1. FFXIV Reset Timers
    Last daily reset was 18 hours, 27 minutes ago / Next daily reset is in 5 hours, 32 minutes
    Last weekly reset was 3 days, 11 hours, 27 minutes ago / Next weekly reset is in 2 days, 22 hours, 32 minutes
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 39
  1. #1
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Quest Additions and Adjustments (03/02/2011)

    http://lodestone.finalfantasyxiv.com...e2288df20e2d8e

    Patch 1.16, set to go live on Thursday, March 3, will introduce several new sidequests to Eorzea. To go along with this, there are also a number of changes to make the questing experience smoother, as well as adjustments to the degrees of difficulty for many local levequests.


    Sidequests

    Sidequests are a new category of quests that are being added to the game. These will be made available through various NPCs located in each of the three cities, given that a player first fulfills certain class/rank prerequisites. The content of these endeavors vary greatly from one another, and we will continue to add further sidequests in future patches.

    NPCs offering sidequests are easily distinguishable by the presence of an exclamation point (!) icon above their heads. The same icon is also displayed at sidequest NPC locations on the map and minimap. In the future, we plan to extend this feature to other quest NPCs, such as those offering class quests.

    http://static.finalfantasyxiv.com/to...0ff24130671840

    * The term "sidequests" is the new official designation for what were previously referred to as "miniquests" in several Letter from the Producer posts.
    ** Only sidequest NPCs within a certain distance of the player will have the ! icon displayed over their head.



    Local Levequests

    The objectives of certain local levequests are currently somewhat difficult to complete due to disparities between the synthesis rank of their requested items and the approximate rank needed to reach the associated aetheryte. To address this, patch 1.16 will contain adjustments to the recommended ranks, degrees of difficulty, and item types and amounts requested of these levequests.

    * Levequests undertaken prior to version 1.16 will automatically be adjusted upon server restart following the patch.

  2. #2
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    !

  3. #3
    Relic Horn
    Join Date
    Apr 2010
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    In before people who just wiki'd their way through quests in XI complain about the !s and map markers.

    EDIT: SORT OF, DAMN IT HYAN

  4. #4
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Well, at least it's classy enough.

    My complaint would have more to do with the fact that they didn't put their own personal twist to it, but I guess they did in a way. ZAM should be hilarious for a while at least.

    Now more interesting to see is how they will balance these kind of quests, quests with cutscenes (scenario/class) and guildleves.

  5. #5
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    I'm pretty sure this is only in place to start a quest. In WoW you have "!" for any step of the quest so you simply have to run around and talk to anyone you see with one on their head. If these have cutscenes they'll be miles ahead of WoW anyway.

  6. #6
    Relic Weapons
    Join Date
    Jan 2008
    Posts
    329
    BG Level
    4
    FFXI Server
    Cerberus

    Sounds good. Would be nice if you could hover over the reward option to see its stats, but is that asking too much? (Haven't played in ages, so excuse me if that already happens)

  7. #7
    Groovebox
    Guest

    I wouldn't be surprised if sidequests lacked cutscenes. I'm guessing you're just going to click on the NPC, and something that looks like the guildleve window is going to pop up... read the story, click accept. I wouldn't really care either way, at least it is something to do...

    And yay @ rewards

  8. #8
    Old Merits
    Join Date
    Oct 2006
    Posts
    1,029
    BG Level
    6
    FFXIV Character
    Shuichi Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan

    +1 for the quest indicator icon only appearing if you're within certain distance of a NPC with a quest. Pleasant surprise that was.

  9. #9
    Justin Bieber
    Join Date
    Oct 2006
    Posts
    478
    BG Level
    4
    FFXIV Character
    Justin Bieber
    FFXIV Server
    Masamune

    i hope some of the quests is at least engaging and requires party :D

  10. #10
    Fake Numbers
    Join Date
    Nov 2007
    Posts
    77
    BG Level
    2
    FFXI Server
    Alexander

    somehow i see these being nothing more than glorified leves with an npc or two to talk to.

    and so much for actually getting local leves relevant to your rank, as many of my LS was hoping. Sounds like they are just making it so that rank 1 local leves don't appear at bluefog and shit like that.

  11. #11
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    Hopefully the quests are at least interesting. Since the information on locals is a bit underwhelming.

  12. #12
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    I like it.
    Very FFXII, and FFIX but not for objects.

  13. #13
    SPOONY BeARD
    Join Date
    Jun 2006
    Posts
    291
    BG Level
    4
    FFXIV Character
    Dakin Reyes
    FFXIV Server
    Hyperion

    Quote Originally Posted by CasualPlayer View Post
    So the conversion of the game into one that is starting to have some realizable content begins, let us rejoice I guess.
    fixed

  14. #14
    Vuitton
    Guest

    If they're similar to FFXI quests, then there will probably (eventually) be a huge diversity in quests. Some had no CSs. Some had some very awesome CSs (the mandy looking for paradise and its journey to find friends, anyone?). Some were long chains. Some were stand alone and short. I enjoyed them all really.

  15. #15
    New Merits
    Join Date
    Sep 2010
    Posts
    229
    BG Level
    4
    FFXI Server
    Cerberus
    WoW Realm
    Spirestone

    What really interested me was the second part. NO MORE CAMP IVIES RUNS, TYVM.

  16. #16
    Nidhogg
    Join Date
    Feb 2008
    Posts
    3,790
    BG Level
    7
    FFXIV Character
    Tsugaru Mifra
    FFXIV Server
    Hyperion
    FFXI Server
    Ragnarok

    Why do I get the feeling that SE didn't get the idea that we wanted exp-giving quests and these are going to be just like FFXI quests with nothing but useless item rewards?

    Also "several new quests" sounds like it won't be that many.

  17. #17
    Degenxerate
    Guest

    We wont know until we see them! Hope for the best, expect the worst.

  18. #18
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by Degenxerate View Post
    We wont know until we see them! Hope for the best, expect the worst.
    My thoughts exactly. Really not expecting much from this hit it and quit it content.

  19. #19
    29 in magical dog years
    Join Date
    Mar 2008
    Posts
    2,039
    BG Level
    7
    FFXIV Character
    Jackson Junior
    FFXIV Server
    Excalibur

    Scratch the tattered pants and just dole out shards so I don't have to unlazy.

  20. #20
    Nidhogg
    Join Date
    Dec 2005
    Posts
    3,503
    BG Level
    7
    FFXIV Character
    Xenor Vernix
    FFXIV Server
    Ragnarok

    Quote Originally Posted by xopher View Post
    Why do I get the feeling that SE didn't get the idea that we wanted exp-giving quests and these are going to be just like FFXI quests with nothing but useless item rewards?

    Also "several new quests" sounds like it won't be that many.
    Isn't that what guild leves reward? A quest would have to give a tonne of SP for me to bother doing it for that considering a quest could involve an hour or two of getting from A to B to C and killing X or whatever. The reward shouldn't be an incentive to do a quest, the story in it should be enough.

    I am disappointed that the local leves still won't be more tailored towards your rank. My CRP has been able to get 35 leves for like two weeks now and I never saw the 35 leve (yes only one exists WTF?) until today.

Page 1 of 2 1 2 LastLast