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Thread: Recommended Progression.     submit to reddit submit to twitter

  1. #1
    I Am, Who I Am.
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    Recommended Progression.

    A lot has changed since 1.0, you pick a job, level it, switch when you want, level it, and do whatever. Now that there is a little more "structure" to the game, what's the best way to utilize it?

    Essentially you're free to do the same as 1.0. You can change jobs whenever and level it with varying options, but it seems like there is an optimal way to do this. Correct?

    Now with quests/missions assisting your way through the levels, it's best to make use of them, right? Also, the ability to do rested XP, and that differential XP from the highest level job.


    So.. what is it?
    Since really this is a question I have, I'll just use my situation.

    I'm planning on going BLM, but that means I have to level ACN and THM, right? Didn't they remove ARC being one of the needed classes? ACN has to be 15, THM 30?

    So in theory.. get ACN to 15, switch to THM to 30, and then BLM to 60 (is 60 still the max?)? But when you switch from THM to BLM, the level of BLM doesn't actually start at one right? How does that work? Does it start at 30 and increase from there? What about THM? Does it's levels increase along with BLM?

    Leves and FATEs are great ways to level, but making use of the general quests (non class specific)/missions, what is the best way to use those? At what level do the quests stop? What level do the missions stop? Do these go all the way to 60, or not yet? If not 60, then the best way to level is Leves, Finders, and FATEs? If I do all the missions/quests in LL, can I go to Grid or Ul, and do all the quests there from the initial "this is how you attune to a crystal"? Or does the game know you've done that tutorial quest and unflag it? Same with missions, can you do the very first missions up to the point where the three stories supposedly merge? (I haven't reached this point, so not sure if they do or not).

    That brings up another question. If the missions do merge, when is this? Is that a good point to go exploring the other city-states and start up their missions too since seemingly you have to start traveling to the other places anyway?

    Obviously each class has there own quests, but only a small handful of them.

    What about crafting? When is the best time to do that? Are these typically harder to level since you cant do FATEs with them? Are you stuck doing logs and random synths? Is it maybe better to do the general fetch quests any class can do on a crafting class?

    Do you want till one job hits 60 until you level anything else so you can take advantage of that level difference XP bonus thing?

    What about the stat points you get once you hit 10? Do these points carry over to every class/job, or does each class/job get their own stat allocation?


    So after a wall of rambling.
    What say you?
    Does this bring up any more questions? Any additional input? What's the most efficient way to play FFXIV?

  2. #2
    Ridill
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    Step 1: Suck less.

  3. #3
    But I don't want my title changed
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    Cap is and always has been 50.

    Jobs are the level of the class that turns into the job. So if you're a lv43 THM, you're also a lv43 BLM. Both the class and job level as one, it doesn't matter which you're on when leveling up.

  4. #4
    Old Odin
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    Main quests will take you to the other nations at 15 via airship, after which the stories "merge". No real reason (progression-wise) to leave until then.

    50 is current cap. You get a XP bonus for non-highest level classes.
    Jobs "are" classes. If your THM is 30, your BLM is 30. Think of a job as a fancy suit you put on and not a whole 'nother profession.

    Rough order of XP hierarchy?:
    -Quests, just because you're usually in the same neighborhood as below until you run out
    -FATEs (because you can always go back to the below afterwards)
    -Hunting Log
    -Leves (shouldn't "need" unless you're dry on quests)

    Edit:

    Tutorial stuff is basically main quest so no you're not doing all of it again going to another city. But they all have their share of piss-easy town "talk to this guy for me" quests.

    I can't comment a lot on crafting as I hadn't played around with them a lot in any of the phases, but I don't think they're at a real shortage of ways to level just for lack of FATEs.

  5. #5
    Fake Numbers
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    My plan is turn in quests on doh or dol and just camp fate/dungeons on Dow or dom

  6. #6
    Old Odin
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    Quote Originally Posted by Godsleftsock View Post
    My plan is turn in quests on doh or dol and just camp fate/dungeons on Dow or dom
    Most quests for DoW/M must be turned in on a (appropriately leveled) DoW/M.

  7. #7
    The Fucking Voice of Actually
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    Quote Originally Posted by Seravi Edalborez View Post
    I can't comment a lot on crafting as I hadn't played around with them a lot in any of the phases, but I don't think they're at a real shortage of ways to level just for lack of FATEs.
    It's not a FATE, but with Grand Companies, for DoH/DoL the daily item turn-ins for seals also give XP for the class of the item turned in. So it's basically an extra free leve for each class each day. (Though it's still the seals that are the real draw.)

  8. #8
    Relic Shield
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    Quote Originally Posted by Seravi Edalborez View Post
    Most quests for DoW/M must be turned in on a (appropriately leveled) DoW/M.
    Not from my experience. I leveled my Gladiator mostly through the main storyline, I didn't complete 10 quests until level 13 in that bay west of Horizon. I saved those quests for my miner...who has been able to turn in all of the quests so far, they just need to be at the right level for it.

  9. #9
    D. Ring
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    I believe the only quests with that cockblock are the main storyline quests.

  10. #10
    Old Odin
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    Eh, still the "appropriate level" cockblock in any case.

  11. #11
    Nidhogg
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    Quote Originally Posted by SathFenrir View Post
    Step 1: Suck less.
    Cut the trolling.

    Only warning.

  12. #12
    Chram
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    Quote Originally Posted by xopher View Post
    Cut the trolling.

    Only warning.
    Y'all mad.

  13. #13
    Old Odin
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    Missed on the first read since I skimmed:

    Quote Originally Posted by SephYuyX View Post
    What about the stat points you get once you hit 10? Do these points carry over to every class/job, or does each class/job get their own stat allocation?
    Each class gets their own pool. I think (but need confirmation) that class allocation bleeds over to job allocation though, so you would presumably have to pick whether to dump in INT (Summoner) or MND (Scholar) for, say, Arcanist.

  14. #14
    The Defense is ready, Your Honor
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    Quote Originally Posted by pohibaba View Post
    Y'all mad.
    Y'all mod.

    On-topic: I actually thought you made this topic in response to the new "recommended action" tooltip in the game, which is kinda cool. It gives you a recommended best activity to either progress in the game or to gain experience. It even directs you on where to go sometimes. I'd recommend people check it out in EA.

  15. #15
    CoP Dynamis
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    Quote Originally Posted by Seravi Edalborez View Post
    Missed on the first read since I skimmed:



    Each class gets their own pool. I think (but need confirmation) that class allocation bleeds over to job allocation though, so you would presumably have to pick whether to dump in INT (Summoner) or MND (Scholar) for, say, Arcanist.
    I believe you're right. Although there was that strange back and forth between Yoshi and Battle Team on points, but last word was classes share ability points. Just an aside, DoH/DoL do not get ability points.

    The best path is to follow the storyline with your main job. Yoshi-P has said that by following the storyline you can get your job to max level. Of course you'd have to throw in some quests and FATEs, but it's the quickest way. Focus on the job you want at max, and then do another city starter quests when you have to get the "subclass" to Lv.15; it shouldn't take long. Once you get a job to Lv.50, you get an EXP bonus for FATEs that is based on the discrepancy between your current job and maxed level job. Therefore, you get more of a bonus if you have a max job. This makes it easier to level a second job without the quest/storyline EXP. The overall idea is that getting your first job to Lv.50 shouldn't be a drawn-out process like older gen MMO. The hardcorezzzzzxxxxxx comes in for high end dungeons, **crafting items, etc.

  16. #16
    Hydra
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    Since it hasn't been mentioned yet, when the story converges after level 20 or so (Grand Companies unlocking), you're not tied to one particular city and you're free to choose whichever Grand Company you want. You'd have to come back to town to grab class quests but otherwise I'd recommend setting up your Home Point as whatever town you choose for your Grand Company or whichever one has the most guilds for your chosen DoH's. Don't feel like you have to keep your Home Point in your first city just cause you started there. When you make your first trip to the other cities around level 15, its up to you whether you want to wander around and get all the other jobs the town offers (what I did) or go on with the story; you'll have the freedom to come back to them after the mandatory dungeon runs that are integrated into the main story quests. Personally, I'd at least grab all the town aetherytes before continuing.
    Incidentally, I'd recommend setting Horizon in Western Thalanan as a favorite Aetheryte for the reduced teleport cost, as you'll be heading to Vesper Bay repeatedly for story quests. I believe a ferry from Limsa will also take you right to Vesper Bay, but not sure how much it will cost yet.

  17. #17
    Gentaro
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    To be honest - if the higher FATEs are as rewarding as the ones till 20, spam them with a group and you'll be 50 in a day or two >_>

    Besides that -> doing the quests/story in one zone with a class keeps you on the right level to progress through the content properly - if you don't mind playing solo most of the time.

  18. #18
    Ridill
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    Oh no! Not my only warning!

  19. #19
    Relic Horn
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    I'm gonna use this thread since it kinda fits and the RQT is locked,

    Is anything set in stone regarding the city you start in since that is based on your class choice? Besides the fact that your story quests and intro stuff will be there until they merge later on. You're not like a permanent resident and have to go talk to a gate guard to seal your memories of your past time in another land, right?

  20. #20
    The Once and Future Wamoura
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    Not as far as I can tell, but various NPCs will treat you differently depending on where you're from.

    after telling an NPC in Mor Dhona I was from Ul'dah (well, no real prompt obvi, it was like WRU FROM? ULDAH EH?) he called me a cowry licker

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