PS3 Attitude was recently given the opportunity to speak with
Tecmo Koei ’s Executive Vice President, Tak Yamamoto, about the
upcoming release of Fist of the North Star: Ken’s Rage.
We’re pretty big fans of Fist of the North Star and have been
following the development of the game for quite some time. We’ve
shown you screenshots, trailers, and discussed features that will
be included in the game. For those unaware, the gameplay in Fist of
the North Star is similar to what you ’d find in a Dynasty Warriors
title.
We recently had a chat with Tak Yamamoto that reveals some
interesting tidbits of information, including changes made to the
game, downloadable content, and the development process.
[PS3Attitude] How did Tecmo Koei become involved with a
new Fist of the North Star game?
[Tak Yamamoto] Fist of the North Star is a 25 year old manga and
animation that is famous in Japan. It ’s actually still famous in Japan
and Koei was approached by the IP holder to consider creating a
decent current generation video game. So the producer, Mr.
Koinuma, started to consider what he could do with the characters.
That ’s the start point for us.
[PS3A] How far into the storyline does the game take
us?
[Yamamoto] There are two game modes. In the main story mode,
which is called Legend mode, we completely follow the original manga
story. So when you choose Ken, you can enjoy the whole story of
Fist of the North Star from the beginning to the end. The end
means defeating the final boss, Raoh.
[PS3A] Since Fist of the North Star was originally a
manga and then it turned into an anime, what sort of
challenges were there in bringing this world to a video
game?
[Yamamoto] As you know, Fist of the North Star has an 80s taste
in the managa or animation. Current generation graphics are so
improved and the vision changed very drastically from the 80s, of
course. But we still want to keep that kind of taste in the game. So
how we express that is a big challenge.
[PS3A] How much freedom did the development team
have with the source material?
[Yamamoto] There was actually lots of freedom given to the
development team. They show to the IP holder or the author of the
original manga the character design, costumes, that kind of thing.
For movement or actions or storyline, although we follow the
original story, we have complete freedom to create the game with
our own imagination.
[PS3A] Will gamers unfamiliar with the series be able to
pick up and play the game?
[Yamamoto] Of course! Fist of the North Star is fun to play and it’s
easy to perform the special attacks. When you do the special
attacks it ’s fun to see and fun to do. And the
“Atatatatatata” [laughs] is very enjoyable. You don’t only need to
be a fan.
[PS3A] What kind of original content can players expect
from the game?
[Yamamoto] We think the loyal fans are very important, so with
the story mode we follow the original story. But we also prepared
one more mode, which is called dream mode. This is kind of like our
Koei ’s Warriors type of game and it has kind of an “if” story. We
prepared eight playable characters for the dream mode. You can
enjoy that and the story mode.
[PS3A] How has the reception been in Japan and has any
feedback influenced the international release?
[Yamamoto] Fist of the North Star released in March in Japan and
we already sold 800,000 copies. When considering to bring this title
to the US and Europe as well, we of course already know we should
improve something. Blood effects or body explosions, these kind of
things, we improved that.
[PS3A] I noticed that there were Japanese voiceovers as
I was playing the game. Is there no option for English
voices?
[Yamamoto] We’ve prepared both Japanese and English voice overs.
[PS3A] Will there be any other differences or new
content?
[Yamamoto] Yeah. Blood effects or body explosions are one of the
differences. And also, we ’ll add some more scenarios for the US and
Europe.
[PS3A] The Japanese version had downloadable content.
Will that be included in the international version?
[Yamamoto] We prepared downloadable content as well. New
costumes, playable characters, and new scenarios.
[PS3A] Are there any PS3 exclusive features?
[Yamamoto] Unfortunately, no. We’ve prepared the same game for
the PS3 and 360.
[PS3A] Is there an install for the PS3 version?
[Yamamoto] Yes.
[PS3A] Is the install optional or mandatory?
[Yamamoto] It is optional.
[PS3A] Is there anything you would like to add?
[Yamamoto] Yeah. Since this is based on the manga and animation,
we believe that the story is very fantastic. We want people to
enjoy that as much as possible.
We’d like to thank Tak Yamamoto for taking the time to talk with
us.
Fist of the North Star: Ken’s Rage releases in North America on
November 2nd and in Europe on November 5th.