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  1. #221
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by zalasta View Post

    To me willow wand looks to be a 19-20 craft. So the fact that they are easy for you to make @20 and still giving you ~250 SP reflects favorably with what I'm saying.
    But then you are admitting lodestone is not based on levels because it is only about 2/3 down the list. And as I said they became easy at 17, not 20. I don't think your sp idea is right considering you put an arbitrary number as to what makes something "on level".

  2. #222
    Sea Torques
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    Quote Originally Posted by Ksandra View Post
    But then you are admitting lodestone is not based on levels because it is only about 2/3 down the list. And as I said they became easy at 17, not 20. I don't think your sp idea is right considering you put an arbitrary number as to what makes something "on level".
    Willow Wand is listed 4th from the end, and there's more than 1 synth per level. It could very well be level 20, or 19 at the very least. I've been able to do both Willow Wands and Willow Half Masks since around lv15-16.

  3. #223
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by qpoiuwer View Post
    Willow Wand is listed 4th from the end, and there's more than 1 synth per level. It could very well be level 20, or 19 at the very least. I've been able to do both Willow Wands and Willow Half Masks since around lv15-16.
    It still doesn't make sense to say it's a 20 skill when you can do it consistently easy at 15-16 solely based on putting an arbitrary number on how much xp you're getting out of it.

  4. #224
    Sea Torques
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    Is there any point to having stuff like Copper Earrings and Rings equipped while crafting, or is it just unncessecary wear? I would guess the latter, but with SE you can never be entirely sure.

  5. #225
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    ya I haven't seen anything to say jewelry has any kind of hidden stats, I wouldn't put it past SE though.

    Since I barely go out to fight (unless I'm farming shards) I haven't bothered with any of it yet.

  6. #226
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    So, like, did anyone find out the recipee for brass hatchet?
    Every single website has it wrong with their Brass hatchet head + ash hatchet haft+ brass plate + animal glue recipee. Ive tried adding many different straps in there, juggling between animal glue and fish glue, removing the brass plate or keeping it in the synth... nothing seems to work.

    Kinda do want the new hatchet for botanist sooooooooooo any clue?

  7. #227
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    I tried the brass hatchet with ash/maple hatchet haft, brass hatchet head, dodo/sheep/sheep(grey)/buffalo leather straps, animal/fish glue and no combination worked :/ I wanted to try it with a dodo(black) strap but someone on yg reported it as not working either.

    23 BTN and still using the rank7 hatchet... this shit sucks.

    Spamming carpentry leves now in hope to get the recipe as reward, but i don't have much hope.

  8. #228
    Puppetmaster
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    Quote Originally Posted by Ksandra View Post
    It still doesn't make sense to say it's a 20 skill when you can do it consistently easy at 15-16 solely based on putting an arbitrary number on how much xp you're getting out of it.
    Yes, I fully admit it is an arbitrary number. However, in any kind of testing you have to start somewhere when everything is an unknown and then collect the data to either prove or disprove it. After hundreds of synthesis I've done since beta, I know that XP will always decrease as you rank up, so to me that is the best quantifiable piece of info I can use as a measure.

    As always there will be exceptions. Just because someone can craft something with less failure at certain rank doesn't mean everyone can. While rank is a big factor in determining successes, it is not the only factor. There are still a lot of randomness involved in addition to the elements that we can control. I was crafting undyed cotton cloth with an 85-90% success rate @ 18, yet after I dinged 19 last night I was breaking the same recipe left and right, I would say my result was only 50%. Can't really logically explain that besides the RNG decided to be against me.

  9. #229
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    Quote Originally Posted by crazyrabbit View Post
    I tried the brass hatchet with ash/maple hatchet haft, brass hatchet head, dodo/sheep/sheep(grey)/buffalo leather straps, animal/fish glue and no combination worked :/ I wanted to try it with a dodo(black) strap but someone on yg reported it as not working either.

    23 BTN and still using the rank7 hatchet... this shit sucks.

    Spamming carpentry leves now in hope to get the recipe as reward, but i don't have much hope.
    It should be an Ash Shaft. It is most likely a dyed strap which is why you haven't had luck, and it's most likely higher than sheep. It could also be horn glue. I've been trying to figure out plumed bronze hatchet as well with no luck yet; I think that might take a dyed strap as well.

  10. #230
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    I've been meaning to ask this the last few days. Did anybody else try using an HQ fent (or spetch I guess) to repair an item?

    Item takes Canvas Fent x2:
    http://www2.picturepush.com/photo/a/.../FF14/fent.png

    Used canvas fent+1 and a canvas fent+3, it only used up the +1 though. I tried again with the same +3 a few more times and it eventually ate it up, but I'm wondering... Is this because it has 3 (+3) uses? Or is it possible to "HQ" your repair?

  11. #231
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    Quote Originally Posted by qpoiuwer View Post
    It should be an Ash Shaft. It is most likely a dyed strap which is why you haven't had luck, and it's most likely higher than sheep. It could also be horn glue. I've been trying to figure out plumed bronze hatchet as well with no luck yet; I think that might take a dyed strap as well.
    Yea it's most likely ash shaft because of the ash branch needed for repair. I just found the maple shaft in a random bazaar and thought "heck, why not try" :/

    The colored, higher than sheep straps are dodo(black) and the 5 colored buffalo straps. The dodo(black) is said to not work and the buffalo(black) one is used for the rank32 iron hatchet aswell as horn glue which makes people believe that those aren't needed for brass hatchet x.x i'll see if i can find some of those and try though. Maybe even try to get a wolf/boar/raptor/toad strap, they are higher than buffalo but SE is always good for a surprise....

  12. #232
    the whitest knight u' know
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    Quote Originally Posted by Cjskater View Post
    I've been meaning to ask this the last few days. Did anybody else try using an HQ fent (or spetch I guess) to repair an item?

    Item takes Canvas Fent x2:
    http://www2.picturepush.com/photo/a/.../FF14/fent.png

    Used canvas fent+1 and a canvas fent+3, it only used up the +1 though. I tried again with the same +3 a few more times and it eventually ate it up, but I'm wondering... Is this because it has 3 (+3) uses? Or is it possible to "HQ" your repair?
    I most likely just increases your odds of success (+3 = a lot) since there's nothing really HQ-able about a repair. The same goes for using high quality fishing bait.

  13. #233
    green jellybean
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    brass hatchet should use fish or animal glue, it seems to low to require horn glue. I would wonder if it is a goldsmithing synth instead of carpentry if none of the varieties of sheep leather do not work. As a goldsmith i can make brass spears and daggers, so the possibility that it requires goldsmithing is probable.

  14. #234
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    Quote Originally Posted by manako View Post
    brass hatchet should use fish or animal glue, it seems to low to require horn glue. I would wonder if it is a goldsmithing synth instead of carpentry if none of the varieties of sheep leather do not work. As a goldsmith i can make brass spears and daggers, so the possibility that it requires goldsmithing is probable.
    This was something I was going to try. Though, brass spear is simply an upgrade of bronze spear. I don't see any way brass hatchet could be an upgrade of bronze hatchet. It's possible though. It really feels like the recipe should be Ash Shaft + Brass Head + Black Dodo Strap + Fish Glue.

  15. #235
    fstfrk13
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    Where do you guys find the higher level crafting tools? i've been looking through bazaars and shouting for days to find just a bronze saw and i haven't found a single one.

  16. #236
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    Quote Originally Posted by fstfrk13 View Post
    Where do you guys find the higher level crafting tools? i've been looking through bazaars and shouting for days to find just a bronze saw and i haven't found a single one.
    No one makes bronze saws; only chocobotail saws. I've gotten all mine from friends who are leveling up other crafts.

  17. #237
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    Quote Originally Posted by miokomioko View Post
    I most likely just increases your odds of success (+3 = a lot) since there's nothing really HQ-able about a repair. The same goes for using high quality fishing bait.
    Why would it not use up one of the mats though? It most definitely requires 2 and will use 2 under normal circumstances.

    Edit: Another using a +2 Fent.
    http://www3.picturepush.com/photo/a/...6-54-05-15.jpg

  18. #238
    CoP Dynamis
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    Is there any websites/blogs/etc that have any decent crafting 'guides' out yet? I was using YG to plan out my crafting advances, but it's been spazzing out on me so hard to zero in on what materials I should be looking to buy from bazzars for all my subcrafts

  19. #239
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    I've found I prefer to just farm / dol for mats instead of wasting time going through a million bazaars with shitty window lag. Also keeps my shard supply in good shape and gives a little break from the crafting grind. After a gathering session, I have more mats than I know what to do with and basically just go in whatever direction those mats take me as far as picking recipes. Most crafts also have an easy skill up recipe to help finish ranks, i.e., distilled water for alchemy, hempen yarn/cloth for weaving, etc.

  20. #240
    Bagel
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    Does losing support access during a craft attempt affect the craft attempt as soon as the buff disappears?

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