Floating balls are usually pretty weak
Floating balls are usually pretty weak
Has anyone tested Blade: Hi's crit rate and determined how much it gives at 100~ TP?
EDIT: I'm actually doing it now because I have never seen anything about it, and realized I should of ask here before I began.
Any better way to skill GA than grab a few mandys, skill up food, war/mnk, counterstance, retaliation, defender, low dmg axe?
Other than Ro'Maeve, where in Sky have most evil weapon mob in 1 room/floor without teleport to next room. i need about 10-20+ of those.
Yeah fire staff is what im working on, it's that i want one room for my own, i dualbox with brd on pulling/horde on every ja/aga nuke. I'll give ro'maeve a try.
It's not that bad once you figure the pulling route out. I did it dual box melee + rdm just meleeing down, then finishing with nuke, even with that method it went relatively quickly once I knew where to go to find the next mob.
This is also a somewhat dated, but helpful thread
http://www.bluegartr.com/threads/950...-Staves/page29
http://wiki.ffxiclopedia.org/wiki/Th...tau/Maps#Map_2
Map2, Rooms E and F are full of warrior-weapons. Is a few in the room/tunnels between them, too.
If you have 4-6+ people this felt better than romaeve, but with just 2 probably better on the low level ones.
Good monster in attoh chasm to farm amber light, and then a good monster to mass burn that doesn't give amber light? (farming feet and need to keep my amber light at exactly 150)
https://www.bg-wiki.com/bg/Abyssea_Lights
Build on treants, kill efts.
Start out with 5/5 Rapid in group 1 obviously. After that, basically all there is to do is 5/5 Camo. Sharpshot is useless 'cuz it's usually saved for Barrage anyways. Unlimited was nice, until it shared a timer with Double shot.
5/5 Snapshot in group 2 to start. Recycle is nice I guess if you really like it. I recommend doing Stealth and Flashy, though. I did 4/5 Stealth and 1/5 Flashy. Idk how much Stealth really helps in others' situations (with enmity being so easy to cap nowadays) but I like it. I've heard of most RNGs meriting out their Flashy Shot timer so it's a multiple of 5 (ie: 20min, 15min, etc) so they can sync it up with Stealth Shot... and then putting the rest into Stealth itself. Back when Unlimited was useful, 15min was cool to sync up all 3 if needed.
Personally, I'm not sure of the best way to break up the merits between Stealth and Flashy anymore so I'm open to suggestions myself. I figured Flashy was nice just to have, and everything else could go to Stealth.
When I was testing Blade: Hi, It was varying a bit between 15 and 20% increase, only ended up doing like 70 WS's though. ( /sam, no offhand katana, no DA, no TA, no +crit rate gear, definitely capped ddex, 5 crit rate merits, killing weak mobs in starter zones. 800-1100 damage was none crit, 1600+ was a crit, ended with 27 crits 42 not crits) I ended at like 40% crit rate, 40-25=15, so with my small sample size I got the same as the previous test. But while I was testing, I want to point out that at first I got like 10 nonecrits before the first crit, and at one point my crit rate was 50% lol. So I would say it need more testing~
Can someone post group 1 and 2 merits for SAM and standard TP and WS sets? Thankies.
Does weather count for +5 when doing Varuna's staff (and others like it)?
Once you get to the trials where you need to deal a killing blow of x amount of damage, they all count for one and can be done on any day. The previous trials (before you choose your actual path) are the ones where weather will count for five.
what's a good ws set for torcleaver? i can't really figure out what balance of str vit and att is needed