Just finished Caller's Doublet +1, basic testing on Raptors outside of Jeuno with both Meteor Strike and Heavenly Strike (0 TP merits and 0 TP when nuking, 5/5 MAB merits): damage went from 1064 to 1117, so a 5% increase.
Just finished Caller's Doublet +1, basic testing on Raptors outside of Jeuno with both Meteor Strike and Heavenly Strike (0 TP merits and 0 TP when nuking, 5/5 MAB merits): damage went from 1064 to 1117, so a 5% increase.
So the +2 is probably 10% tops then.
Still, I'm pretty sure this means I can re-do my Redignote now for a diff job.
Savant's gown +1 doesnt seem to give extra spells, nor does it reduce mp cost.
42 second recast on rr2 with or without gown.
i'm stumped
Edit: no cure potency either.
Edit Edit: no extra +skill either
Edit Edit Edit: potentially reduced cast time, difficult to eyeball, and i'm not gonna bother with fraps for such a small effect.
Did you keep the gown on from before you activated light arts (aka fulltimed)?
oops i suck
Here you go: http://www.bluegartr.com/threads/907...eapons/page210
Grats nonetheless.
oops, 12hrs of abyssea does that to you
So your theory is that it ennhances addendum without actually having the addendum active?
At any rate, gown doesn't allow you to addendum without using a charge, it doesnt allow you cast /rdm spells (bind gravity refresh) without being /rdm (with or without addendum active)
redid all test as /mnk5
edit aero1 vs bees right outside bastok gave 117 damage wether i had no arts, just dark arts, and addendum black. so its not some form of MAB.
Well it was just an idea lol. It doesn't seem to do anything at all. Maybe it's a typo like THF hands?
Try out Manifestation/Accession with it? I don't know ><
Edit: Another crazy idea but I guess it's worth a try. What level are your WHM and BLM?
Maybe it does unlock spells but you need to learn them first? So far all our Empyrean increases those Stratagems like you'd expect, it's weird that this one doesn't.
魔法命中率+8 魔法攻撃力アップ+8 白の補遺
Thats the text for Savant's Gown+1 according to FFXIAH. Google translate mentions WHITE (白), but not black...
I don't suppose anyone has gotten a hold of the THF+1 body and could test what the "Augments Conspirator" does.
I've been unable to replicate your results.
Test #1: Proc rate
Nin/Whm, Regular dmg katana, Xiphos offhand, 5/5 Iga +2, no other gear, no buffs, no food, hitting Fortification.
In 120 attack rounds, I saw 14 procs on offhand only. To be more specific, broken into sets of 20, I got: 3/20, 2/20, 2/20, 2/20, 0/20, 5/20. Seems like it's a 10% proc rate with the full set.
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Test #2: Determining whether it counts as an extra swing or a Double Attack
Nin/War, Regular dmg katana, Ihintanto (1 dmg, 999 delay) offhand, 4/5 Iga +2 set (sans hands), 10 extra DA gear (Twilight, Athling, Brutal). Boxed Cor constantly rerolling Fighter's Roll. No other gear, buffs, or food. Again hitting a Fortification.
The idea was to jack up my DA rate (between sub and gear I had at least 20 + random value of Fighter's Roll), hoping to see 3 or 4 swings of the offhand in a row. Used a regular dmg katana + a 1 dmg one to clearly capture it in log. The extreme delay was to ensure there was no ambiguity in attack rounds.
Logged just under 100 mins of Fortification beatdown across two sessions. NEVER saw a triple or quadruple swing from my offhand. Not once.
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Test #3 Attempt to replicate the OAT swings
Nin/Whm Mainhanding Xiphos, offhanding OAT Enchu, 5/5 Iga +2, no other gear. Just two weapons, and the 5 piece set. No food, no buffs, no nothing.
In 1 hour of smacking a Fortification, I still haven't seen a single instance of more than two swings on my offhand.
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As of now, it appears to me the full Ninja Iga +2 set bonus is 10% DA to offhand.
Sounds like solid testing, but there's a good chance it works like other OAT and the bonus is a separate term in calculation for a second attack. For example if you had 10% Set Bonus, 20% Double Attack, you'd see 10% + (1-10%)*20% = 28% chance to attack twice, instead of an additive 30%.