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  1. #521
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    Re: DMC (Devil May Cry Reboot)

    Actually like that demon trigger gameplay. Finally got around to watching the demo analysis, and all I saw was complaining that the game is called devil may cry. The game looks exactly like what a child between ninja gaiden and devil may cry would be; and I'm not convinced that's a bad thing just yet. He complains about a lack of lock on, but then has no trouble connecting blows with an enemy (for reasons I pointed out earlier, and not a big deal to any one who loves NG). Then complains about the lack of options you get because of no lock on, like some how ninja gaiden had a lack of combo options because of a lack of lock on (it didn't and there's no reason to think that this won't either). Stances are kind of gone, replaced with heaven/hell stances which I'm not sure how that will play out yet but thus far it seems like a step back, not necessarily a complete miss.

    This game is just different now, but not necessarily for the worst. Definitely going to wait and see, but unless its a complete bomb ill at least pick it up after a price drop. But yeah, now I'm convinced every one wants to give the game a chance but won't because its called Devil May Cry and has an emo looking Dante.

  2. #522
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    How hard is it to understand that people buy games out of a certain series based on the expectations that the name carries with it? That's the entire point of having a series of games. You usually take what works and improve upon it. There's almost no reason for the game to be called Devil May Cry if it doesn't play like the previous games or carry any of the signature gameplay elements along with it.

    If I wanted to play a Ninja Gaiden game, I'd play a game with Ninja Gaiden's combat system. If I wanted to play Heavenly Sword, I'd go play Heavenly Sword, which is what the system in DmC is. It is almost literally Heavenly Swords combat system.

    Devil May Cry, as a series, is about moments like this:


    Which the new combat system simply doesn't allow. It will, in all likelihood, be a decent action game but it isn't Devil May Cry. It does not have any of the standard elements that the series has established itself to have, but rather it has the elements of a totally different game.

  3. #523
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    I'm just gonna throw this out there.

    Ninja Gaiden isn't a great action game. Hell, it's barely even good. When DMC is reaching NG levels you know something bad is up. I stay away from topics involving it, because I don't want to be the only one who thinks NG is a piece of shit series. I don't care if you like NG, but we already have one series like it and that's enough.

    Edit: I miss the days where all I had to complain about was Nero's one dimensional game play. I'd take that over DmC currently.

  4. #524
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    Quote Originally Posted by Salodin View Post
    But yeah, now I'm convinced every one wants to give the game a chance but won't because its called Devil May Cry and has an emo looking Dante.
    If that's all you got out of that video I don't even know what to say. That was probably one of the best break downs of the demo I've seen with out being as critical as most tend to be over this subject.

  5. #525
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    Re: DMC (Devil May Cry Reboot)

    Quote Originally Posted by Elcura View Post
    I'm just gonna throw this out there.

    Ninja Gaiden isn't a great action game. Hell, it's barely even good. When DMC is reaching NG levels you know something bad is up. I stay away from topics involving it, because I don't want to be the only one who thinks NG is a piece of shit series. I don't care if you like NG, but we already have one series like it and that's enough.

    Edit: I miss the days where all I had to complain about was Nero's one dimensional game play. I'd take that over DmC currently.
    Fair enough if you don't like ng, but I do. I understand the concern though, but I'm still interested cause the game looks fun. Its not dmc as we know it, but I'm not holding that against it.

  6. #526
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    The fact we're even using Ninja Gaiden as some sort of bar of measure for a DMC game says it all.

  7. #527
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    Re: DMC (Devil May Cry Reboot)

    Well ninja gaiden 3 sucked, so I guess ill pretend this is a sequel to it.

  8. #528
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    DMC thread: 20+ pages, millions of whining fan boys and news pages
    If it were an original ninja theory IP: 1-2 pages, barely any coverage

    That's why it was called DMC. Crapcom doesn't give a fuck about making a good game, they're just following the trend of outsourcing outside of Japan for their games now. Just be glad they didn't Michael Bay it and turn it into a third person shooter.

  9. #529
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    Quote Originally Posted by Kisamoo View Post
    Just be glad they didn't Michael Bay it and turn it into a third person shooter.
    I dunno... a hilariously over-the-top-terrible game could be more entertaining than a pretty-lame mediocre game, just like a 2/10 movie is often more fun to watch and more memorable than a 6/10 movie.

  10. #530
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    Quote Originally Posted by Kisamoo View Post
    Just be glad they didn't Michael Bay it and turn it into a third person shooter.
    Like this??

  11. #531
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    Not sure if this was in the videos posted previously ..





    By the way, watching that stylish DMC4 video above, since when did they give Nero a trickster like Dash move? I've never noticed it or come across it, I don't remember using it either. Gotta look up the FAQs I guess to see but I was really surprised. Not surprising I guess but that video really highlighted the limitations of Nero's gameplay in comparison to Dante. Thankfully the creator only used the Devil Bringer once towards the end as a show-off.

  12. #532
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    I really liked the contrasting dynamics of Nero and Dante's play styles in 4.

    Nero was essentially for people that may be new to the game (was the first DMC for a new console generation) and he's plenty effective for anything you need to do. Dante is for the veterans (esp of DMC3) and while it takes a lot more to use him to his full potential there's like....no limit to what you can do with him.

    Nero is Mac, Dante is PC.

    Spoiler: show
    Also I fucking loved the Devil Bringer, from the special moves you could use against certain mobs to just the basic grab-n-slam, it was an exceedingly satisfying weapon.

  13. #533
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    so does that make new Dante Windows 8

  14. #534
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    Let's see...

    Previous model worked fine and could have been built upon and made better, needless awkward cosmetic changes that hamper the user experience, imitating the model of a competitor for the sake of capturing new customers rather than for necessary improvements.

    Yup, that checks out for me.

  15. #535
    Onto plan B...
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    It makes so much sense now. Thanks Niiro and Qalpal.

  16. #536
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  17. #537
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    That was pretty terrible.
    Also; Are they really going to have a giant statue as a boss again?

  18. #538
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    Bloody Palace Mode coming to DmC via free title update

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    MAN it feels good to get that out! Yes, fans, the highly-anticipated, oft-requested "Bloody Palace" mode known from the Devil May Cry games of yore will make a triumphant return in DmC Devil May Cry, which, need I remind, is due to release this coming Tuesday, 1/15. Bloody Palace will be coming as a completely free title update very shortly after the launch of the game.

    For newcomers, the mode takes Dante and players through a survival gauntlet of more than 100 levels of demon-crushing, boss-rushing action.

    As a small caveat, please be aware that you must complete the game once to access the mode. But you'll probably be thankful for the experience, not to mention the superior weapon and move loadout, when you make your first foray into this very challenging mode.
    http://www.capcom-unity.com/gregaman...e-title-update

  19. #539
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    It being a free dlc was a good call.

  20. #540
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    Because there'd be only four people buying it otherwise?

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