Emina: I'll be waiting.
Ultimate + Apocalypse Battles
General Bashtar
凶Bashtar
HP: 260,000
Target Score:
- Defeat General Bashtar with 3 or more heroes not KO'ed.
Weak: Lightning, Wind
Absorb: None
Resist: None
Null: Earth
Status Vulnerabilities: None
Notes: Bashtar carries a mixed offense, but the bigger worry is the form mechanic which nullifies magic/melee damage on a varying basis. Do note that his immunity is with melee damage and not ranged damage. Physical ranged units can deal damage regardless of phase.
He will start the fight in "Low" form and immune to magic. Every 4 turns he shifts.
With HP that low however, it is possible to defeat him before he ever becomes immune to melee damage with a normal party.
Snow Giants +
凶Snow Giant x2
HP: 170,000 each
Target Score:
- Defeat the Snow Giants with at least 3 characters not KO'ed.
Weak: Fire
Absorbs: None
Resists: None
Null: Ice
Vulnerabilities: None
Notes: 100% physical fight. Both targets must be defeated to win the battle.
Luckily, this is a straightforward physical fight with some ice element damage to worry about. They can stun you with a ST attack at a decent 48% clip, but overall that isn't worth removing ice resist for.
Under 40%, they do carry a worrysome piercing physical attack that can be used fairly often with bad RNG. Ultimate Drumming can also grant them a +Atk boost, so keep that in mind.
Acolyte Archive: Ace can do well with the fire weakness, as can Queen.
Otherwise you're not really required to bring anyone for a specific mechanic, so go nuts.
Supersoldier Akkad (Apoc +)
滅Akkad
HP: 484,000
Target Score:
- Defeat Akkad with 2 or more heroes not KO'ed.
Weak: None
Absorbs: None
Resist: None
Null: None
Vulnerabilities: None
Notes: 100% physical fight. Like a lot of our other Type-0 events.
Akkad can decrease a target's defense, and an AoE physical hit that removes Protect. Neither of these moves will be used above 40%.
Additionally, all his attacks are ranged damage.
Watch Protect removal, but otherwise this is straightforward.
Nimbus (Apoc ++)
滅Nimbus
HP: 580,000
Target Score:
- Defeat Nimbus with 2 or more heroes not KO'ed.
Weak: None
Absorbs: None
Resist: Omni (50%)
Null: None
Vulnerabilities: None
Notes: Yay, omni resist fun! Also 100% physical.
He carries the same 4 attacks the entire fight, but with each phase they gain either a debuff, AoE, or increased damage.
At phase transition (70% and 40%) Nimbus will use a potent def piercing strike against 2 or 3 party members. Try to stack 2 Atk debuffs or maxed out on healing before phase shifts.
Below 40%, Apocalypse Pierce will stun you almost always. Thankfully it is only ST.
Acolyte Archive: This can be a tough one depending on your Type-0 SB access and who you have dived/magicite progress.
With the omni resist, your preference may shift toward utility options for in-realm. Ace can instantly P Blink the party. Deuce is almost a necessity for healing, but Rem can self sustain and output damage if you have some of her options.
Bring who you can and try to supplement some missing SB access with 6* abilities. Not an easy fight, but manageable with some limited resources, for sure.