Realm Royale is a third person battle royale shooter from Hirez, currently in open Alpha ( lol ) for PC only but planned for PS4 and XB1.
https://store.steampowered.com/app/813820/Realm_Royale/
Why it's worth playing and stands apart from Fortnite/PUBG
No building, no ammo stash( once you have a gun thats it, mag limits of course ).
NO PRONING.
MOUNTS.
Armor and Weapon Grades Grey, Green, Purple, Orange is the loot tier, Orange is only available via Forges or airdrops. 100%, 120%, 140%, 160%.
Better Revive Mechanics
This is a big one. Pubg Rez mechanics SUCK. You headshot someone from 150m away and by the time you push them they're back up and you frequently put yourself in a bad position by pushing, particularly vs buildings. The rez timer in Realm Royale is Thirty Seconds and NOBODY can rez you. You auto rez. Even in solos.
But while downed you are turned into a chicken with lower movement speed and no access to weapons/abilities. Houses have small windows chickens can jump through.
In duos/Squads this makes downing enemy players a huge positive as you are rewarded by being able to push on the weakness you created.
Classes This makes the game ability driven to some extent. You have 2 ability slots and can choose from abilities you pick up. eg Mage can have fireball, iceblock, explosive flask or wall.
Forges This is really what defines the game and makes the game much much more aggressive and requires a different playstyle to have any chance to win compared to fortnite/pubg.
Sharding Forge currency is shards. You get shards by sharding items you don't need , if you kill someone else you get all their shards, and you can take their abilities/weapons or shard them as you please.
Each town has a forge where you can craft higher quality class weapons ( requires 2 kill tokens ), higher quality regular weapons ( 1 kill token ), and higher grade armor. Weapon and Armor crafts take 60 seconds.
These can ONLY be obtained from forges ( and the occasional airdrop ).
You can only craft ONE type per forge - this is really important.
If you scavenge and avoid fights in pubg/fortnite you can get top 10 without killing anyone and have just as much of a chance as someone who has 10 kills.
This is not true in realm royale. You gain a major advantage roaming between forges - ie you can have 2 orange armor pieces if you have visited and crafted at 2 forges. You kill another player who has an orange piece or weapon? Now you're geared the fuck up.
Someone stuck on looting basic gear and hoping for purples is going to lose vs someone with 4 orange armor pieces and an orange weapon / orange class weapon.
Once you get to this point you should STILL BE AGGRESSIVE.
Likely you're 1-2 pieces and a weapon ahead of everyone else, you should be in HUNT AND DESTROY mode looking for bums to crush instead of letting them squeek to endgame - once you hit 200 shards you can't shard items anymore, so ultra lategame you can find orange armor sets on the ground where people die. Why let scrubs get free good gear so they have a chance? Camp these lootpiles. People can't help going for them.
This makes the game more fun throughout than fortnite/pubg.
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