1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 11 hours, 2 minutes ago / Next daily reset is in 12 hours, 57 minutes
    Last weekly reset was 1 days, 4 hours, 2 minutes ago / Next weekly reset is in 5 days, 5 hours, 57 minutes
Page 91 of 262 FirstFirst ... 41 81 89 90 91 92 93 101 141 ... LastLast
Results 1801 to 1820 of 5229
  1. #1801
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    I don't think this is a case of "they should have done X instead of Y", like with pretty much the rest of the UI. It'd be a new feature that needs to be programmed, and we know they didn't have time to even add a delivery function.

    Just like they need to keep optimizing the servers to handle more than 4 items being traded at time, or more than 10 macros loading at once...

  2. #1802
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    During the times listed below, we will be performing a version update on FINAL FANTASY XIV.

    * The FINAL FANTASY XIV client software will be updated automatically the first time you start it after the update.

    [Date & Time]
    Dec. 6, 2010 from 13:00 to 15:00 (PST)

    [Affected Service]
    FINAL FANTASY XIV

    [Important Update Details]
    - The issue where synthesis produces an incorrect amount of the following items will be addressed.
    Brass Francisca Head, Silver Francisca Head
    * The fix will change the number of items from 12 to 3.

    - The issue where it occasionally becomes impossible to move the cursor or select items when trading items with a retainer will be addressed.

    nigga's trollin'

  3. #1803
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    I wished for something to fix the random crashes in gridania...

    Well, not like I'll be playing before March :D.

  4. #1804
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by lancaster View Post
    Correct, they fixed Steadfast in the November update so that MRD weaponskills affected by Steadfast should not inadvertently activate their Steadfast effects when not on MRD.
    Fuuu~ No wonder. I used to occasionally take advantage of the fact that Steadfast would secretly activate while on other classes and use the AoE... lately I hadn't been able to make Skull Sunder AoE and figured I accidentally moved.

  5. #1805
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    So another factor in Skull Sunder vs. Trammel: does Heavy reduce evasion in this game, as it does in XI?

  6. #1806
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by Spider-Dan View Post
    So another factor in Skull Sunder vs. Trammel: does Heavy reduce evasion in this game, as it does in XI?
    No one has done conclusive testing as far as I know. If there is an evasion-down effect, it is not significant enough to be casually observed while ranking LNC to 50.

  7. #1807
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    The additional DoT of Skull Sunder made it a definite choice as soon as they took the random hit-based skill ups out.

  8. #1808
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,632
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Sephiroth View Post
    Obviously. But it should have been done like this to begin with rather than the system they came up with. Although that can be said about pretty much all of the UI.
    Haven't we been saying that about everything about this game since... P2 Beta?

  9. #1809
    Sea Torques
    Join Date
    Aug 2007
    Posts
    566
    BG Level
    5

    Do ripped haubergeons still drop off Rotting Corpse in Tam Tara? Or did they remove all equip drops from skele?

  10. #1810
    Banned.

    Join Date
    Sep 2010
    Posts
    567
    BG Level
    5
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Gorgonnash

    ^Removed all equip drops from bones.

  11. #1811
    CoP Dynamis
    Join Date
    Sep 2010
    Posts
    293
    BG Level
    4

    Strangely I got a Skull Eyepatch (Black) (not HQ) off a Wight during a r20 leve just a few days ago.

  12. #1812
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    I'm guessing they left that since it can't be obtained any other way, unlike the Ripped Haubergeon.

  13. #1813
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,632
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Here's a random question: Do you have to be on the same job for a leve as the marks you're set to receive as the reward?

  14. #1814
    Pelvic Thruster
    Join Date
    Jan 2010
    Posts
    554
    BG Level
    5

    For crafting it doesn't matter. You can be on carpenter when you turn in your rank 20 leather leve and still get leather marks. For battle you get partial credit for the proportion of mobs you kill with the class you're supposed to.

  15. #1815
    Sea Torques
    Join Date
    Aug 2007
    Posts
    566
    BG Level
    5

    Has anyone got over 999 in factions points for any group? Wondering if it has a cap

  16. #1816
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,632
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Cureslime View Post
    For crafting it doesn't matter. You can be on carpenter when you turn in your rank 20 leather leve and still get leather marks. For battle you get partial credit for the proportion of mobs you kill with the class you're supposed to.
    Could you clarify this a bit more? I'm an 18 conj and a 11 thaum, and have 20 leves giving thaum marks. One is giving 850 and the other, about 1850.

    Do I have to do the entire leves on thaum, or can I do them on conj, then switch to thaum before finishing the leve? Do I need to switch at all?

  17. #1817

    Sweaty Dick Punching Enthusiast

    Join Date
    Mar 2006
    Posts
    7,989
    BG Level
    8
    FFXI Server
    Ragnarok

    Quote Originally Posted by Lucavi View Post
    Could you clarify this a bit more? I'm an 18 conj and a 11 thaum, and have 20 leves giving thaum marks. One is giving 850 and the other, about 1850.

    Do I have to do the entire leves on thaum, or can I do them on conj, then switch to thaum before finishing the leve? Do I need to switch at all?
    You have to kill the mobs on thm. If it gives 1000 marks and you dont kill anything on thm, you get 0. Kill one mob as thm and the rest as conj, and youll get 100 or whatever percentage.

    And faction points cap at 1000.

  18. #1818
    CoP Dynamis
    Join Date
    Sep 2010
    Posts
    293
    BG Level
    4

    What are the benefits to doing a faction leve? I haven't touched any of mine since it feels like it costs a ton just for extra marks/gil. Now if I could get crafting guild marks, I'd be all over it.

    Do they open other faction leves? Are there implicit rewards not listed?

  19. #1819
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
    Posts
    20,632
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Celeras View Post
    You have to kill the mobs on thm. If it gives 1000 marks and you dont kill anything on thm, you get 0. Kill one mob as thm and the rest as conj, and youll get 100 or whatever percentage.

    And faction points cap at 1000.
    Perfect. Thank you. I assume if someone else in your party kills them while you're on thaum (participating or no) you'll still get the credit? I tend not to fight when I'm in a party, instead just debuffing and healing.

  20. #1820
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    I did that for conjurer, I was rank 10 or 11 and most people in my party were rank 19+, just hang back and do whatever, you'll get full credit for it.

Page 91 of 262 FirstFirst ... 41 81 89 90 91 92 93 101 141 ... LastLast

Similar Threads

  1. Replies: 3796
    Last Post: 2013-08-17, 13:29
  2. FFXIV Random Speculation/Question Thread X: "Social life ends tonight."
    By Kurokikaze in forum FFXIV: Archive of the Betas
    Replies: 1982
    Last Post: 2010-09-25, 12:49