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  1. #1501
    Wild Card
    Join Date
    Aug 2012
    Posts
    2,805
    BG Level
    7
    FFXIV Character
    Mina Pulchra
    FFXIV Server
    Gilgamesh
    FFXI Server
    Lakshmi
    WoW Realm
    Hyjal
    Blog Entries
    16

    Quote Originally Posted by avelle View Post
    If it's not really known, what kind of gear do most crafters go for?
    I also heard through the grapevine like previously stated that each recipe has a designated type of craftsmanship.

    Seems like every crafter wants to synth naked on Hyperion which boggles my mind. (How does crafting naked help you at all? You could at least wear something to spiritbond or something...)
    Between me and two other crafters I frequently speak with there is a dispute on gearing ourselves that we can't agree upon.

    My friends jokingly call my leveling method the "break" method jokingly cause I will try to get 2 destabs on a multi-crystal synth to get the 200 quality. It's foolish and crazy but I net 2000~4000 exp a synth if things work out. If not... well I don't break things anymore but it's 1000~2000 on a bad synth. Because of this, none of my gear has +control on it although I plan on changing my strategy as I get closer to level 50. I advise to not follow what I do because I broke a lot of synths early on until I got the abilities to back up this method. Edit: I also like this method cause I'm crazy and I love living on the edge of a synth. Keeps me on my toes.

    My other friend builds his setup with a full on magic craftsmanship + control build. He feels like this protects him from the destabs and uses lots of carefuls. He swears it works for him but you know... he's crazy.

    My last friend picks up whatever the level's latest upgrade is. He's a one DoH skill kind of guy guy so his abilities are limited and he tailors towards the main hand for that class. None of us work with our off-hands for better or for worse. Mine's simply because I'm trying to level all of the classes and don't care enough to suffer more inventory loss.

    To summarize: Until I see a real in-depth study somewhere, I would say a nice healthy balance or catering to your personal main hand is probably the best option. For me I think that abilities are the biggest game changer.

  2. #1502
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Stats wont matter much unless your trying to craft a recipe 8+lvs above your current rank or when you are trying to HQ at 50 at which point, every point of stat will make a difference in HQ or not.

    When you have to push 500 quality to even get 7% chance at HQ, you'll want everything point of quality squeezed out of every action. its like 40% at 700 quality and 70% at 800 i think.

    When you craft enough at 50, you'll notice which stat your job favors more depending on your main hand and avaliable gear selection. Control lowers destabilzation and IMO ups your average more across the board per action while stats raises the upper limits per action (progress and quality). With skills that mulitply quality by 100-125% and even 200%, higher averages will give bigger gains overall.

  3. #1503
    New Merits
    Join Date
    Apr 2010
    Posts
    205
    BG Level
    4
    FFXI Server
    Fenrir

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