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  1. #1
    Relic Weapons
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    Epic Ix'Aern Fight analysis please

    Last night a handful of my lsmates went out to pop Ix'Aern for the deed and maybe even the altruistic cape.

    They popped it at like 10:30 pm cst, and pulled it to a circular room where our ls usually kites jailers. I know, the elevator is the norm, but it was in a wierd spot, and this spot actually worked a lot better, more room to kite. I arrived at like 11:30pm. when they pulled it, they sac pulled it to where they didnt even get aggro from the 2 adds. Whatever they're called. Anyway..

    So I arrive, and it had already rr'd 4 times. We had 7 ppl total, though not at the same time, 3 blms, 1 rdm, 1 mnk, 1 thf and 1 brd. I help them nuke it down on my blm, and it rr's again. While im resting, i check ffxicyclopedia for more information. It says something to the effect of "may rr 2-10+ times", and it also says you dont have to kill the adds to make the Ix'aern stop rr'ing.

    Well. thats what i told my friends and we just kept killing it, again,,, and again,... and again.... goddamit die you fucking whore, and again..

    we were keeping track, and by this time, it had rr'ed 17 times. It was now 3:30 am. >< yes, and were all getting sick of this crap. So our rdm suggests, maybe we DO have to kill the adds, maybe wiki is wrong.

    so we pull the adds 1 at a time while our thf kites the Ixaern. kinda rough with 2 but we got past it and then rested and pulled the other and took it out too, (eagle eye shot to my face included). We then kill Ix'aern and it rr's again! , wtf.

    Long story short, im sure too late, but it FINALLY died at like 4:30 am after rr'ing 22 times. Me and the other blm died like 5 times(dont flame this part, lol it was pretty epic to us).

    Has anyone heard of this horror story before? Do we have to kill the adds first? my rdm suggested that maybe the counter starts after the kids are killed, but we were all told that ppl have killed it before without killing the adds. All i know is that when killing Ix'aern takes more than 6 hours, thats pretty f'ed up. We werent giving up till we killed it for good, and the cape dropped!! our rdm was so happy that we told him he could have it.

    Thoughts please BG, cause if the next cape takes longer than Tiamat, im gonna cry at the thought.
    http://img66.imageshack.us/img66/9492/aernvm9.jpg

  2. #2
    Campaign
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    Re: Epic Ix'Aern Fight analysis please

    I think the most RR's I've seen is 22 or 24, it's been a while though. You just got unlucky with an extra emo Ix'DRK who wanted to die over and over.

  3. #3
    Pandemonium
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    Cho'gall

    Re: Epic Ix'Aern Fight analysis please

    That's a really high number of RR's but not unheard of. I did it with 3-4 people a bunch of times before I got my cape and sometimes it would die after the 2nd Reraise and another time it would take 17. It's completely random and from what I've seen doesn't have anything to do with his helpers. You just got pretty unlucky

  4. #4
    Forum Donator
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    Titan

    Re: Epic Ix'Aern Fight analysis please

    I've gotten chain 4 3x off of one Ix'drk.

    Was nice for the buffer.

  5. #5
    Salvage Bans
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    Lakshmi

    Re: Epic Ix'Aern Fight analysis please

    I think I remember a thread at KI where people said it was capped to 25 RRs. I've seen 22 at most, IIRC.

  6. #6
    House Azazael
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    Fenrir

    Re: Epic Ix'Aern Fight analysis please

    From what I have seen killing the helpers can limit (not eliminate) the number of times it will RR. I have seen as little as 5 and as many as 25.

  7. #7
    Old Merits
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    Phoenix

    Re: Epic Ix'Aern Fight analysis please

    Though after such a long fight what did it drop?

  8. #8
    Campaign
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    Re: Epic Ix'Aern Fight analysis please

    I remember one time we had either no RR or just a single RR, it was over so fast. >_>

  9. #9
    Ive sucked 27 dicks, in a row.
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    Re: Epic Ix'Aern Fight analysis please

    When I started farming sea, I was told it could reraise up to 27 times, but I've never seen that many personally. I'd imagine Wiki says 10 because someone who's never seen it reraise much wandered past and saw 27 and said "Lol, I'm sure it can't RR THAT many times" and changed it. I've never noticed killing the Qn'aerns having any effect on how many times it reraised, but I've only actually killed them maybe twice, we usually zone or sac pull and just kill the Aern.

  10. #10
    Relic Weapons
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    Re: Epic Ix'Aern Fight analysis please

    http://www.bluegartr.com/forum/viewt...it=ix+aern+drk
    This is from my ls. Last time I did this it rr'd at least 15 times, if not more.

  11. #11
    Chram
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    Re: Epic Ix'Aern Fight analysis please

    Quote Originally Posted by Hanyoko
    Though after such a long fight what did it drop?
    the same thing every epic fight drops, sum fire crystal.

  12. #12
    E. Body
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    Re: Epic Ix'Aern Fight analysis please

    Every time I've fought it we kill the Adds before the Ix and I've never seen it RR more than 5 times or so. Drop is rate is still shitty though.

  13. #13
    D. Ring
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    Re: Epic Ix'Aern Fight analysis please

    Killing the RNGs has always made a big difference when I've done ix'DRK.

  14. #14
    Sea Torques
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    Sylph

    Re: Epic Ix'Aern Fight analysis please

    trio'd it once , didnt kill the helpers and it rr'd only once...
    its luck

    (deed dropped )

  15. #15
    E. Body
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    Caitsith

    Re: Epic Ix'Aern Fight analysis please

    I've busted out Ix'Aern(DRK) more times then I can count, since it took 40'some kills for my Cape. Usually a Solo/Duo job with a BLM friend of mine, using the zone in/out of the elevator room to reset hate, while we kited & dot'd. The time we actually got the cape, my friend & I popped it before a raid, and it reraised 17 times, to end in this.
    http://i4.photobucket.com/albums/y10...HuXzoiDorp.png

    And I beat the 2 other RDM's for it. lol, so be immensely glad you got it that time, it's a wicked hard drop at least in my experience. Some are very lucky on the Vices, going about 6/20, i've seen about 2/40 kills of Ix'DRK. I always tend to get 'goon'd and the cape from ixDRG drops.

    Most reraises i've ever seen it do was around 25-26. Also, everytime i've ever killed this thing it involves a sac to get rid of his helpers. Or a flee to the teleporter to lose the Qn's.

    DRK can take a long time, unlike IxMNK & IxDRG, it's not really a baby, and will screw small groups over. I don't know if you've done DRG or MNK, but DRG is probably the easiet, being your enfeebles stick with relitive ease. MNK also hits like a baby compared to DRK.

    If your concerned about the length of each a those fights, just get into the habit of 'burning him down fast, because he does have a tendency to reraise quite a bit sometimes. Some part of me remembers a friends LS doing 32 kills, and actually calling a GM to see if it was broken or something, I forget exaclty how many times it took to kill it though. Quite funny.

    Congratulations & GL on your future capes.

  16. #16
    Nidhogg
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    Re: Epic Ix'Aern Fight analysis please

    Once, our LS killed Ix'DRK and it actually didn't reraise.

    ...additionally, we've never seen the vice.

  17. #17
    Melee Summoner
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    Re: Epic Ix'Aern Fight analysis please

    been doing this duo/trio recently as rdm, blm, smn or just rdm & smn.

    the rdm has always just zoned the Qn's and we only kill the Ix itself. last few tries have RRed no more than once or twice, and our most recent attempt was no reraises and a cape.

    on the other hand ive done this with whole alliances and killed the Qn's before and seen more reraises than i wanna remember.

    so my guess is there's nothing more to the RRs than randomness. sorry you got shafted out of 6 hours >.>

  18. #18
    Salvage Bans
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    Re: Epic Ix'Aern Fight analysis please

    I've had a 25rr
    here is what i've noticed and what i generally go by
    Fact: He will keep RRing until he drops something
    Opinion: QNs make him RR less
    Fact: Caps at 25rrs
    So what i go by is, Qns increase his drop rate To say 30-40%, So they will make fight faster, but still luck based. Either way i always bring th3-4 and it generally goes by faster D:

  19. #19
    Banned.

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    Ifrit
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    Re: Epic Ix'Aern Fight analysis please

    Pulling number out of my ass

    Both Qn dead: RR 75% of the time
    No Qn Dead: RR 90% of the times


    I'm certain killing aern has an impact on the % chance it reraise. Every time I've seen an horror story, both Qn weren't killed (seen it twice reraise 20times+ without killing Qn, but it usually die around 10times). The higher number of RR I've seen after killing Qn was 10, but it's usually around 3-4 RR.

    75% and 90% would explain the reraise rate we get almost every time, and explain the "extreme" quite well. Killed it around 20 times totals

  20. #20
    Viq
    Viq is offline
    Let's go Red Sox!
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    Re: Epic Ix'Aern Fight analysis please

    Warden should take over my account to finish his Goliard shits.

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