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Thread: Armorer     submit to reddit submit to twitter

  1. #1
    I Am, Who I Am.
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    Armorer

    Mod Edit: Updated 8/30/10, credit for the 30+ abilities goes to Gulkeeva.

    Allies in Alloys


    Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers.
    Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations. The primary tool of the armorer is the raising hammer.




    Abilities
    ● Blinding Speed (Rank 10 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Temporarily increases rate of success for rapid syntheses. Most effective for mass production.

    ● Hasty Hand (Rank 15 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Advances synthesis progress. Most effective for parts.

    ● Brand of Earth (Rank 20 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Temporarily improves stability of harnessed earth elements.

    ● Spoken Eluder (Rank 30 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Temporarily avoid enemy encounters. Effective only against spoken.

    ● Preemptive Measures (Rank 30 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Temporarily reduces the chance of element destabilization. Most effective for enhanced items.

    ● Piece By Piece (Rank 35 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Advances synthesis progress. Most effective for parts.

    ● Resolution (Rank 40 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Temporarily increases influence of vitality on craftsmanship.

    ● Ease the Burden (Rank 50 - MP Cost: N/A - TP Cost: N/A - Cast Time: N/A - Recast: N/A )
    Reduce progress to control risk. Most effective for finished items.

  2. #2
    Hydra
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    I think I've read just about all the background info on the particular craft and I'm dumbfounded that I can't even make a guess as to where the guild for it might be located (which starting city). Anyone else have a guess or some info that I might have over looked?

    Edit: I guess since it was once in the realm of blacksmithing, maybe Limsa Lominsa?

  3. #3
    dutch are scum
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    There is one in Limsa Lominsa.
    You can see the location on the map, which I found on this website.

  4. #4
    Hydra
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    Quote Originally Posted by Lucienne View Post
    There is one in Limsa Lominsa.
    You can see the location on the map, which I found on this website.
    Sweet thanks. Only downside to that is I really wanted to start in Ul'dah. Maybe I should just be a weaver? Hmm...

  5. #5
    Ridill
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    While Ul'dah won't get a guild there still should be an npc providing all stuff for armorer. Or I hope so Right now we have every craft in LL but that could change with retail...

  6. #6
    Hydra
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    This applies to all of the crafts I'm assuming but since there isn't a general ask a question thread, I thought I'd try here. I've noticed from some screen shots of crafting that once you complete and item you have the option to "Finish" or "Touch up." Do you always receive the touch up option now? If so, has anyone tried it and what does it do?

  7. #7
    Ridill
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    Nope, Touch Up doesn't show always, dunno what makes it appear. I assumed it's a chance to get your quality higher after finishing the craft, but every time I used it I only lost durability.

  8. #8
    You just got served THE CALLISTO SPECIAL
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    Updated. No apparent changes between P3 and OB.