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Results 61 to 80 of 204
  1. #61
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    In any leve where a mob will transform into another mob, if the original mob type is aggro and you aggro it by sight instead of via attack, it does not transform if it is supposed to. You'll be able to fight the mob til it has 1 HP and never be able to kill it. To fix this you either have to die and run back to the mob and attack it to make it transform or reset the mobs and reengage them to force transformation.

    Just awful.

  2. #62
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
    Posts
    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    Just got booted from a server crash, log back in, and my linkshell is missing. >_>

  3. #63
    Ddz
    Ddz is offline
    CHELLLLLLLLLLLLL
    Join Date
    Sep 2006
    Posts
    1,359
    BG Level
    6
    FFXIV Character
    Garnet Cat
    FFXIV Server
    Excalibur
    FFXI Server
    Shiva

    Switching from Mining to Botany or vice-versa: upon approaching an interaction point, for several minutes I get "Action cannot be performed at this time", regardless of whether other players are interacting at the point or not.

    Also, not sure if this is intended but, interaction points for mining/harvesting/quarry/logging stay visible even after they has been exhausted.

  4. #64
    Cerberus
    Join Date
    Apr 2010
    Posts
    473
    BG Level
    4
    FFXIV Character
    Sunnlona Iyrnlohwyn
    FFXIV Server
    Excalibur

    Quote Originally Posted by Ddz View Post
    Switching from Mining to Botany or vice-versa: upon approaching an interaction point, for several minutes I get "Action cannot be performed at this time", regardless of whether other players are interacting at the point or not.

    Also, not sure if this is intended but, interaction points for mining/harvesting/quarry/logging stay visible even after they has been exhausted.
    Do you mean when the log actually says "The mining point collapses" etc? or do you just mean it stays visible even after you are finished because that is what is is supposed to do.

  5. #65
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    There's a huge delay sometimes between switching classes and being able to do that class-specific interaction. For example, if I'm facing a body of water on Alchemist, and I hit my Fisher macro, obviously the first thing the macro does is equip my fishing rod. However it's not until 10+ seconds after the macro is completely finished when the "(!) Fish" option finally comes up. It's either severe lag or intended delay for class-switching on the fly... but I feel like it's too inconsistent to be an intended delay.

    The same goes for switching from Fisher to a crafting class and waiting for the "Synthesize" option to appear.

  6. #66
    Ddz
    Ddz is offline
    CHELLLLLLLLLLLLL
    Join Date
    Sep 2006
    Posts
    1,359
    BG Level
    6
    FFXIV Character
    Garnet Cat
    FFXIV Server
    Excalibur
    FFXI Server
    Shiva

    Quote Originally Posted by miokomioko View Post
    There's a huge delay sometimes between switching classes and being able to do that class-specific interaction. For example, if I'm facing a body of water on Alchemist, and I hit my Fisher macro, obviously the first thing the macro does is equip my fishing rod. However it's not until 10+ seconds after the macro is completely finished when the "(!) Fish" option finally comes up. It's either severe lag or intended delay for class-switching on the fly... but I feel like it's too inconsistent to be an intended delay.

    The same goes for switching from Fisher to a crafting class and waiting for the "Synthesize" option to appear.
    For me, the (!) appears immediately when I switch from class to class. I just get the "Action cannot be performed at this time" for several minutes. It's also intermittent; sometimes I am able to switch and perform immediately...

    I did encounter changing to Goldsmith (after I had stupidly paid the 200 gil facility usage charge at Camp Bentbranch) and had to wait several seconds for the Synthesize ability to become available.

    @Sign: Thank you!

  7. #67
    Melee Summoner
    Join Date
    Sep 2010
    Posts
    27
    BG Level
    1
    FFXI Server
    Bismarck

    I came across an interesting Bug today while partying. When I attempted to "spam" Light Swing as my MRD I was missing out on Class EXP I had gained throughout the fight.

    When I tried letting my animations completely load before moving to the next one. It solved the issue.

    However, it seems faulty that I could simply negate class EXP owned my "spamming" Light Swing.

  8. #68
    Salvage Bans
    Join Date
    Jun 2006
    Posts
    871
    BG Level
    5

    In heavily populated areas, players' names become '_pc########' for a fraction of a second before the name disappears and then a second later reappears with the correct one.

  9. #69
    Salvage Bans
    Join Date
    Sep 2007
    Posts
    972
    BG Level
    5

    For the switching classes dealy, I always get a delay when I switch on DOL classes for about 10-15 seconds before I can perform an action. I think this is just normal delay when changing. It's never happened for multiple minutes.

  10. #70
    New Merits
    Join Date
    Sep 2010
    Posts
    229
    BG Level
    4
    FFXI Server
    Cerberus
    WoW Realm
    Spirestone

    Not sure if this was mentioned yet, but sometimes after switching classes abilities will not display properly on the bar. For example, switching from armorsmith to pugalist results in Pebble Throw icon still in the #1 slot. Also related, when this happens all other abilities cannot be changed out. You can remove them, but not change them. When you go to try to swap locations for it, they will say that XXX ability is equipped already. When you go to use the action in combat, it will refuse to do so. Restarting the game will fix this though.

  11. #71
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

    Join Date
    Feb 2006
    Posts
    9,065
    BG Level
    8
    FFXIV Character
    Izzy Izumi
    FFXIV Server
    Sargatanas
    FFXI Server
    Phoenix
    WoW Realm
    Arthas

    Quote Originally Posted by Jak View Post
    Is it too widely known/accepted about the XP/SP bug in parties (with 4+ people) to count it as a game bug in your list? Not getting XP/SP on leve mobs and XP mobs when you have more than 3 people is down right stupid.
    This is still not in the OP, and is quite frankly the most fucking annoying bug ever.

  12. #72
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    I agree, add that bug to your OP please. It's quite possibly the worst bug in the game for a lot of people.

  13. #73
    Sea Torques
    Join Date
    Aug 2007
    Posts
    725
    BG Level
    5
    FFXI Server
    Ramuh

    I've seen it mentioned in another thread, but not in this one: during combat if animations overlap (due to spamming commands or mob tp moves right after your attack) it can happen that the last one isn't shown and, for animation that have your character move towards and back again from the mob to swing at it, the character will just end up moved right next to the mob.
    While this might not seem an issue, it is especially bad for MRD since you will lose the Steadfast stance as a result.

  14. #74
    jponry
    Join Date
    Jul 2006
    Posts
    1,391
    BG Level
    6
    FFXI Server
    Phoenix

    Quote Originally Posted by arshesney View Post
    I've seen it mentioned in another thread, but not in this one: during combat if animations overlap (due to spamming commands or mob tp moves right after your attack) it can happen that the last one isn't shown and, for animation that have your character move towards and back again from the mob to swing at it, the character will just end up moved right next to the mob.
    While this might not seem an issue, it is especially bad for MRD since you will lose the Steadfast stance as a result.
    Download a trial of fraps and record this occurring.

  15. #75
    Mithra Ero-Sensei
    Sex Manthra

    Join Date
    Nov 2005
    Posts
    10,160
    BG Level
    9
    FFXIV Character
    Erosensei Gulkeeva
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Magtheridon

    I almsot feel its a bug to have a "yellow" con monster to give me near 30 H2H skill points (no one else has touched it/it didn't reset moving around) guess its something telling me to do party play with a healer and fight something hard enough to hit me 200+ (but then I won't be even to do damage.. wut?)

    also the exp from crafting feels... maybe to good, I'm sure SE will be nerfing it at some point, because it gives like 3-4X the "class" exp compared to going out killing stuff
    for example a craft 250 exp is like 800-900 physical exp, but combat exp 200-250 is like 300

  16. #76
    New Spam Forum
    Join Date
    Feb 2010
    Posts
    191
    BG Level
    3
    FFXIV Character
    Thiel Vigilas
    FFXIV Server
    Hyperion

    Quote Originally Posted by arshesney View Post
    I've seen it mentioned in another thread, but not in this one: during combat if animations overlap (due to spamming commands or mob tp moves right after your attack) it can happen that the last one isn't shown and, for animation that have your character move towards and back again from the mob to swing at it, the character will just end up moved right next to the mob.
    While this might not seem an issue, it is especially bad for MRD since you will lose the Steadfast stance as a result.
    Quote Originally Posted by Zeille View Post
    Attack animations sometimes move your character. Try playing Marauder and stand still until Steadfast kicks in, then attack a few times in a row. Occasionally the animation will bug out and your characters position will change canceling the Steadfast buff.

    Mobs have a tendency to forcefully move your character if they bump into you too. Obviously, these are very minor bugs that only affect the Marauder class. It sucks when you want Steadfast up because it provides some nice bonuses, but your character keeps moving all around without you touching any movement keys.
    What am I invisible

    j/k, glad someone else finds this annoying.

  17. #77
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    869
    BG Level
    5
    FFXIV Character
    Tsu Kiyome
    FFXIV Server
    Sargatanas
    FFXI Server
    Carbuncle

    Strange Linkshell bug we encountered in my Linkshell the other day...

    The Situation:
    -I am a normal member
    -Friend is Linkshell Leader
    -Friend decides to change Linkshell Emblem to something different
    -Friend then immediately pearls another member

    The result (Spoiler'd for Huge)



    Apparently doing so causes the person above the Linkshell leader to become the new Linkshell leader? Anyone else want to try this?

    When both people log out, it resets but it was still weird.

  18. #78
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    I started noticing this bug last night and I didn't see it doing a quick browse through the list. I'm pretty consistently CON in my party and without fault at some point in the night during exploring/griding/leves peoples name will start showing up as:
    Taco Taru
    ???/???
    as if the person is in a different zone. This is annoying because I don't have any way to see if they're close to dying without targeting them, and that's a pain in the ass in its own right as if I press up for quick target on myself, hit cure, and then start targeting party members, the target won't swap.

    Worse off is the new bug I started encountering yesterday where it shows up as dead:
    Taco Taru
    0HP/0MP
    Their name doesn't appear over their head (everyone else stills has theirs) and you are unable to target them. The only way to keep this person alive is stand next to them and spam AoE cures.

    Is their a fix/work around to this bug that people have found? I'm having a hard enough time with the targeting system and lag, but adding this to the mix just makes playing CON even more frustrating and irritating to my party members when they have to constantly tell me when they need cures or I just spam cure and end up dying from the hate.

  19. #79
    Salvage Bans
    Join Date
    Nov 2007
    Posts
    869
    BG Level
    5
    FFXIV Character
    Tsu Kiyome
    FFXIV Server
    Sargatanas
    FFXI Server
    Carbuncle

    Quote Originally Posted by TacoTaru View Post
    I started noticing this bug last night and I didn't see it doing a quick browse through the list. I'm pretty consistently CON in my party and without fault at some point in the night during exploring/griding/leves peoples name will start showing up as:
    Taco Taru
    ???/???
    as if the person is in a different zone. This is annoying because I don't have any way to see if they're close to dying without targeting them, and that's a pain in the ass in its own right as if I press up for quick target on myself, hit cure, and then start targeting party members, the target won't swap.

    Worse off is the new bug I started encountering yesterday where it shows up as dead:
    Taco Taru
    0HP/0MP
    Their name doesn't appear over their head (everyone else stills has theirs) and you are unable to target them. The only way to keep this person alive is stand next to them and spam AoE cures.

    Is their a fix/work around to this bug that people have found? I'm having a hard enough time with the targeting system and lag, but adding this to the mix just makes playing CON even more frustrating and irritating to my party members when they have to constantly tell me when they need cures or I just spam cure and end up dying from the hate.
    This, as some people suggested, might have to do with the game appears to be "Peer-to-Peer" connections. If that's true, it means you're not connecting to them properly and therefore can't target them. I really hope that it isn't that way because it seems like an awful way to do things.

  20. #80
    Sea Torques
    Join Date
    Aug 2005
    Posts
    688
    BG Level
    5

    Two more for the list:

    1. Selling items to the npc does not always work. When you click on the final 'sell' button, it just sits there. Sometimes closing all the menus and retrying works, but a lot of times it does not. I often had to resort to simply discarding items because I couldn't sell to the npc. Many linkshell members were also having the same problem.

    2. At one point last night, my linkshell members and I were all able to see someone else's retainer standing at the 'call retainer bell' right there in the Adventurer's Guild in Ul'dah. (pretty sure the retainer's owner was standing there interacting with it) I was even able to target the retainer and browse its bazaar. I didn't try buying anything but it would have probably worked.

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