So I bought the PC download of Seekers a few days ago, but where the hell do I download it?
So I bought the PC download of Seekers a few days ago, but where the hell do I download it?
Bought it from SE =/
Meh, just get it here
http://www.bluegartr.com/threads/115...lutions-Thread
lol thanks, that SE site is disgusting
Download servers getting hammered, lol.
Yeah they are. Geez does no one work during the week anymore!?!
Yeah I'm trying to start before work. Failed 20x now I'm a going yays. And by going I mean it's taking like 10 minutes to download the first file lol
Can't even log into POL Viewer. You'd think after nine years they'd know they need a better server for this stuff.
I have a bunch of questions because I haven't played since they merged the servers (RIP Remora,) so I'll just get to it.
What is some of the actual hard stuff to do in the game right now, or is it all easy? Are there any "HNM" things you need skilled people and an LS to do?
Can you low man dynamis bubu now? Or are the CoP zones leveled up to match with us?
Did anyone ever figure out that spawning almighty apkallu was just multiple people on the boat fishing at the same time?
What job is OP right now? Do BLMs still suck? Did they make any weapons for mages that are better than the elemental staves yet?
Thanks.
So I'm starting to get really interested in Rune Fencer so I plan to exchange my 5/5 Upheaval into 5/5 Resolution and I dont want to change Sijin Spiral and Exenerator for various reasons. What should be my new tool to MS Zerg without a Ragnarok?
90 Ukko's?
Etourdissante +1?
King's Justice?
Hatzoaar Sword +1 may be a while to be attainable/affordable.
Hardest things (that we know of atm, since no one's been in the new areas) that require solid teamwork and skill are Legion (which may or may not have gotten a little nerfed today) and Odin 2.0 (which did get nerfed today). Neo-Nyzul Isle is hard to call with the Embrava nerf and requires luck, regardless of skill (did a run Saturday where it took 6 jumps to get to floor 23), but takes a competent group to ascend all 100 floors, with the ability to randomly jump anywhere from 2-11 floors per jump while fulfilling the obligations per floor of the original Nyzul Isle (ie, kill all, runic lamp lighting, avoiding gears, killing a random ITG mob, killing a floor ToAU NM, etc.). Voidwatch is a zerg-fest, but takes coordination. Whether you need an LS for it it or not depends how active shouts are on your server.
You can solo all Dynamis zones on a variety of jobs, particularly BST, THF, DNC, and BLU, including some zone-bosses. The entire mechanics were changed some time ago. There are now Arch bosses for each zone which require a varying number of people to kill. Arch-Dynamis Lord drops the upgrade item to take your relics from 95-99 and generally require a coordinated (and competent) group to kill.
No idea.
Until today, 2-handers ruled, particularly WARs and DRKs, tho most jobs played well hold their own, and most of them are used for Voidwatch, which uses a proc'ing system to increase likelihood of drops, and replenishes temp items. BLMs are essential to VW, as magic procs (for example, (and this is overly simplistic explanation), casting Fire 4 on a mob that gives the message of being weak to fire spells might temporarily stun the mob, replenish one or all of your temp items (depending on the level of weakness) and increases the "Red" alignment, which increases quality (theoretically lol) of drops).
Yes, Magian staves (go on otherwiki and search "Trial of the Magians") significantly outdo the damage of elemental staves, but generally, unless you're a super-completionist, you only need to do Thunder MATK and Ice MATK. If you're a SCH in Legion, you'll generally want to do a Thunder MACC staff as well for stuns.
This is by no means a comprehensive rundown, but I hope it helps you get your bearings a bit.
That helps like a whole lot, thanks!
No 3rd party download for the update yet? I started @ 7 AM and still have 1160 files remaining.
http://www.bluegartr.com/threads/115...=1#post5651228
I used the 3rd link, which left 9 files on my computer needing to be downloaded, so still had to spam through -1160s, but once you get through, should only take about 2-3 minutes to finish the install.
What things in FFXI can not be 6-manned now? 6 characters, that is.
can someone tell me the fuck is going on with the petrified logs? Are those needed for the new Expansion or what?