
Originally Posted by
madcow
I have done 52 Crab bow synths to date. All +3 shell/coral. 12 with +3 spikes, 16 with +2 spikes, 24 with +1. All +1 or better composite bow. (2, +3's and 12 +2's, the rest +1). I haven't seen a difference in off hand/main hand. But I use a +2 saw and only a +1 hammer. I have +2'd on both saw and hammer, +1'd on both, and +3's on saw only. I am not sure if thats coincidence, or what. It's possible because I have a more Vit oriented stat set-up. I think it has more to do with where you get your quality in relation to your touch-ups. all 3 times I have +3'd a crab bow my quality has been around 400 (385,390, 412). Personally I shoot to get to 350 quality+ but still have around 80+ durability left when I finish. You really need +2/3 bows and spikes for this.
So short answer, imo use whatever gives you highest mag. craft/control. Set your stats up for that tool, and use +2/3 mats on bow and spikes. This will give you a much better chance to +3. Mats are the key to HQing imo.
The market on this has gone to shit with +2's going for 1.5 mil now so I only try the synth with all +2/3 mats. Even a +2 is not profitable anymore unless you farm all your own mats.