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Thread: Dynamis problems tonight?     submit to reddit submit to twitter

  1. #1
    MaachaQ
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    Dynamis problems tonight?

    Just a quick post, if anyone is reading trying to find out what is wrong like I am...

    Nobody is my shell is able to enter Dynamis-Windurst, and it appears the other shells who run at our time on our server are having the same problem. Nobody is inside Dynamis, but it tells us another party is occupying the zone...

    GMs have 54 calls ahead of us, just wanted to see if other servers having same problem...

  2. #2
    Banned.

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    Re: Dynamis problems tonight?

    most likely scenario is someone beat the boss and had some time left over but said fuck it, just wait longer

  3. #3
    Hydra
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    Re: Dynamis problems tonight?

    Quote Originally Posted by MaachaQ
    Just a quick post, if anyone is reading trying to find out what is wrong like I am...

    Nobody is my shell is able to enter Dynamis-Windurst, and it appears the other shells who run at our time on our server are having the same problem. Nobody is inside Dynamis, but it tells us another party is occupying the zone...

    GMs have 54 calls ahead of us, just wanted to see if other servers having same problem...
    It's all working fine on Phoenix.

  4. #4
    ٩๏̯͡๏)۶

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    Re: Dynamis problems tonight?

    Quote Originally Posted by Robert
    most likely scenario is someone beat the boss and had some time left over but said fuck it, just wait longer

    yep. If the whole allience didnt toss their hourglasses, even if they left the zone, the zone counts as "Occupied". We had a asshole group slide in ahead of us once when we scheduled it, and their "we only have 15 more mins" became 1.5hours, and then another 30mins on top of that tracking everyone in their LS to toss their glass.

  5. #5
    Ridill
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    Re: Dynamis problems tonight?

    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?

  6. #6
    Physicist
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    Re: Dynamis problems tonight?

    Quote Originally Posted by Tricen
    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?
    Sure, the glasses are still active.

  7. #7
    Hydra
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    Re: Dynamis problems tonight?

    Quote Originally Posted by Tricen
    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?
    Yup, but if ALL glasses are tossed, then time will be up.

  8. #8
    Chram
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    Lakshmi

    Re: Dynamis problems tonight?

    Seems to be working fine on Lakshmi, and I didn't know that little tidbit about Dynamis above me. Cue the more you know pic.

  9. #9
    Old Merits
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    Re: Dynamis problems tonight?

    Works on my server. Just got done with Bastok. Almost 500 coins and 10 relic drops. :rocl:

  10. #10
    ٩๏̯͡๏)۶

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    Re: Dynamis problems tonight?

    Quote Originally Posted by Tricen
    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?
    I just remembered something, but it happened after the incident I had. SE released an update where if nobody was in the zone for 10 mins it auto cancels, or something like that. I'd have to double check, but that involves effort so I won't.

  11. #11
    Relic Shield
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    Re: Dynamis problems tonight?

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Tricen
    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?
    I just remembered something, but it happened after the incident I had. SE released an update where if nobody was in the zone for 10 mins it auto cancels, or something like that. I'd have to double check, but that involves effort so I won't.
    Yes, it has been updated for long time. If no body inside the zone, the zone will be canceled after 10mins.

  12. #12
    Relic Horn
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    Re: Dynamis problems tonight?

    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Tricen
    Wait so if theres 30mins left in dynamis, and everyone leaves the zone and don't throw their glass, it keeps the dynamis occupied for that long O_O?
    I just remembered something, but it happened after the incident I had. SE released an update where if nobody was in the zone for 10 mins it auto cancels, or something like that. I'd have to double check, but that involves effort so I won't.
    Quote Originally Posted by PlayOnline
    Starting from when the first character enters, if the number of people in an area of Dynamis remains at zero for approximately ten minutes (Earth time), the time and area designation on the perpetual hourglasses will be canceled.
    That's actually been there since at least the beginning of 2005 when CoP areas were introduced, as I remember having an issue with some JP players shortly after this and looking it up. Unfortunately, I missed the part where it says "Starting from when the first character enters", so keeping them out of Dynamis for 18 minutes didn't quite screw them up lol.

    Source: http://www.playonline.com/comnewsus/200402263552.html

  13. #13
    MaachaQ
    Guest

    Re: Dynamis problems tonight?

    Quote Originally Posted by MaachaQ
    Just a quick post, if anyone is reading trying to find out what is wrong like I am...

    Nobody is my shell is able to enter Dynamis-Windurst, and it appears the other shells who run at our time on our server are having the same problem. Nobody is inside Dynamis, but it tells us another party is occupying the zone...

    GMs have 54 calls ahead of us, just wanted to see if other servers having same problem...
    GM made an appearance about 10 mins after call (Kearnsy ^^) and unlocked Dynamis for us. Don't think he said what was wrong.

    No, there was no other LS who had a glass and left early, because we had been gathering outside the markings for over an hour and would have seen them exit. NOBODY on the server was able to enter dynamis at the time, though we had seen some people in dynamis earlier in the day.

    We got 4 AF and 2 100 Shells (making our Stage 4 relic more than 50% to goal ^^), but due to a Death House aggro we were unable to get to last NM to pop the boss >.> Ah well...

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