You're on Brass Rings until rank 31, maybe even 32 if you choose to. Sure you can do Silver Rings from like 28 but you'll find it's about 20% less SP per shard than Brass Rings until 31/32. Just not worth it when you're using that many shards.
I think I just made what could be the only Brass Spear +3 on the server. I don't even know where to begin with pricing it. Any ideas?
A meaningless question, but has anyone else been observing how much less lag the JP crafters tend to have when they craft? Might be hard to see but it's pretty clear when you see one just standard spamming. When I do this (just keep tapping enter to activate standard immediately) I always have like ~1sec, give or take, lag before the next one starts, but when I've been staring at the JPs doing this they do not seem to have that little lag between their synths, which of course leads into them finishing the synth quite a bit sooner than myself for example.
Not a complaint, just something I've noticed.. gotta admit though, that I'd love to be able to craft as fast as they can, even if it's only about seconds, it does add up you know!
I'm in Australia so I play in JP primetime and when I am in the guild synthing, I can keep up with everyone else.
Pretty easy to test if you're grinding, just watch your log and make sure you always finsh before and after the same people and the pattern keeps repeating.
Some variation depending on how hard your synth is but you can still get a general idea.
I try to race the people around me just to keep myself amused during a grinding session and it seems pretty even to me
Feel like I'm in a time warp. Edit: And I guess I must be one of these mythical JP, because I somehow only have lag when my ISP is failing.
Anyway, shard cost getting reduced for synths, so no more QQ for while.
Having someone synth you something is twice as nerve-racking in XIV than XI. XI was like, 5 seconds and that was it. But now you have to sit there and watch someone for 2 minutes and you don't know how bad his crits are, and every time it's a standard success you think "damn, that could have been a crit success". Then you see a wind unstable and you have no idea how low the durability is. The crafter is using all these abilities but you don't know if it's Tender Touch or if all he has is Harmonize or some shit.
You think watching them synth something for you is scary, try synthing something for someone else. I almost shit bricks when I make stuff for other people (with their materials).
Anyone notice a bug with selecting materials since last night?
I haven't tested this thoroughly, but this morning is the first time I'm seeing this ever. I'll select 2 copper squares from my inventory and sometimes, the first one disappears from the materials list, but the second one remains. It's been happening about 20% of the time or more.
Well I got Manipulation (the increases dex skill). Seems like it'll be nice at 40+ but its a bit of a disappointment at rank32. I've already gotten another 6.4k marks though, so no biggy. Probably going to get gemcutting before I get smelting since I don't actually skillup outside of leves.
I think you're right that higher level leves give a higher base reward, but I get 1k+ from rank20 leves still. Rating does help a lot there it seems.
If SE lower the cluster break recipe rank it would make shards a lot easier to come by. I have 45 clusters I can't break and I'm sure most people have similar numbers. By the time I can break clusters I'll have hundreds.
My problem with going from clusters > crystals > shards is that the crystals > shards part takes so fucking long. It's better if you don't mind hasty hands fucking up, but I tend to care about the 16 shards that are potentially lost.
Bigger concern is that a 30-50 alchemist HQs the crystal->shard synth to the point that hasty handing it is a waste. It's really time consuming, but if you hasty-hand every synth average shard returns like 14, where if I actually do every synth average shard return is currently 30. I feel wasteful doing it any other way.
Also something I've been speculating, is that for some items(mass production?) it seems like XI, where after a certain tier you never see certain HQ, after 35 I've never seen a single HQ1, if I HQ it is ALWAYS 48 or 64, never 32, in XI bullets were same way, after a certain tier you'd never see 66 anymore, HQ was always 99.
Could just be a extended period of luck though at this point.
Also if anyone is on Figaro I'll break these up for free.
I forget what level I stopped at but I was still getting around 200sp on crystal breaks at 22. I wouldn't even switch to maple syrup until the high 20s.
As much as some people would hate it I'd like to see an auto-synth for synths 15+ levels below you. As in...you have stack of 100 crystals, hit a button, it starts hasty handing them one by one until finished (like all crafting is done in WoW.) Just keep the base failure rate of hasty hand, remove all potential for HQs, and eliminate the 5sp or whatever you would get per synth. Who has a legitimate objection against that?