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  1. #1
    D. Ring
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    EVO 2020 - Still hatin', still watchin'

    Since Wiz is announcing the lineup tomorrow, figured it's a good time to refresh the thread.

    Feb 4, 7PM PST
    https://www.twitch.tv/Evo

    SFV, Tekken 7, Smash Ultimate, MK11 are the only games that I see having a guaranteed spot. GBVS hasn't released yet but it's getting a lot of buzz so combined with Cygames sponsoring EVO (not completely sure if they are doing so again this year), it's probably going to get a spot this year. DBFZ is likely coming back too if only to see who the supreme Evo champ will be between Go1 and Sonicfox (in before neither wins).

    Also Mike Ross has picked up SFV again and it's been funny watching Kappa lose their minds.

  2. #2
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  3. #3
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  4. #4
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  5. #5
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    Smash Ultimate
    Tekken 7
    SFVCE
    DBFZ
    SamSho
    Granblue
    SoulCal6
    UnderNight

  6. #6
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    RIP MK

  7. #7
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    MvC2 8-Man $10k~ pot



    GG Strive preview tournament, too

  8. #8

    You can't duck Khaos forever, Yipes!

  9. #9
    D. Ring
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    Wouldn't be surprised if they have a tournament at Evo for one of the last 4 spots.

  10. #10
    Prime Minister of Salt

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    https://twitter.com/MrWiz/status/1225140043309731840

    MvC2: 20urnament of Champions Qualifiers #Evo2020

    1) @NorcalRegionals - April 10-12
    2) @BigEgaming - April 10-12
    3) @ComboBreaker - May 22-24
    4) Last Chance Qualifier at @EVO - July 31

  11. #11
    Shimmy shimmy ya shimmy yam shimmy ya
    Sweaty Dick Punching Enthusiast

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    A classic in honor of black history month.

    https://youtu.be/anHQWQlAxaw

  12. #12

    Still one of the greatest clips of all time.

  13. #13
    D. Ring
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    That fucking reeeee always gets me.

  14. #14
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  15. #15
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  16. #16
    The Defense is ready, Your Honor
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    I thought the Japanese (read: Asian) tradition is to stay at a single company until you fall over dead at your desk? Good to see people moving around.

  17. #17
    D. Ring
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    Maybe some devs do but not really any different compared to western devs. SFIV devs for instance was made by former Capcom employees who worked for Dimps.

  18. #18
    Mr. Bananagrabber
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    Seth seems cool, tho male voice with the female body is whack as fuck tho

    Can someone explain what the fuck the patch notes mean?

    While mid-animation, taking damage at point-blank range used to result in the distance between both character models widening, but this issue has now been addressed. Specifically, adjustments have been made to the following:

    1) Moves where the issue occurs between the start of the animation and the 5th frame. (For some moves where the character moves a significant distance, adjustments beyond the 5th frame were made.)

    2) Moves with a large collision box on recovery, where taking a hit while missing an attack/blocking does not result in both characters being at point-blank range afterwards.

    3) The first 2 frames of a back dash.

    All moves described above have been adjusted.

    Areas Affected by These Adjustments

    Distance/situation after an attack varies according to the collision box and pushback on hit/block for each move. Fine adjustments have been made, but other value changes have been observed as a result. Adjustments were made to make attack hits/blocks/misses act closer to their original versions. However, the methods of applying said adjustments differs according to character and move, so in some cases move properties and post-move situations have been changed.

    Regarding point 1) above ("Moves where the issue occurs between the start of the animation and the 5th frame"), it was felt that adjusting all actions would change things too drastically. Therefore, adjustments were limited to the places thought to be the most effective, i.e. point-blank attacking/defensive moves where the issue is most likely to occur.
    and then a whole bunch of individually adjusted moves for each character, nothing that seems to actually related to like damage, recovery or anything, just whatever the fuck they're trying to fix here.

  19. #19
    Old Merits
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    Seth looks fucking sick, male voice female body is not an issue for me.

  20. #20
    D. Ring
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    Seems like the patch was to fix certain moves not comboing all the time cause of pushback depending on what frame you hit them on. Someone tweeted out a better explanation so I'll look for it again. Male Seth looks hella weird since he kept female Seth's upper body proportions.

    Sent from my SM-G960U using Tapatalk

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