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Thread: The RDM Thread     submit to reddit submit to twitter

  1. #1
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    The RDM Thread

    So I have had a few things popping around inside my head about RDM and rather than make a new topic for each which could probably be answered in 2-3 posts I decided to make a thread to clump them all together since they are all based around RDM.

    First off,... Is it possible to get a 410 stoneskin setup without meriting enhancing magic or is it better to go with a 380 setup?

    Source: Stoneskin - FFXIclopedia - a Wikia Gaming wiki
    The formula for determining how much damage is absorbed is:



    where

    The damage absorbed from the spell is capped at 350. However, receiving the Stoneskin effect from this spell while equipped with Stone Gorget adds an additional 30 damage absorbed, and Stone Mufflers adds another 30. These additional "HP" are not limited by the spell's natural cap; when Stone Gorget and Stone Mufflers are used together, the maximum total damage absorbed by the Stoneskin is raised to 410.
    Note that when casted as Accession+Stoneskin, enhancing "Stoneskin" equipment must be worn by the receiver in order to take effect--a Scholar cannot give Stoneskin above 350HP to people are using neither Stone Gorget nor Stone Mufflers.
    http://images3.wikia.nocookie.net/ff...27s_Gloves.pngVShttp://images3.wikia.nocookie.net/ff...e_mufflers.jpg
    That is kinda a problem because our AF2 has +15 enhancing skill which is a great help in capping BUT we CAN'T get 410 stoneskin without the mufflers, which would be a better setup I wonder for both tanking RDM's and backline caster RDM's I wonder.


    Does anyone have any strategys on solo ODS for RDM with maybe a how-to?

    This video comes to mind, YouTube - RDM solos ODS (part 1)

    Problem is the poor quality is hard to see whats going on with it being sped up. I rather have a better strategy then trying to dissect this video for hours and copy his/hers.

    Last one, which concerns T2 RDM merits,... What did everyone else end up meriting? I am going 5/5 slow II and debating between Bio III and Paralyze II. I hear paralyze is bad mp-wise for soloing but good on any HNM but Bio III speeds up solo a TON but I hear its only 1 more damage a tic then a 212 dark magic skill bio II, I am still conflicted on this issue....

    More RDM related questions as they come but thats it for now.

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    You did see the big 'ol, " + MND" in the representation of X, correct?

    Enhancing magic is a horrid priority if you're trying to cap Stoneskin, its roughly 3:1. Even a Tarutaru can cap their Stoneskin with some low-mind subjob like ninja by adding ~60 MND. Hell, my standard SS macro has me in things like Goliard Saio, purely for the Haste and Conserve MP, because I really just don't need that much to help me cap.

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    That question is silly, even Devotee's Mitts +1 give more potency to Stoneskin than Duelist's Gloves. They're for Phalanx onry!

    The real question is, can a taru RDM/NIN cap Stoneskin wearing Warlock's Chapeau, Duelist's Tabard, Stone gorget, and Stone Mufflers?

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    Quote Originally Posted by Byrthnoth View Post
    That question is silly, even Devotee's Mitts +1 give more potency to Stoneskin than Duelist's Gloves. They're for Phalanx onry!

    The real question is, can a taru RDM/NIN cap Stoneskin wearing Warlock's Chapeau, Duelist's Tabard, Stone gorget, and Stone Mufflers?
    stone gorget + stone mufflers = ???

    Don't have either so don't know their exact effect. If I read OP right (which I very well may not have) you say Stone mufflers +30 damage? So is it the same for gorget?

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    Quote Originally Posted by Xajii View Post
    stone gorget + stone mufflers = ???

    Don't have either so don't know their exact effect. If I read OP right (which I very well may not have) you say Stone mufflers +30 damage? So is it the same for gorget?
    Both Stone Mufflers and Stone Gorget is +30 to Stoneskin's absorbed damage cap, plus they stack.

    So 380 with either and 410 with both.

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    Quote Originally Posted by Byrthnoth View Post
    That question is silly, even Devotee's Mitts +1 give more potency to Stoneskin than Duelist's Gloves. They're for Phalanx onry!

    The real question is, can a taru RDM/NIN cap Stoneskin wearing Warlock's Chapeau, Duelist's Tabard, Stone gorget, and Stone Mufflers?
    Easily. I don't have a Duelist's Tabard, but I do use Goliard Saio.

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    Well my math is a bit rusty but lets see if I am reading this right.

    RDM has a B+ in Enhancing Magic which caps at 256@75 now since the Tights give 15 skill which after the equation is equal to 5 MND we can say that Errant, Morrigans, or one of the many other caster slacks are superior.

    The problem in figuring all this out is I can't find what the base stats of each race/job is at 75 in no gear or merits. I tried searching clopedia but keep getting the run around.

    Anyone know base M Hume MND on 75 RDM with Ninja sub?

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    Quote Originally Posted by Raitoken View Post
    Last one, which concerns T2 RDM merits,... What did everyone else end up meriting? I am going 5/5 slow II and debating between Bio III and Paralyze II. I hear paralyze is bad mp-wise for soloing but good on any HNM but Bio III speeds up solo a TON but I hear its only 1 more damage a tic then a 212 dark magic skill bio II, I am still conflicted on this issue....
    I think you pretty much covered it. Bio 3 if you solo alot or Para 2 if you do alot of HNMs.

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    Quote Originally Posted by Tomiko View Post
    I think you pretty much covered it. Bio 3 if you solo alot or Para 2 if you do alot of HNMs.
    I want both! ;_;

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    Quote Originally Posted by Raitoken View Post
    Well my math is a bit rusty but lets see if I am reading this right.

    RDM has a B+ in Enhancing Magic which caps at 256@75 now since the Tights give 15 skill which after the equation is equal to 5 MND we can say that Errant, Morrigans, or one of the many other caster slacks are superior.

    The problem in figuring all this out is I can't find what the base stats of each race/job is at 75 in no gear or merits. I tried searching clopedia but keep getting the run around.

    Anyone know base M Hume MND on 75 RDM with Ninja sub?
    63.

    Edit: Regarding Warlock's Tights, you're forgetting the +3 MND, which actually makes them equal to Mahatma Slops, just with a little MP on them, with the +1 being equal to Morrigan's.

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    Quote Originally Posted by Raitoken View Post
    Well my math is a bit rusty but lets see if I am reading this right.

    RDM has a B+ in Enhancing Magic which caps at 256@75 now since the Tights give 15 skill which after the equation is equal to 5 MND we can say that Errant, Morrigans, or one of the many other caster slacks are superior.

    The problem in figuring all this out is I can't find what the base stats of each race/job is at 75 in no gear or merits. I tried searching clopedia but keep getting the run around.

    Anyone know base M Hume MND on 75 RDM with Ninja sub?
    I think its 66

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    Quote Originally Posted by Tricen View Post
    I think its 66
    Okay we can run with that, 256/3 is 85.33333,.....

    We would need 410 stoneskin, thats F = 3x -190 so 410 = 3x -190

    410 = 3x -190
    600 = 3x
    200 = x


    Correct me if I am wrong but looking at the formula, you need 200-85 rounded down which is 115 MND to cap stoneskin, that doesn't seem right.

    Someone tell me my math is flawed,...

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    Quote Originally Posted by Raitoken View Post
    Okay we can run with that
    I have a screenshot of my old hume RDM/BLM that's got 65 MND, take that for what you want.

    Edit:
    Quote Originally Posted by Raitoken
    256/3 is 85.33333,.....

    We would need 410 stoneskin, thats F = 3x -190 so 410 = 3x -190

    410 = 3x -190
    600 = 3x
    200 = x


    Correct me if I am wrong but looking at the formula, you need 200-85 rounded down which is 115 MND to cap stoneskin, that doesn't seem right.

    Someone tell me my math is flawed,...
    Unless my math is wrong, you need exactly 200 MND (without enhancing skill counted in) to cap stoneskin at 410.

    200 * 3 - 190 = 410

    Spoiler: show
    F1: ([Enhancing Magic Skill] / 3) + MND when X < 100
    F2: {([Enhancing Magic Skill] / 3) + MND} * 2 - 60 when X = 100 - 150
    F3: {([Enhancing Magic Skill] / 3) + MND} * 3 - 190 when X > 150
    where X = ([Enhancing Magic Skill] / 3) + MND + 20


    Then, if you use Warlock's Tights, your Enhancing Skill would even out to 90,333 MND (let's say 90).

    That leaves us with: 200 - 90 = 110. So you need 110 total MND, with Warlock's Tights, to cap Stoneskin at 410.
    110-63 (Hume RDM/NIN), that's 47 MND total needed from gear.

    Feel free to correct me if I'm wrong.

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    Quote Originally Posted by Massimo View Post
    I have a screenshot of my old hume RDM/BLM that's got 65 MND, take that for what you want.

    Edit:
    Unless my math is wrong, you need exactly 200 MND (without enhancing skill counted in) to cap stoneskin at 410.

    Then, if you use Warlock's Tights, your Enhancing Skill would even out to 90,333 MND (let's say 90).

    That leaves us with: 200 - 90 = 110. So you need 110 total MND, with Warlock's Tights, to cap Stoneskin at 410.
    110-63 (Hume RDM/NIN), that's 47 MND total needed from gear.

    Feel free to correct me if I'm wrong.
    Yea that seems right, was forgetting about the base MND.

    Also Warlock Tights are not as good as errant because in the formula its 15 but then divided by 3 which is =5 MND after calculations, Errant gives you 7 so use that over the AF pants.

    EDIT: Yea I didn't see that edit above, your right AF is better unless you have Morrigans.

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    Quote Originally Posted by Raitoken View Post
    Also Warlock Tights are not as good as errant because in the formula its 15 but then divided by 3 which is =5 MND after calculations, Errant gives you 7 so use that over the AF pants.
    Read the edit I did like 3 posts up.

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    i noticed a couple things i don't agree with in this thread
    1) duelist's gloves are amazing for stoneskin if you don't have stone mufflers. the +6 mnd from devotee's mitts +1 (+18 to stoneskin) is not better than +15 enhancing (+15 to stoneskin) considering that the +3 to stoneskin is not needed to cap out stoneskin and considering that the +15 skill is a very significant boost to spell interruption rate on mobs of a certain level range.

    2) everyone goes by the forumula 3x - 190, x being E/3 + M, but it's actually 3x -191. also the equation is simplified of you carry out the 3 to get F = E + 3M - 191. i know the -191 is not a big deal but 190 is just incorrect so i figured i'd point it out. yeah, i know wiki says 190. how do i know it's wrong? i've tested it. a venom pot deals 300 damage over the course of i believe 3 minutes. with 67 mnd, 256 enhancing, and 911 HP i cast stoneskin, for a predicted absorption of 3(67) + 256 - 191 = 266. so a venom pot would eat through SS and 34 more HP leaving me w/ 877 HP, which is what is observed. test it for yourself if you don't believe me =D

    3)
    Quote Originally Posted by Raitoken View Post
    Okay we can run with that, 256/3 is 85.33333,.....

    We would need 410 stoneskin, thats F = 3x -190 so 410 = 3x -190

    410 = 3x -190
    600 = 3x
    200 = x


    Correct me if I am wrong but looking at the formula, you need 200-85 rounded down which is 115 MND to cap stoneskin, that doesn't seem right.

    Someone tell me my math is flawed,...
    you shouldn't figure 410 into the equation. i know for stone gorget at least it adds a flat 30 damage absorption to stoneskin (at the highest tier for X at least). in otherwords, it doesn't just increase the cap on stoneskin, it actually adds 30 to the stoneskin damage absorption if that makes any sense. so, you still want to solve the equation for 350, but just exclude the hands and neck slots. so 350 = E + 3M - 191. so if E is 256 you get 350 = 256 + 3M - 191, or 285 = 3M, or M = 95 mnd, which isn't very high. furthermore, the best leg piece in the game for stoneskin is wlk. tights +1 which have 15 enhancing on them. so 350 = 271 + 3M -191. or 270 = 3M, so you'd only need 90 mnd to cap out stoneskin (without neck and hands) and then throw in stone gorget and stone mufflers for the 410 total.

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    Quote Originally Posted by Rainesong View Post
    i noticed a couple things i don't agree with in this thread
    1) duelist's gloves are amazing for stoneskin if you don't have stone mufflers. the +6 mnd from devotee's mitts +1 (+18 to stoneskin) is not better than +15 enhancing (+15 to stoneskin) considering that the +3 to stoneskin is not needed to cap out stoneskin and considering that the +15 skill is a very significant boost to spell interruption rate on mobs of a certain level range.

    2) everyone goes by the forumula 3x - 190, x being E/3 + M, but it's actually 3x -191. also the equation is simplified of you carry out the 3 to get F = E + 3M - 191. i know the -191 is not a big deal but 190 is just incorrect so i figured i'd point it out. yeah, i know wiki says 190. how do i know it's wrong? i've tested it. a venom pot deals 300 damage over the course of i believe 3 minutes. with 67 mnd, 256 enhancing, and 911 HP i cast stoneskin, for a predicted absorption of 3(67) + 256 - 191 = 266. so a venom pot would eat through SS and 34 more HP leaving me w/ 877 HP, which is what is observed. test it for yourself if you don't believe me =D

    3)


    you shouldn't figure 410 into the equation. i know for stone gorget at least it adds a flat 30 damage absorption to stoneskin (at the highest tier for X at least). in otherwords, it doesn't just increase the cap on stoneskin, it actually adds 30 to the stoneskin damage absorption if that makes any sense. so, you still want to solve the equation for 350, but just exclude the hands and neck slots. so 350 = E + 3M - 191. so if E is 256 you get 350 = 256 + 3M - 191, or 285 = 3M, or M = 95 mnd, which isn't very high. furthermore, the best leg piece in the game for stoneskin is wlk. tights +1 which have 15 enhancing on them. so 350 = 271 + 3M -191. or 270 = 3M, so you'd only need 90 mnd to cap out stoneskin (without neck and hands) and then throw in stone gorget and stone mufflers for the 410 total.
    That is very interesting, I will have to test that out and it all makes sense.

    Good idea with using the potion to tell how much it absorbs, never thought of using that.

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    Quote Originally Posted by Raitoken View Post
    That is very interesting, I will have to test that out and it all makes sense.

    Good idea with using the potion to tell how much it absorbs, never thought of using that.
    Or just use 1k needles.

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    Quote Originally Posted by Massimo View Post
    Or just use 1k needles.
    Problem with that is you need it to use that when you have a fresh stoneskin, so you would need like a pet or a friend to help you and you have to run all the way out there as well which is annoying.

    I like the potion idea more.

  20. #20
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    Quote Originally Posted by Raitoken View Post
    Problem with that is you need it to use that when you have a fresh stoneskin, so you would need like a pet or a friend to help you and you have to run all the way out there as well which is annoying.

    I like the potion idea more.
    RDM/BST just don't fight yourself, just stand there wait for the cactii to needle you.

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