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  1. #141
    They're coming to take me away. Ha Ha!
    Join Date
    Feb 2006
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    2,624
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    Couple questions:

    Is that old GM Flag tool still out there somewhere? I know it was originally part of Wiccaan's Wardrobe add-on, but I was wondering if anyone made a stand-alone of it, or if someone has an updated version, or even if the old version still works?

    Same question, but replace GM Flag with Atlas/Cartographer/Advanced maps? The date on the latest Emiko LJ post is pretty old. Are those still the most recent maps/icons?

  2. #142
    Cerberus
    Join Date
    Jul 2008
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    4
    FFXIV Character
    John Blaze
    FFXIV Server
    Diabolos
    FFXI Server
    Asura

    you could've just asked me this online... hit me up on aim or wutever you using and i'll send em.

  3. #143
    Banned.

    Join Date
    Jul 2010
    Posts
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    BG Level
    4

    Hi. I have been told that eph's help with light gathering in old zones, I've also been told they do not. Can anyone either confirm or deny?

  4. #144
    An exploitable mess of a card game
    Join Date
    Sep 2008
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    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by rog View Post
    Who is everywhere?

    And for that matter, how can someone be everywhere? Iirc, you can only be in one place at a time.
    That's not what the bible says. You're a liar!

  5. #145
    Cerberus
    Join Date
    Feb 2008
    Posts
    458
    BG Level
    4

    Ok so I been soloing a bit on blu and have wondered about this as I have never looked much into it.

    In regards to fast cast does having it equipped only at start of cast matter? I would set it up in spellcast to equip all before i cast longer spells (ichi) 1sec< and must I keep it on or can i change the fast cast slots out for haste afterward? Does fast cast gear actually cap out? I would assume that say I cast in 30% fast cast, then swap to 25% haste with dual march and haste, would I only get 50% reduction or the full time? Is it really worth using fast cast since normally spellcast has a .2 wait anyhow if i was to do precast sets?

  6. #146
    They're coming to take me away. Ha Ha!
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    Quote Originally Posted by azagarth View Post
    Ok so I been soloing a bit on blu and have wondered about this as I have never looked much into it.

    In regards to fast cast does having it equipped only at start of cast matter? I would set it up in spellcast to equip all before i cast longer spells (ichi) 1sec< and must I keep it on or can i change the fast cast slots out for haste afterward? Does fast cast gear actually cap out? I would assume that say I cast in 30% fast cast, then swap to 25% haste with dual march and haste, would I only get 50% reduction or the full time? Is it really worth using fast cast since normally spellcast has a .2 wait anyhow if i was to do precast sets?
    Fastcast has 2 separate effects that are checked at 2 different times. If you have FC gear on when you START the spell, it will reduce the casting time. If you have FC gear on when you FINISH the spell, it will lower your recast time. Haste only counts for the second half of that effect (recast timers).

    I'm not sure if Fast Cast counts toward the 50% recast cap or if it will let you surpass it.

    Another thing to note is that the recast reduction is half of the cast time reduction. For instance, the RDM AF1 Hat is 10% Fast Cast. Spells will cast 10% faster, but the recast time will only be reduced by 5%. Haste, however, reduces the recast by the advertised amount. This means that if you have a slot where either Haste OR Fast Cast is available, you have to first determine if the FC amount will allow for as much recast reduction as the Haste. If not, then you have to either determine which stat you want more, or macro out the FC gear for the Haste gear mid-cast.

    As for Spellcast wait times... I have no clue how fast you can get a swap to register. If it's for something like Ni, I'm not sure you can even register Fast Cast for the start and Haste for the finish (for instance), especially when you factor in lag.

  7. #147
    rog
    rog is offline
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    Quote Originally Posted by stewie View Post
    Anyone have updated ffxistyle icons? Link on rog's lj is borked.


    Also, why would they change wiki to what it looks like now?
    Just posted a page or two back: http://www.filefront.com/17399518/57.DAT/

    They changed it? Just use the original skin

  8. #148
    rog
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    Quote Originally Posted by Yugl View Post
    That's not what the bible says. You're a liar!
    Oh, sorry. I wouldn't know. Guess i was wrong, it happens.

  9. #149
    Relic Weapons
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    Dec 2006
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    381
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    4
    FFXI Server
    Quetzalcoatl

    I got a new laptop and can't go within sight of a cavernous maw for more than 5 seconds before FF crashes on me. Can someone supply me with the dats for them?

  10. #150
    >The Implying
    Join Date
    May 2006
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    4,039
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    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    My question has something to do with the above poster's question.

    I'm just now getting into spellcast, and here's my code for casting an enhancing-type spell:
    Code:
    		<if Spell="Haste|Refresh*|Protect*|Shell*|Regen*|Bar*|En*|Phalanx*|Erase|Blink|Stoneskin|Reraise*|Teleport-*">
    			<action type="DefaultTarget" target="<t>" />
    			<action type="equip" when="precast" set="Fastcast" />
    			<action type="CastDelay" delay="0.2" />
    			<action type="equip" when="midcast" set="Enhance" />
    			<action type="equip" when="after" set="Idle" />
    		</if>
    I precast in Wlk. Chapeau +1 and Duelist's Tabard.
    Now the problem is, in the Enhance set for midcast, I've been playing with equipment to get the largest total reduction in recast I can, so I put in Goliard Saio.

    Only problem is, when I cast Reraise in Saio, I end up with 43 seconds recast, and when I stay in Tabard through the cast, I end with 41 seconds recast. Does Fast Cast gear need to remain on at the end of a spell in order to get the recast bonus associated with Fast Cast? I've even increased the casting delay up to 3 (3.0) seconds to try and test this, and I still got a lower delay by casting in the Duelist's Tabard.

  11. #151
    rog
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    Does Fast Cast gear need to remain on at the end of a spell in order to get the recast bonus associated with Fast Cast?
    Yes...

    If tabard gives you a lower recast than goliard, then you need to use more than one piece of haste gear.

  12. #152
    The Spooniest of Bards
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    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by Plow View Post
    Uh, what?
    Kegsay proved Summoner Physical Attack merits were useless a while ago. Something about them already having such a high amount that the +10 from 5/5 does nothing for attacks.

  13. #153
    Relic Shield
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    Oct 2007
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    Because the wiki is really unclear, can you have 2 of the same magian weapon on the same trial and do them both at the same time with dualwield? Wiki says you cant have the same trial active on 2 of the same weapons, then says you can get offhand credit as long as criteria is met.

  14. #154
    The Spooniest of Bards
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    Lucian Esperance
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    Sargatanas
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    Shiva

    You can not have two of the same weapon on the same trial. But say one trial is kill beasts in ice weather and one is just kill beasts. Then they both get credit. Assuming there is ice weather while you are killing beasts.

  15. #155
    Puppetmaster
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    Oct 2005
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    Bismarck

    Do etched effects on ranged weapons apply to mainhand.

    Specifically would darkness aligned skillchain damage apply to a darkness skillchain made with mandau.

  16. #156
    Relic Shield
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    Quote Originally Posted by fereydoon View Post
    You can not have two of the same weapon on the same trial. But say one trial is kill beasts in ice weather and one is just kill beasts. Then they both get credit. Assuming there is ice weather while you are killing beasts.
    Thanks for the clear up!

  17. #157
    rog
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    Quote Originally Posted by Mirax View Post
    Do etched effects on ranged weapons apply to mainhand.

    Specifically would darkness aligned skillchain damage apply to a darkness skillchain made with mandau.
    No.

  18. #158
    E. Body
    Join Date
    Nov 2007
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    FFXI Server
    Phoenix

    ASA leg options. Halp! I can't decide what would be a worthwhile combo. The jobs I have/care about in rough order are:

    dnc > sam/mnk > war/smn/rdm > thf/brd

    I have byakkos, Nashira legs, Homam legs, if I haven't finished AF3+1 legs for those jobs then I'm very close, wyrmal legs, movement speed shoes for dnc and sam, hachiryu haidate, and other things I'm probably forgetting which are relevant. The cure potency augment doesn't apply to Waltzes I think, so that's out, and -5 TP cost is nothing considering how fast dnc shits out TP. I'm drawn towards +movement for smn and brd but can't see anything really good as a second augment.

  19. #159
    rog
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    Pdt is a decent option to pair with move speed.

  20. #160
    E. Body
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    Phoenix

    Yeah PDT is the only thing I can see which might be worthwhile, but 1% over Goliard seems a bit underwhelming.

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