Thorn, what are you using for Afury? Just got VV and I've had RR. Not seeing the glory numbers that I've seen posted as averages back when the crit razed ruins thing was just discovered.
And all this time I had hoped I wouldn't have to bother with DW WAR any more...
Is an axe/axe (no Ridill, let's be realistic here) essential to be a good WAR again? Or need I not bother without Ridill?
Ridill is required for dw to be passable. Nothing will make it good.
I do not have Atma of the Razed Ruins, Sanguine Scythe, Voracious Violet or Stout Arm. The only Atmas I currently use are Sellsword and Hero (both synthetics).
That said, can someone explain this? I nearly shit my pants.
http://img.photobucket.com/albums/v2...l82x/afury.jpg
STRTaipain+1/-/-/Tantra
Genbu/Flame/Brutal/Kemas
Osode/Heafoc/Rajas/Spiral
Forager/Warwolf/Usu/Usu
Food was NQ pizza, songs were Marches.
^ Hero's has "Increase Critical Hit damage" on it too. You got lucky with double attacks and crits.
Depending how the warrior is geared, I'd suspect Axe/Axe to be competitive with Axe/Ridill right now. Next update I fully expect Axe/Axe to blow Ridill away. Ridill doesn't benefit from the extra DA options we currently have, while non-OAT weapons do. WAR can (responsibly) get a 45% DA rate without a Corsair right now (I think). Ridill's DPS is still impressive, especially with capped fSTR, but its base damage isn't getting any higher.
Hasso+Retaliation is pretty awesome, and Axe/Axe definitely doesn't benefit as much from it as GAxe. Double Attack during WS is also a larger boost for GA users than Axe users. Still, next update we can expect Dual Wield 3 (15% -> 25%) on Warrior. I don't know that Rampage's average in Abyssea will beat Raging Rush's, or that Axe/Axe's WS frequency will beat Great Axe's (especially if you factor Retaliation), but 1H weapons have been getting a lot of underhanded buffs since the 2H patch and they're starting to look appealing again.
But can Byrth see why kids love Fell Cleave?
I've just been playing around with oat kunlun+1 (working on ukon), and I'm averaging over 2k on RR, 3.3k with ms kj. That's with an 88 dmg gaxe, using my rr set for kj (never had good enough gear for a kj set to be worth it) with above average but nowhere near amazing gear. Drops to like 1.4k average rr on nm's. I also never have att buffs, but usually have marches/haste samba, I'm generally sitting around 930 att with stalwart's anyway.
Ws frequency is over the top silly with kunlun and retaliation, to the point where if I'm trying for pearl kills I knock mobs to 30% on the pull and am sitting over 200tp when it dies like 5 seconds later. On nm's it's just spam spam spam, some it's just plain hilarious, chloris hundred fists and I hundred raging rushes.
Not certain on my retaliation rate but I'd estimate around 40%, average ~300, crits are 390-410, normal ~220.
Yeah, I've averaged 2.3k with Raging Rush on Triple bats over the last few nights (high of 4k), including WS kills. Generally I expect to do about 50% of their HP per Raging Rush, with highs well above that. Still, Axe/Axe DPS already crushes non-Hasso-ing WAR, and after the next update it will crush Hasso-ing WARs too. For situations where you have to sub NIN, Axe/Axe will probably be better. I personally sub NIN to all of my Abyssea sessions right now because we build time and then go kill shit like Buhkis that (I can only imagine) wipes 3E with his physical AoEs like it's nobody's business.
Using current weapons, but with DW3:
65/57 base damage, 580 delay (pre-DW), 406 post-DW3, D80/71 post-fSTR, D151/406 Delay = 22.32 DPS without Double Attack
108 base damage, 488 delay, D128 post-fSTR, D128/488 Delay = 15.74 DPS without Double Attack
Demolished. Dual Wield wins by ~40% in a battle of DPS at constant Haste.
151/406 delay, 72% Haste from Marches, Haste, Gear, and Samba = 79.7 DPS
128/488 delay, 80% Haste from Marches, Haste, Gear, Samba, and Hasso = 78.7 DPS
So Hasso keeps it even. Got to remember that dualwielding axes gets you the benefit of two magians though. DA+9% and 14 STP. Using a single Great Axe just gets you one, and it isn't twice as potent as 1H magians.
... but yeah, if you get Ukon I don't think you'll need to worry about dual wield overtaking you.
Any reason to keep Aurum's Sabatons when I have dusk+1 boots, homam, and Perle for haste-capped zergs? Just checking I'm not overlooking anything.
Would there be any reason to not consider making a dmg+10% axe and an OA2-3 times axe? Rampage should be a considerable part of your dmg with RR and the OA2-3 should help ws frequency, and war can still keep haste capped and 30-36%DA rate.
Does anyone know what the augments auspice does on orison duckbills? I haven't noticed anything while using them. Also, what is the fast cast on orison locket? I've heard 5%, no clue if it's true.
Next question: where can I find AltanaViewer update files for the last update? My google-fu is failing me and I'm about to enter Ein.
http://ffxidats.caarrie.org/index.php?topic=476.0 you must register and make your first post then you can download it. There are other sites that should have it as well.