
Originally Posted by
bruiser
I've been thinking about this, and it might be possible. Once we know the exact level of synths 12 and greater, it might be possible to correlate this with skill gain. For example, maybe there's a sliding "skill window" that corresponds to each level difference that gets smaller and smaller. Just an example with made up numbers:
D=10 : [350-425]
D=9 : [330-410]
D=8 : [310-395]
etc.
You could use this to narrow down the level range. This is all speculation of course, but my point is that it's not *totally* hopeless to find levels of items below 12. It will just require more research