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  1. #1361
    Relic Weapons
    Join Date
    Aug 2008
    Posts
    325
    BG Level
    4

    Quote Originally Posted by Spider-Dan View Post
    What other abilities do you use? I'm not suggesting to replace Culmination with +progress, I'm suggesting to replace something else with +progress and use Culmination on Careful during a +quality ability.
    im still trying several different things, but in synths that im afraid to fail i leave culmination to the end, others i will just use together with +quality.. im just trying to maximize the number of carefuls, but im finding out that is not really worth it, sometimes its better to use standard one or two times and use another quality ability.

  2. #1362
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    Well, I agree that you definitely need some sort of guaranteed ability (be it Culmination or a standard +progress ability) as a closer, but Culmination is just too valuable in conjunction with a +quality ability (like Byregot's or Fit For Kings) for me to use it to close.

  3. #1363
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Yeah, I wish I had Culmination. Honestly though at this point I'm just happy at how relatively painless crafting has become since release. Stockholm Syndrome or something.

  4. #1364
    Ridill
    Join Date
    Jun 2007
    Posts
    12,760
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by lancaster View Post
    Yeah, I wish I had Culmination. Honestly though at this point I'm just happy at how relatively painless crafting has become since release. Stockholm Syndrome or something.
    I also think it's a lot more bearable now, it's actually surprising how much they managed to fix it w/o reverting to a standard-mmo craft system.

  5. #1365
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    The only issue with the crafting ability system now is the same issue the combat class ability system used to have.

    There are too many invaluable high level abilities that require you to level a bunch of other jobs almost to cap to be great at any particular job.

  6. #1366
    Strider/Doom/Cyclops
    Join Date
    Jun 2007
    Posts
    5,687
    BG Level
    8
    FFXIV Character
    Viper Beam
    FFXIV Server
    Balmung
    FFXI Server
    Quetzalcoatl

    I'd say CRP45 and WVR45 covers the majority of it:

    Byregot's
    Perfection
    Culmination
    +progress ability

    For #5, you can either go ALC36 for Comfort Zone, or grab something that's useful from your preferred craft.

  7. #1367
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,643
    BG Level
    7

    And now to decide if I want to (and have the time) to grind 2 crafts up... or continue to ignore DoH for the most part!

  8. #1368
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    With rest bonus and XP books (which you can buy from the QQ NPCs) and with how quality multiplies XP, this is probably the best time to take up a DoH job. Can easily get any class to R30 very quickly.

  9. #1369
    Relic Weapons
    Join Date
    Oct 2005
    Posts
    370
    BG Level
    4
    FFXI Server
    Ragnarok

    Was it ever found out what constituted as "adequate skill" for hasty hand to guarantee success?

  10. #1370
    Relic Weapons
    Join Date
    Aug 2008
    Posts
    325
    BG Level
    4

    Quote Originally Posted by Darte View Post
    Was it ever found out what constituted as "adequate skill" for hasty hand to guarantee success?
    i think adequate just means lower than your class level.

    im doing many hasty hands for 40 to 46 lvl equipment and have not failed once, but on my 3rd lvl 52 i failed.

  11. #1371
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    This is going to sound stupid, but with the current reforms on crafting and whatnot. Is there much of a use for secondary tools?

  12. #1372
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Don't the varying HQ results still apply to Main-Hand and Off-Hand? If so, they're probably just the best tool for getting a higher yield of items if you're making your own ingredients for grinding for Luminary tool achievements (or for grinding exp on other crafts).

  13. #1373
    Relic Weapons
    Join Date
    Aug 2008
    Posts
    325
    BG Level
    4

    how to calculate a price for forbidden materia equips? most of them dont have any prices, get sold fast and dont stay in list or are too far to be seen.

    i have a oak pattens with +23 magic potency (double IVs, +11 and +12) and want to sell it. I dont remember but it must be like around 15% to make one of these, this materia goes for 400-450k each.

    If you take 5 tries you could spent more than 4m to make one.. I was thinking to sell it for 3m, would that be a fair price?

  14. #1374
    Hydra
    Join Date
    Jun 2008
    Posts
    109
    BG Level
    3

    shoulda melded Mahogany Pattens .. and double potency isnt very rare on my server

  15. #1375
    Relic Weapons
    Join Date
    Aug 2008
    Posts
    325
    BG Level
    4

    Quote Originally Posted by Criosist View Post
    shoulda melded Mahogany Pattens .. and double potency isnt very rare on my server
    i have a triple melded mahogany, this oak i have from the days i had just reached crp 43 and wanted to do some melds..

  16. #1376
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    Quote Originally Posted by Drako View Post
    how to calculate a price for forbidden materia equips? most of them dont have any prices, get sold fast and dont stay in list or are too far to be seen.

    i have a oak pattens with +23 magic potency (double IVs, +11 and +12) and want to sell it. I dont remember but it must be like around 15% to make one of these, this materia goes for 400-450k each.

    If you take 5 tries you could spent more than 4m to make one.. I was thinking to sell it for 3m, would that be a fair price?
    I take the price of the materia inside the item and multiply it by the number of tries it would take on average to succeed, and then compare that against what's already listed.

  17. #1377
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    How much durability does Master's Mend give?

  18. #1378
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    30

    Slightly restores (10)
    Restores (20)
    Greatly restores (30)

  19. #1379
    Fake Numbers
    Join Date
    Dec 2011
    Posts
    86
    BG Level
    2

    Quote Originally Posted by Drako View Post
    you just dont understand my method, thats all..
    I think what Dan was trying to get across was this (and sorry if I also misunderstood you):

    You mention you'll use a progress ability at some point to get rid of a prismatic orb, so you've definitely got 1 equipped. If you use that progress ability in the middle or beginning of a synth, you've got 70 total progress you must gain while trying to obtain as much quality as possible.

    Now say you save the progress ability for the end. You still have that same 70 progress you must gain to complete the synth, but you aren't FORCED to stop at 70. If you reach 70 progress and still have dura to burn, you can do some more carefuls til you're out of dura, then pop the progress ability to instantly finish.

  20. #1380
    CoP Dynamis
    Join Date
    Sep 2007
    Posts
    269
    BG Level
    4

    Quote Originally Posted by Enygma55 View Post
    With rest bonus and XP books (which you can buy from the QQ NPCs) and with how quality multiplies XP, this is probably the best time to take up a DoH job. Can easily get any class to R30 very quickly.
    What are these exp books? Are they like the exp scrolls of 11? And where do you find these mythical QQ npcs (Ive only seen a couple of QQ NMS). Just starting out crafting, so being able to burn carpenter or something up as fast as I can to give me some abils to compliment my weaver would be awesome!

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