From the Entertainment Consumers Association website:
And Gene Hoffman considers one possible consequence for the decision upon what he calls the "freemium" (games offered for free) model.The Supreme Court of the United States has agreed to hear the State of California’s infamous ‘violent video game case,’ Schwarzenegger v. EMA. That means that this year, or early next, the Court is going to decide whether to agree with the lower federal courts or not. Agreeing would mean that they believe that video games are, and should continue to be, First Amendment protected speech; just like books, movies and music. The court disagreeing would mean that they think video games should be treated differently. This could lead to new bills and laws curtailing video game access in states across the country.
The important issue of course is free speech as such.In short, the freemium model requires unfettered initial access to the game by millions. The only sure way to prevent minors from accessing forbidden games online is to require a credit card validation up front. But that’s also a big deterrent for many adults: virtually no one who uses the Internet believes that giving a card number to a game maker would not eventually result in a charge to that card. Destroying the frictionless access that adults have to free-to-play games that might be considered violent would drastically decrease innovation in the online games world, as the base of potential users would no longer be large enough to convince developers to take the risk on new games.
this is a huge deal regarding the principle of free speech and new mediums--setting a dangerous precedent if they decide that free speech rights apply only narrowly to a defined set of mediums (such as books and films), versus applying universally, as a principle, to all speech over all mediums (new or not yet invented). Insert bit about slippery slope here.
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