
Originally Posted by
Imitarate
I like Shadow in a tank position, pumping his evasion and magic evasion out; I usually use a Stamina esper on him instead of a Speed, because he's there to be unbeatable, not a slaughterfest. I usually like to keep Golem on him; if the sh*t hits the fan, it's another strong level of defense. Golem, Interceptor, Shield, Parry, Cape.
I prefer Celes over Terra, because, once you have a Celestriad/Economizer and Gembox-thing, there's virtually no difference between a Quick-Triple-Ultima Terra and a Quick-Triple-Ultima Celes, but Celes can use Runic in a pinch. If she manages to survive whatever makes me go into Defensive mode, she can combine this with Golem to enhance Shadow's survivability as he gets everyone Arisen.
The other two slots are entirely personal preference. I tend to like a "heavy" character (Cyan, Sabin, Locke) and a "light" character (Gau, Relm, Gogo). Heavy usually has Master Scroll/Genji Glove, light uses gimmick attacks. Although, I've been experimenting with Gogo, and Cat Scratch Rage with offering/genji is kind of nice. His weapon selection is somewhat poor, though.
I usually prefer Sabin and Gau (because of per-fight versitility), though Mog can work really well in either slot -- I just haven't built him up this time around.
I also make sure Shadow has Ultima, this has come in handy when I'm low on throwing tools.