Spoiler: show
Literal joke of a fight. Just stay out of AoE and Cooldown Sangetail. You can Leech/Esuna all debuffs except the ones granted from Gungnirs. Drops iLV50 vanity armor that anyone can need.
Spoiler: show
Literal joke of a fight. Just stay out of AoE and Cooldown Sangetail. You can Leech/Esuna all debuffs except the ones granted from Gungnirs. Drops iLV50 vanity armor that anyone can need.
Fanfest all over again just not having to go shitty jobs or a random mnk lb a nail at 50%.
Battle in the Big Keep's also relatively simple. Don't feel like making a separate thread for it.
Spoiler: show
Reward is Enkidu minion.
As easy as fanfest, seems you can't silence Einherjar anymore though.
The fight in The Chrysalis is pretty basic as well.
Minor spoilers I suppose
Spoiler: show
these 3 are just hardmode type of trials
idk what you guys expected O_O
however, i would love to see a extreme mode of the ??? trial![]()
Yeah, this is not Gilgamesh EX. It's just another HM. Probably should update the title
You kill the shard and it warps you out.
Gilgamesh was a fun fight, so was the ??? fight. Odin would be fun if I could get in a group that could pass the dps check...
Odin dps check is super rough in DF parties.
People seem to have the biggest trouble with meteors in Chrysalis, but it's because nobody takes advantage of the 10x duration mechanic.
It is unbelievably easy to cheese the entire thing if you have a PLD in the group. When 20% rolls around, just pop sprint + HG and they can run around the room taking meteors solo while the rest of the group destroys the add to get back out. You shouldn't have more than 2-3 hit with 7 people + LB3 on the add.
just simply get both tanks to eat meteor and other 6 to gank the node
not complicated at all even w/o buffs
no other way too, this is like how it was meant to be
yea i meant that it was meant for someone to run around to eat it while others gank node
If you don't have blight they don't hit for shit, maybe 2k as a non tank. But yeah 2 tanks should be more than capable to handle the comets, pop sprint if you need to get across the field quickly you'll have plenty of TP once you resume the fight, shouldn't need to eat more than 6 in total if your DPS is strong and use LB on the shard.
When discussing Chrysalis strats you gotta keep in mind you're gonna be dealing with lowest common denominator groups, no reason to do the fight again except when you get it in trial DR.
Trying to explain the fight to 5-7 new people is a lot harder than it sounds, much less getting them to execute it properly (so many just straight up kill themselves on the orbs part....)
I've gotten it twice in my daily trial and my explanation is basically: soak orbs, alternate to a different type of orb on each soak. Tanks stand under meteors, DPS + melee LB3 the add when we move to the new zone.
Seems to work quite nicely, I don't even bother talking about the buff duration increase since that seems to fly over a lot people's heads in DF. Melee LB3 is generally more than enough to push you out of the meteor zone quickly even with the worst DPS in the world.