This is where the real problems occur when trying to play demanding games on a laptop. Manufacturers know that the main use for laptops is for working while traveling. So most of the time they'll simply use a integrated graphics processor (IGP) such as Intel's GMA4500 or ATI's Radeon 4200. Sometimes you'll see something slightly better like a GeForce G210M or a Mobility Radeon HD 4350, or even something designed for graphic design rather than gaming (like a NVidia Quadro or ATI FireGL/FirePro), which only makes things even more confusing.
As you move up the laptop price ladder you'll start to see familiar models numbers, just like with the CPUs. And like the CPUs there's a performance dropoff. Here's a relevant comparison to those of us familiar with the specs for FFXIV:
Ex.: NVidia's GeForce 9600GSO vs. GeForce 9600M GT
Wattage: 59W vs. 23W (
Core Clock: 550MHz vs. 500MHz (powers down to 120MHz at idle)
Memory Clock: Both 800MHz
Shader Clock: 1375MHz vs. 1250MHz
Memory Interface: 192bit vs. 128bit
Memory: 384MB GDDR3 vs. 512MB GDDR2 (base amounts)
The desktop 9600 family is the baseline for XIV, but because of its power-saving design, narrow memory interface and slower memory the laptop version falls far short of the minimum specifications. As you move into the newer GPU models, you'll see the model number start to drop down as well like you do with desktop ones. The 9600M GT has been rebadged over the years as the GT 120M and GT 220M, and got redesigned as the GT 320M. Even with a newer design that's slightly faster and closer to the Fermi chips, this new GPU is only a few steps above IGP.