
Originally Posted by
TheKoolAidMan
Halp
From my LS site...
Code:
<?xml version="1.0" ?>
<spellcast>
<config HideErrors="False" Debug="False"/>
<variables>
<var name="IceStaff">Aquilo's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="WindStaff">Wind Staff</var>
<var name="FireStaff">Fire Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WaterStaff">Water Staff</var>
<var name="IceGrip">Earth Grip</var>
<var name="DarkGrip">Earth Grip</var>
<var name="ThunderGrip">Earth Grip</var>
<var name="WindGrip">Wind Grip</var>
<var name="FireGrip">Earth Grip</var>
<var name="EarthGrip">Earth Grip</var>
<var name="LightGrip">Light Grip</var>
<var name="WaterGrip">Earth Grip</var>
</variables>
<sets>
<group name="Main" default="yes">
<set name="idle">
<main>Terra's Staff</main>
<sub>Earth Grip</sub>
<neck>Wind Torque</neck>
<lear>Antivenom Earring</lear>
<rear>Novia earring</rear>
<body>Ixion Cloak</body>
<lring>Nereid Ring</lring>
<rring>Nereid Ring</rring>
<back>Cheviot Cape</back>
<waist>Gleeman's Belt</waist>
<legs>Goliard Trews</legs>
<feet>Oracle's pigaches</feet>
<hands>Chl. Cuffs +1</hands>
</set>
<set name="buff">
<head>Bard's Roundlet</head>
<neck>Wind Torque</neck>
<lear>Antivenom earring</lear>
<rear>Melody earring</rear>
<hands>Chl. Cuffs +1</hands>
<lring>Nereid Ring</lring>
<rring>Nereid Ring</rring>
<legs>Choral cannions +1</legs>
<feet>Oracle's pigaches</feet>
<back>Astute Cape</back>
</set>
<set name="debuff">
<head>Bard's Roundlet</head>
<neck>Wind Torque</neck>
<lear>Antivenom earring</lear>
<rear>Melody earring</rear>
<body>Errant Hpl.</body>
<hands>Chl. Cuffs +1</hands>
<lring>Nereid Ring</lring>
<rring>Nereid Ring</rring>
<back>Jester's Cape +1</back>
<waist>Gleeman's Belt</waist>
<legs>Mahatma Slops</legs>
<feet>Sha'ir Crackows</feet>
</set>
<set name="fastcast">
<feet>Rostrum Pumps</feet>
<body>Sha'ir manteel</body>
</set>
<set name="Ninjitsu">
<body>Fisherman's Apron</body>
<range>Angel Lyre</range>
<head>Walahra Turban</head>
<rear>Loquacious Earring</rear>
<waist>Swift Belt</waist>
<feet>Sha'ir Crackows</feet>
</set>
<set name="EnhancingMagic">
<head>Errant Hat</head>
<body>Errant Hpl.</body>
<legs>Mahatma Slops</legs>
<feet>Errant Pigaches</feet>
<back>Ixion's Cape</back>
<hand>Devotee's Mitts</hand>
</set>
</group>
</sets>
<rules>
<action type="equip" when="precast" set="fastcast" />
<if spell="*Threnody|*Elegy|*Requiem*|*Finale|*Virelai|*Lullaby">
<action type="equip" when="midcast" set="debuff" />
<if notstatus="engaged">
<action type="equip" when="midcast">
<main>$%SpellElementStaff</main>
<sub>$%SpellElementGrip</sub>
</action>
</if>
</if>
<if spell="*Carol|*Etude|*Dirge|*Paeon|*Sirvente|*March|*Prelude|*Minne*|*Mambo|*Minuet*|*Madrigal|*Aubade|*Gavotte|*Pastoral|*Operetta|*Fantasia|*Round">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast" set="buff" />
<if notstatus="engaged">
<action type="equip" when="midcast">
</action>
</if>
</if>
<if skill="Singing">
<if spell="*Carol">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Crumhorn +1</range>
</action>
</if>
<if spell="*Elegy">
<action type="equip" when="midcast">
<range>Horn +1</range>
</action>
</if>
<if spell="*Lullaby">
<action type="equip" when="midcast">
<range>Mary's Horn</range>
</action>
</if>
<if spell="*Requiem*">
<action type="equip" when="midcast">
<range>Siren Flute</range>
</action>
</if>
<if spell="*Finale">
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
<if spell="*Virelai">
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
<if spell="*Threnody">
<action type="equip" when="midcast">
<range>Sorrowful harp</range>
</action>
</if>
<if spell="*Dirge">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
<if spell="*Etude">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Rose Harp +1</range>
</action>
</if>
<if spell="*Paeon">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Ebony Harp +1</range>
</action>
</if>
<if spell="*Sirvente">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
<if spell="*Hymnus">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Angel Lyre</range>
</action>
</if>
<if spell="*Ballad*">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Mary's Horn</range>
</action>
</if>
<if spell="*Mazurka">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
<if spell="*March">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Faerie Piccolo</range>
</action>
</if>
<if spell="*Prelude">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Angel Flute +1</range>
</action>
</if>
<if spell="*Minne*">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Harp +1</range>
</action>
</if>
<if spell="*Mambo">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Gemshorn +1</range>
</action>
</if>
<if spell="*Minuet*">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Cornette +1</range>
</action>
</if>
<if spell="*Madrigal">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Traversiere +1</range>
</action>
</if>
<if spell="*Aubade|*Gavotte|*Pastoral|*Operetta|*Fantasia|*Round">
<action type="midcastdelay" delay="3" />
<action type="equip" when="midcast">
<range>Harlequin's Horn</range>
</action>
</if>
</if>
<if spell="Stoneskin|blink">
<action type="equip" set="EnhancingMagic" />
</if>
<if spell="Cur*">
<action type="midcastdelay" delay="3" />
<action type="equip">
<main>$%SpellElementStaff</main>
</action>
</if>
<if spell="Utsu*">
<action type="equip" when="midcast" set="Ninjitsu" />
</if>
<if spell="Utsusemi: Ichi">
<action type="midcastdelay" delay="3" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="equip" when="aftercast" set="idle" />
</rules>
</spellcast>
It's from May 2009, so not sure how useful it still is...
Credit goes to "Goon".