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  1. #701
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    Quote Originally Posted by Ksandra View Post
    Blizzard
    Any examples? Have they even released a game in the condition XIV is in to at least give a proper comparison of how they 'fixed' it so much faster than what SE is doing here?

    you do realized that phasing requires instancing your character into different layouts, right?

    or do you not understand what an instance is?
    These two examples were separated in the post I quoted (phasing vs. normal instances). Sue me for keeping things simple.

    But OK, phasing instancing and normal instancing. Fucking semantics.

  2. #702
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    Any examples? Have they even released a game in the condition XIV is in to at least give a proper comparison of how they 'fixed' it so much faster than what SE is doing here?
    two weeks ago they did a major patch, and the dps levels were fucked up. it was fixed in 2 days. Not only that they now have the option to d/l the update and have it installed while you're playing, so they can basically do bug fixes without having to take shit down. Their speed is because they don't stock up fixes and release them every 3 months.

  3. #703
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    Quote Originally Posted by Ksandra View Post
    two weeks ago they did a major patch, and the dps levels were fucked up. it was fixed in 2 days. Not only that they now have the option to d/l the update and have it installed while you're playing, so they can basically do bug fixes without having to take shit down. Their speed is because they don't stock up fixes and release them every 3 months.
    They also don't have nearly as much shit to fix either. Shit would get fixed just as slowly, but in smaller segments. I don't know what you're trying to prove here.

    They may have a different way of fixing things, but you haven't told me how they're any faster than SE at it.

  4. #704
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    They also don't have nearly as much shit to fix either. Shit would get fixed just as slowly, but in smaller segments. I don't know what you're trying to prove here.

    They may have a different way of fixing things, but you haven't told me how they're any faster than SE at it.
    show me how they are the same? as you brought it up defend yourself.

    you can't assume that they're just as fast when blizzard has been fixing shit at a way faster pace.

  5. #705
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    This entire thread needs to be real_nigga'd.

  6. #706
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    Lordender was the one who said they aren't "fast enough". Yet there is nothing to indicate you can even do this shit any faster.

    If there is a company that can it is Blizzard because they have the money.

    Yet there is nothing to prove that they can aside from minor fixes in an expansion launch, so what Lordender said is some utopistic shit right there. When he can come up with a proper comparison then he might have a point somewhere.

    And even then it is not reasonable to assume that company with less profit to gain from the game would be giving it same amount of thought as the company with 12 million subscribers. Hypothetically speaking.

  7. #707
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    Lol why not just accept the facts? SE made a typical un-fun grindfest of a game because thats the only kinds of games the asian game developer knows how to make.

  8. #708
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    Lordender was the one who said they aren't "fast enough". Yet there is nothing to indicate you can even do this shit any faster.

    If there is a company that can it is Blizzard because they have the money.

    Yet there is nothing to prove that they can aside from minor fixes in an expansion launch, so what Lordender said is some utopistic shit right there. When he can come up with a proper comparison then he might have a point somewhere.

    And even then it is not reasonable to assume that company with less profit to gain from the game would be giving it same amount of thought as the company with 12 million subscribers. Hypothetically speaking.

    so basically what your saying is that it's utopistic even though blizzard could do it only because they have the money?


    lol white knights. If they could do it hypothetically like you said then it's not utopistic.

  9. #709
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    Quote Originally Posted by Ksandra View Post
    so basically what your saying is that it's utopistic even though blizzard could do it only because they have the money?

    lol white knights. If they could do it hypothetically like you said then it's not utopistic.
    Never seen it happen, but theoretically that could be possible.

    And I say theoretically because let's face it, at some point throwing more money at the dev team isn't going to make the dev process any faster.

  10. #710
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    Quote Originally Posted by Ksandra View Post
    so basically what your saying is that it's utopistic even though blizzard could do it only because they have the money?


    lol white knights. If they could do it hypothetically like you said then it's not utopistic.
    I think his point was (and I could be wrong) that the fixes that are required at wows age are much simpler than the ones required for ffxiv in its baby stages. As far as speed though SE has been patching shit weekly since 14s been out. That's pretty fast.

  11. #711
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    Quote Originally Posted by CasualPlayer View Post
    I think his point was (and I could be wrong) that the fixes that are required at wows age are much simpler than the ones required for ffxiv in its baby stages. As far as speed though SE has been patching shit weekly since 14s been out. That's pretty fast.
    XI is older than WoW and they still take forever to fix issues.

    The only time SE rushes to plug holes is directly after a quarterly patch. Anything else that breaks between patches can wait till the patch or directly after it.

    SE has always been slow and it has nothing to do with the age of XIV, it's just how they roll.

  12. #712
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    Never seen it happen, but theoretically that could be possible.

    And I say theoretically because let's face it, at some point throwing more money at the dev team isn't going to make the dev process any faster.
    because you can't use the money to hire more devs to split up the workload or anything.

  13. #713
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    Quote Originally Posted by Lordender View Post
    Lol why not just accept the facts? SE made a typical un-fun grindfest of a game because thats the only kinds of games the asian game developer knows how to make.
    Even normal asian mmorpgs have better base systems.

  14. #714
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    Quote Originally Posted by Ksandra View Post
    because you can't use the money to hire more devs to split up the workload or anything.
    There is a point at which there will be simply too many developers to keep the development in control. You can't just keep hiring more developers forever.

    Even normal asian mmorpgs have better base systems.
    Because there is no "asian mmorpgs". There is one mmorpg and million copies of it. Easy to reproduce with a different name.

  15. #715
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    Quote Originally Posted by Hyan View Post
    There is a point at which there will be simply too many developers to keep the development in control. You can't just keep hiring more developers forever.

    and you're assuming that they have reached the normal limit therefore it's ridiculous to think they could do more? With what proof? Again you say blizzard could do it but then it's utopistic to say it can be done. Which doesn't make sense. Simply put, don't say something is stupid and then have nothing to base it off of except your gut.

  16. #716
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    I don't know whether Blizzard could do it. I'm saying it might be possible depending on the circumstances, but even then there is no way to prove it's possible. But before Blizzard shows us it's possible, it's some utopistic shit and nothing else.

    You sound like you've forgotten why this argument even started.

  17. #717
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    Have they even released a game in the condition XIV is in to at least give a proper comparison of how they 'fixed' it so much faster than what SE is doing here?
    Amazed no one picked up on this. No one else can give a proper comparison because I can't imagine any other large developer releasing a game in the state FF14 was in at release/is currently in.

  18. #718
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    Quote Originally Posted by Dooom View Post
    Amazed no one picked up on this. No one else can give a proper comparison because I can't imagine any other large developer releasing a game in the state FF14 was in at release/is currently in.
    So again, talking about SE being slow is bullshit. Their starting line is further behind than with other games, but that has nothing to do with fixing shit fast or slow.

  19. #719
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    Actually it does, because it shows how little they fixed since Beta.

  20. #720
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    The white knighting in this thread gives me a headache. this is how i read this thread

    common sense > Hyan > common sense > common sense > Hyan > Mioko > common sense > Mioko > common sense > common sense... you get the idea

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