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Expansion area lag
WoTG zones in general lag me horribly and I can't figure out why.
If I stand at the Cavernous Maw in the present and stare out into the open my FPS is 29, if I go to the past and stand in the same spot its 20 if I'm lucky, same drawdistance, same shadows, etc.
Toning my drawdistance to .1, that's point 1, 1/10th of normal drawdistance, so short you can't see across your MH, still doesn't rectify the problem, it helps but I still lag much more than I should.
It's worse in some areas than others but all around it's pretty horrid.
Worst areas are Grauberg, Battalia, Sauromugue, Gustaberg, Rolanberry, and all city zones (I haven't been to any windy-branch zones yet).
Anyone having this problem? Any ideas what the cause might be?
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Re: Expansion area lag
Yep, same here. Especially in Batallia Downs [S] during a sandstorm!
The reason why this is most likely happening is because WotG uses higher resolution textures for most things. Which admittedly do make it seem prettier despite it's DirectX 8.1-ness.