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  1. #1
    RIDE ARMOR
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    Zerg Info Please Help

    I'm sorry if I'm repeating what other people have tried before and posted here....I used the search feature and came up with nothing. I've been having a theory regarding Dark Knight and Haste/Zerg builds and I needed the help from some of the BG experts that have tested and tested this over and over.

    If my math is correct I think that DRK can in fact hit that haste cap of 80% without the help of /sam's Hasso. This is what I mean

    SV+Marchx2+Haste(spell)=43% cap
    Desperate Blows(Fully Merrted)=25%
    W. Turban=5%
    Swift Belt=4%
    Homam Manopolas=3%
    Homam Gambieras=3%
    Homam Cosciales=3%
    Hasso=10%
    Total=96% Haste (16% above cap)

    Before the Haste update, ofcourse, this was ideal or by some, lacking. But now with the hard cap wouldn't be safe to say that a drk, with a similar gear set above could, again in theory, go /war and get the benefits of the 15% Double Attack and the 25% boost of attack from Berserk?

    That would technically drop the Active Haste to 86% meaning they can now wear their AF(+1) helm and instead of using the gloom breastplate, possibly something more effective like an Adaman Hauberk or Homam Corazza?

    Now for my final question.......I got my hands on an Algol a few months back and having been using it for zergs for awhile (im broke and cant afford a KC and my LS hasnt graduated to Bahamut or Sea fights) and I keep getting sh*t for it. Now with the theory I posted above, and I would be using a Homam Corazza for a body piece, Wouldn't the stacked Triple Attack from both pieces + the Double attack be effective?

  2. #2
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    the gloom breastplate might be better, if you had say 1800 HP to start off while zerging, you hit for more each hit ( 216 ) wearing the homam body, you will hit for ( 180 ) each hit about.

  3. #3
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    Quote Originally Posted by Veneficus View Post
    the gloom breastplate might be better, if you had say 1800 HP to start off while zerging, you hit for more each hit ( 216 ) wearing the homam body, you will hit for ( 180 ) each hit about.
    He said he was wearing the AF(+1) helm if using Homam Corazza.

    OP: It's valid, yes, but you'd be better off with a Fortitude axe or MKris anyways, so "Effective" isn't the word I'd use. Although your LS doesn't do sea, if you have access to sea (which you clearly do because you own homam gear) JoF can be easily low manned, and the the Gaxe drops 100% of the time. MKris is also ~2.5m these days, and it's the second best zerg weapon.

  4. #4
    RIDE ARMOR
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    Oh I definitly agree Algol is no where near as powerful a zerg weapon as Fort Axe or M Kris and atm I am working on getting a fort axe for the time being. Also, has anyone tested the low delay Ferrara gswd?

  5. #5
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    Quote Originally Posted by Seidell View Post
    Also, has anyone tested the low delay Ferrara gswd?
    some drk used it in a kirin zerg of ours and i dunno if he wasnt wearing the right gear but me (a fort axe drk ) blew him ou of the water... let me see if i can ge my hands on the parse. and i'll get back to you.

  6. #6
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    Quote Originally Posted by NoCause View Post
    some drk used it in a kirin zerg of ours and i dunno if he wasnt wearing the right gear but me (a fort axe drk ) blew him ou of the water... let me see if i can ge my hands on the parse. and i'll get back to you.
    My calculations say that Ferrara and Fort should be about equivalent, with a possible edge to Ferrara due to a bit higher accuracy.

  7. #7
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    I think your calculations are filled with fail and aids.

    So SV March x2 and Spell haste can only give you a max of 43% haste? >.< I never knew that. Asdfjkl; I've been neglecting 12% haste on my fort axe drk's, good thing we haven't actually zerged much yet >.>.

  8. #8
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    Quote Originally Posted by Vyerz View Post
    I think your calculations are filled with fail and aids.
    Fortitude Axe's double attack bonus, assuming a 50% rate, means it does 1.5x the amount of attacks. Which means that, on average, it does an equivalent amount of attacks to weapons 2/3 the delay. 2/3 of 504 is 336. Ferrara is 387 delay. It's a significant difference (~15% fewer attacks), but not as huge as the other upgrades are. It's small enough that, if you don't have capped acc for whatever reason, it might be worth the acc bonus (29 skill, 4 acc from weapon.)

  9. #9
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    Quote Originally Posted by Maxxthepenguin View Post
    Fortitude Axe's double attack bonus, assuming a 50% rate, means it does 1.5x the amount of attacks. Which means that, on average, it does an equivalent amount of attacks to weapons 2/3 the delay. 2/3 of 504 is 336. Ferrara is 387 delay. It's a significant difference (~15% fewer attacks), but not as huge as the other upgrades are. It's small enough that, if you don't have capped acc for whatever reason, it might be worth the acc bonus (29 skill, 4 acc from weapon.)
    I stand by what I said. Great swords look lame therefore your calculations fail

    But seriously, magic haste caps at 43%?
    ^Nub

  10. #10
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    I wanna try this on our next kirin zerg:
    Fort axe
    sword strap
    Stones
    walmart
    Rho
    intruders if bastok owns tulia -->wrestlers
    cassie
    gloom
    homam hand
    BQ
    Bloodbead
    gigant
    dessert sash
    homam legs
    homam feet
    carbonara +1


    i figured this come out with my hp @ 2244(galka). so base of 224 with SE active. Plus i am at 82% haste with SV march+haste(spell)= 43 + 25 DB + 14 in Gear = 82%... is my math and what not all good or do you have any suggestions on what i should change?
    We will have feint angon Dia3(and i might even get mantra from the foolish mnk who has it at lv5)

  11. #11
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    Subbing WAR is garbage in general, since you should be using a multihit weapon for zergs. While it would stack on fortitude axe, it wouldn't do shit for ridill or m.kris.. more acc gear(homam/adaberk) is generally unnecessary because of feint and SV mad, especially if you're going to use trash like algol that you have an A skill in. As previous posters said, fort axe is easy to get(drk can even solo the jailer with wlegs!) and m.kris is not very expensive.

  12. #12
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    Quote Originally Posted by Thorny View Post
    Subbing WAR is garbage in general, since you should be using a multihit weapon for zergs. While it would stack on fortitude axe, it wouldn't do shit for ridill or m.kris.. more acc gear(homam/adaberk) is generally unnecessary because of feint and SV mad, especially if you're going to use trash like algol that you have an A skill in. As previous posters said, fort axe is easy to get(drk can even solo the jailer with wlegs!) and m.kris is not very expensive.
    You are wrong! DA actually raises the avrg swings/round for Ridill and M.kris.
    But /DRG is generally better because of the 5% haste earring. I may have to run some numbers to make sure which is really better, but yea.

    Anyway 2H zerg is lol now, so yea get an M.kris at least.

  13. #13
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    Quote Originally Posted by Cloudius View Post
    You are wrong! DA actually raises the avrg swings/round for Ridill and M.kris.
    Very very very very very very slightly (and it's negative on kclub), it's not really worth bothering with.

  14. #14
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    Wouldn't do shit is kind of an arbitrary term to correct, I know it adds a tiny amount.

  15. #15
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    Ive been trying to build an optimal Drk zerg build with my available gear but still having issues with figuring out the best weapon/sj combo. Below is what I have currently. Would ridill/mkris /nin with suppa be better then ridill/janu with /drg wyvern earring (i have max lol sword merits old school). The reason why i bring this up is because on one of our AV's an LS drk outparsed myself drk/drg solo ridill AND 2 other kraken drks with close to optimal builds with a drk/nin ridill/m.kris.

    Ridill/m.kris (no kraken)
    Januwiyah
    Rosenbogen/fenrir's stone
    Walahra turban
    Ritter Gorget
    Cassie earing
    Wyvern Earring/Suppa depending on job
    Gloom breastplate
    Homam Hands/ legs feet (dusk nq no hq )
    Bloodbead ring / Bomb Queen
    Swift (can get a speed to borrow for zergs)
    Gigant Mantle

  16. #16
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    Question: Does going DRK/NIN and dual-wielding Ridill and Mkris outperform either of them solo?

  17. #17
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    Quote Originally Posted by Ruiner View Post
    Question: Does going DRK/NIN and dual-wielding Ridill and Mkris outperform either of them solo?
    If you're insistent on using /NIN, Ridill/Mkris is best (aside from solo kraken), but using another subjob would be best.

  18. #18
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    Quote Originally Posted by Maxxthepenguin View Post
    If you're insistent on using /NIN, Ridill/Mkris is best (aside from solo kraken), but using another subjob would be best.
    So you're saying /DRG using just Mkris is more damage than /NIN Ridill/Mkris?

  19. #19
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    Quote Originally Posted by Ruiner View Post
    So you're saying /DRG using just Mkris is more damage than /NIN Ridill/Mkris?
    Yessir

  20. #20
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    i think iof u dual wield ridill + kris, its gotta suck compare to wielding kris or ridill alone

    anyway my zerg gear is about 1733 HP w/o drain 2 and food
    Apoc + Sword strap(i still dunno if 3% delay down affects overall swing speed at 80% cap LOL someone gimme an answer already prz)
    cassie + bloodbead earring
    BQR and bloodbead ring
    Homam feet legs hands body
    AF1 head+tempered chain(getting ritter once i get eyepatch)
    velo belt, gigant mantle
    Total: 15% + 10% from apoc(gear onry)

    i still not sure which gear to swap etc for more HP since haste cap is 80% now ;\
    ps. lazy to make night set or area set like intruder's earring and fenrir stone hehehe

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