
Originally Posted by
Kaylia
SquareEnix's direction probably took a wrong turn when they decided (again) to go all out on the graphics. Good visual might help the first impression, but it's not the driving force behind a mmo. Because they are working with limited time and money, directing too much ressources in the presentation mean the gameplay itself will be hurt (smaller world, harder to implement new gameplay features, less people working on it...etc), and in the end, the game will suffer from it. If it was a new franchise, I could understand why they did this, but they can already count on a solid fanbase that was ready to give the game a fair chance.