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  1. #121
    Cerberus
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    Quote Originally Posted by zsuper View Post
    Honestly, it's going to take more than a miracle patch to recover from this.. Abomination.

    If any website gives FFXIV a good review, I would seriously doubt it's credibility. There are just so many glaring design flaws in FFXIV. It's like it has no developers, only designers trying to cram as many unique features in as possible, and not caring about the actual content (quests, monsters, etc.). It's like almost no thought went into the actual gameplay, which is really the only thing that matters.

    While it's unique and has(had?) potential to be interesting, they screwed up way too badly on the content. I'm expecting a large number of players to just drop it before the 30 day trial ends. The only people I can see sticking around are FFXI players.


    As a side note, judging by the fact they still seem to be working on the systems more than the content, I have very low hopes for them actually fixing these issues. It seems like they're just going to keep adding new features and systems, instead of working on the content that actually matters.

    No, no, no, no.

    SE needs to make sure the fundamentals of the game are right first and foremost.

    No one should expect an MMO to have a ton of content on launch. (and FFXIV does have a fair amount of content, though it's spaced out rather steeply by levels)

    They should expect the game to have a minimum of kinks on release, which is the main issue. Baffling lag issues, monster balance issues, party vs solo balance issues, exp balance issues, making the retainer system work. These are the things that should be #1 priority since this is what will make people think the game is fundamentally flawed, not content.

    I don't really get the complaints about "content". People seem to think "content" as the layer of frosting on a turd to make it palatable. Why do so many people want to eat turd though? People should be playing games they enjoy.

    I personally like the gameplay, though I agree it start dull-ish, and gets more fun with more people. But I also like the feeling of looking forward to abilities so it's a double-edged sword. When monsters start requiring people to use the nuances of the gameplay is when I think it will start to shine though.

    Besides all this, I doubt SE has the same team developing story as they do working on bugs as they do working on game mechanics. Though of course quests require coders too, but it's not as involved as nitty-gritty issues. I wouldn't be surprised at all if there's a backlog of stories SE's waiting on coders to get free to implement.

    Even if the game isn't the next WoW I have a little faith that SE will try to make things right (even if it's in a slower than we'd like and hamfisted manner). Population issues won't suck unless there isn't enough people to keep a server semi-full. And I think SE cares enough to keep putting out story for at least a time, if only to hope to introduce new players with expansions.

  2. #122
    Relic Horn
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    Quote Originally Posted by el_tio View Post
    SE needs to make sure the fundamentals of the game are right first and foremost.
    Isn't that what most of the issues are? The fact that their priorities are out of whack?

    I'd sacrifice story and all the lovely cutscenes for fluid combat and intuitive interaction with the game, but i guess that's not really what SE is about so here we are. I think that's what SE doesn't get yet. How we interact with the game is more important than visuals.

  3. #123
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    SE as far as this game goes seems to have a very disjointed development structure. I say this because it's pretty glaring to see places in the development where they hit it out of the park and other things that are utter shit. Graphics vs Combat and UI is one example.

    @Side note

    Inventory still sucks fat horse @#$% and needs fixing even more so than lag for me.

  4. #124
    Banned.

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    Quote Originally Posted by Man0warr View Post
    LotRO is a terrible game with little to no end game, people are just bored of WoW.

    Also, Cataclysm beta is awful and Blizzard's B team is working on it while the A team is busy with their new MMO.

    There is literally nothing worth playing until Rifts in January.
    Not to make this thread further about WoW but you're a retard. The same team that worked on BC (the most liked expansion) is doing cata. If you call the A team the team that designed wotlk then you sir, are a moron.

    But you're probably just a ff fanboy talking out your ass with no clue of what you're actually saying

  5. #125
    Relic Horn
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    I think it's you who doesn't understand how Blizzard operates.

    Their A-team moves from game to game. The lead producer has been off WoW since classic released, and the main Raid Dev (Tigole) and Quest Dev (Furor) have been working on the new MMO for about 2 years now, not to mention a lot of the other higher end staffers. They had some hand in WotLk, yes. Only guys that haven't moved on is the Art Staff, who work on every game independently, including SC3 and Diablo2. The difference between this beta and the last 3 (I've been in all 4, plus WoW alpha, just for some perspective) is painfully obvious. There are so many bugs with Cata its ridiculous, no hunter pets for nearly a month, goblin character creation crashing servers, and a bunch of others I could mention. This isn't including how shitty Ulduar, ToC, and RS are - the only thing that was good in Wotlk was Icecrown which was in development for a while.

    But you're probably just a ff fanboy talking out your ass with no clue of what you're actually saying
    I played FFXI for maybe 6 months and have never played a console FF. Yes I am playing FF14 but only because like I mentioned, there is nothing else worth playing right now. Beat Lich King hard mode months ago and got tired of Cata beta quick.

  6. #126
    blax n gunz
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    Quote Originally Posted by Man0warr View Post
    and the main Raid Dev (Tigole) and Quest Dev (Furor)
    If you think this is the WoW 'A Team' you need to shut the fuck up right now lol.

  7. #127
    Ridill
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    Quote Originally Posted by Correction View Post
    If you think this is the WoW 'A Team' you need to shut the fuck up right now lol.

    Spoiler: The actual Blizzard A team all left a few years ago to make other games. D:

  8. #128
    I Am, Who I Am.
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    XI was better than that shit of a WoW game.

  9. #129
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    There's a reason why WoW's average age is like 17. If you like that, cool. Not everyone does.

  10. #130
    we fuckin' stole it man.
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    even if the wow card was playable here, the average poster on bg will stick up for ffxi 99% of the time.

  11. #131
    Degenxerate
    Guest

    Has anyone seen that FFXIV vs WoW youtube? This thread reminds me of that.
    http://www.youtube.com/watch?v=dpmy7Ze18NY

    The info is all pulled out of the guys ass but it seems like he got the mentality part right.

  12. #132
    Bagel
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    Quote Originally Posted by zsuper View Post
    While it's unique and has(had?) potential to be interesting, they screwed up way too badly on the content. I'm expecting a large number of players to just drop it before the 30 day trial ends. The only people I can see sticking around are FFXI players.
    There were zero doubts about this, lol.
    Most of the ex-FFXI players are mainly playing this game because it has the name "Final Fantasy" followed by a roman numeral.

    MMORPG jumpers won't last long in this game because what they're looking for is a game with nearly flawless progression/gameplay, something that has never been FFXI's forte and people were just kidding themselves if they thought FFXIV was going to change it. FFXI had other selling points, which FFXIV will probably have too.

  13. #133
    Gay-O-Meter Rating
    c=8 c=8 c=8 c=8
    Hard Gay

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    Quote Originally Posted by Man0warr View Post
    This isn't including how shitty Ulduar, - the only thing that was good in Wotlk was Icecrown which was in development for a while.

    .
    Ulduar shitty
    Icecrown good

    what the fuck am I reading?

  14. #134
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    Quote Originally Posted by SephYuyX View Post
    XI was better than that shit of a WoW game.
    XI is older and sold less how do you determine value? personal preference? drunk nostalgia?

    @Maturity in XI vs WOW vs XIV
    Are any of you actually playing this game right now seriously? If I see another person with a variation of death, pain, blood, cloud, sephiroth, or some japanophile name on someone who can only speak english I'll stop laughing because this will have reached the level of an epidemic.

  15. #135
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    Popularity=Quality.

  16. #136
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    Nostalgia=Quality

  17. #137
    WASTE OF CURRENCY
    I CAN'T I CAN'T I CAN'T

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    Hey, lets compare a game that's been out for 7 years to a game that's been out for 2 weeks!

    Didn't you think that Mythbusters was a much better show than Gilmore Girls?

  18. #138
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    Quote Originally Posted by lvicious View Post
    Reviews are worthless. Never bought or not bought a game based on some article some douche wrote.
    This. And fuck what IGN and GT think, they sucked GTA 4 and MW2's cocks (GT) and IGN gave Xenogears a 4.5. Xenogears. Shows where their intellect is at.

  19. #139
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    Quote Originally Posted by BlackheartX View Post
    Nostalgia=Quality
    I think you're learning.

  20. #140
    Relic Horn
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    Ulduar shitty
    Icecrown good
    Shrug, we steamrolled Ulduar. Yogg Saron was kind of fun but everything else was a snorefest.

    Icecrown hard modes were atleast a tad challenging.

    I like how you purposefully left out the mention of ToC and RS.

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