reward when you accept the leve, and never complete it if you don't want to "lose" the item.

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