Should I still keep Byrnie+1 around for Kaiten, or would askar body be better for added DA instead of extra attack because of the shear amount of cruor buffs available? Red curry buns etc.
Should I still keep Byrnie+1 around for Kaiten, or would askar body be better for added DA instead of extra attack because of the shear amount of cruor buffs available? Red curry buns etc.
Looked around and couldn't find anything relevant with the search button.
Is there a cap for -Casting Cure Time? there's alot of new gear with it now, + the old cure clogs and merits. Thanks in advance
Trying to help my girlfriend with her dancer merits. The only thing I know is that she should do Haste Samba 5/5. Other than that, I know squat about Dancer. Any suggestions for her job specific merits?
Thanks in advance(d) for replies.
If your dnc rarely tanks you can even argue for no closed position and dump that in saber dance.
Good strat for triggering the red !! on the Ironclad Pulverizer, doing a run tonight and I've heard this guy is hard to trigger.
Doing orobon mid boss for masamune lanterns, I have these jobs available, whats a decent combo.
PL 1: rdm,brd,cor,smn
PL 2: Cor,Blm,Brd,Smn
PL 3: Schi,Smn,Brd,Blm
It depends what you want to do with it. They're all powerful JAs and job traits. Personally, I'd advise everyone gets at least level 1 Fan Dance because it's an incredible JA.
I would argue against more than 2 levels of No Foot Rise. We always stack Presto with our steps now when it's up. Presto -> Step (3 finishing) -> Step (5 finishing) -> Reverse Flourish -> Repeat. If you have two levels of No Foot Rise, you can compensate for misses (or times when there was downtime). Presto lasts 30 seconds, so if it's Presto -> Step (miss, 0 finishing) -> Step (3 finishing) -> No Foot Rise (5 Finishing) -> Reverse Flourish, that works too. Getting 3 finishing moves from No Foot Rise means one would be wasted.
Solo DNC: 5 Fan Dance, 5 Closed Position
Meleeburn-esque dd-DNC in Abyssea: 5 Saber Dance, 5 No Foot Rise
Meleeburn DNC outside Abyssea: At least 2 No Foot Rise
Me: 5 Saber Dance, 2 No Foot Rise, 2 Closed Position, 1 Fan Dance
I'm still not entirely sure what Saber Dance does, and k-parser is utterly confused by my attack rounds because I swing so fast in real parties. It does something though, and until I become more serious about tanking stuff on DNC I will probably keep it. I have enough evasion in my build (only 1 AGI dagger and no Scouter's Rope) that I don't feel I need more Closed Position. The Vulture and the Colibri NM can't hit me in Abyssea in my evasion build, Abyssea xp monsters have a ~66% hit rate on me in my TP gear.
Best merits for RDM for solo/duo/trio situations?
Fusetto+1 WS DMG+10% question.
Is it:
During WS, the weapon's DMG increases by 10%.
or
Your WS dmg goes up 10%.
Difference...
ws dmg
Does Atma of the Razed Ruin do anything for Predator Claws?
Yes. dex+50 obviously = acc and crit rate gives good spike numbers. From what I've read (Don't have RR yet) SA gives good static damage and RR gives good spike damage. If you don't mind losing a refresh atma (If you're /rdm or surronded by refresh etc) you can put the two together. (VV might be better than SA in that case though.)
Edit: Apparently all physicals can crit. I kinda wanna see if Rush pulls ahead with all the acc and crit rate stuff.
Where's the best place to do bomb trial during firesday? Most of the bombs are spread out in ifrit's. I'm guessing Ash Dragon's place after I kill it is best? But it seems to have like ~10 bombs on a 16 min timer. Any place better?
I did mine in ifrits and just followed a path and it didnt take to long to do. But ive heard Djinn now count for bomb trial so wherever there is a lot of them in the past or maybe in abyssea?
:/ My ls site doesn't save sent PMs, it seems. I had a path that I used to run that I mspainted for a shell member. Was going to pull that up for you. It wasn't the best path, but it did get the job done.
If you hop on msn/aim (I have you on one of them), I'll try to explain it the best I can w/o having to draw again.
I don't know how practical you'll find this, but there's a huge mess of Djinn inside AbysseaVunkerl around Conflux either 7 or 8, I forget. Just throwing it out there as a possibility~
How much improvement did sam get with the ws dmg+10% gkt? I still have hagun, since I'm hardly ever on sam, but was asked to come sam tonight for !! triggering. So I still have my 75 set and hagun
Hagun/pole/empty/Hume sachet
Gnad/gorget/Bushi/Brutal
Osode/ALky/Rajas/Flame
Smild+1/Warwolf/Usu/Perle
and I'm floating in the 1k-1.2k range on Gekko, seen the occasional 1.5-1.7 on DA proc.
Basic atmas (hero, and RR but that does nothing for sam), but shit lol, as it is now, compared to my jobs that have a crit ws, my 75 pup and 80 drg could outdamage this.
Is sam low tier now? lol