Does anyone have some optimal ryunohige sets? Going to have mine finished in a few weeks, just didn't really look into updated sets since delve. Also are Af3+2 pants/huginn gambieras still BIS for drakes, assuming pdif cap?
Does anyone have some optimal ryunohige sets? Going to have mine finished in a few weeks, just didn't really look into updated sets since delve. Also are Af3+2 pants/huginn gambieras still BIS for drakes, assuming pdif cap?
Uh, can someone move this to advanced? was on the wrong tab. I guess it's not the worst location though!
Thanks, that makes me feel a lot better about dumping gil into those as adoulin came out. lol
Spreadsheet stuff earlier today for a few minutes.
Upukirex, Pole Grip, Hagneia Stone
Otomi Helm, quadruple attack neck, double attack earrings
Karieyh +1, Lancer's +2, K'ayres, Rajas
Atheling, Cetl, Cizin, Triple attack boots from the shark
Results were significantly higher than my old gearsets (as long as accuracy was capped via songs, etc.). Not Ryunohige, but still kind of interesting. Ditches a 5hit completely.
Does that beat:
Upukirex, Pole Grip, Hagneia Stone
Yaotyl, Ganesha, steelfash/bladeborn
Enif, Ogier, K'ayres, Rajas
Atheling, goading, Cizin(+2DA), Mikinaak r.15-A
with spirit jump sets that give >40 TP, Soul Jump sets that give >60 TP and Stardiver sets that give >21 TP
Both of you can check this as quickly as I can.
Hagneia stone to Potestas produced a tiny change. I didn't think to change it. Roughly 105 TP per weaponskill without extra hits if all Stardiver multi-hits land. The extra TP must chip in slightly towards Stardiver, since taking away store TP for other stats didn't increase anything.
That sounds like the set I checked it against, Ophannus.
Why karieyh body+1 over Enif again? Does the str and AT&T really beat 23 acc and 2 qa?
Wouldn't Cizin mufflers (with at least 1 DA) + Windbuffet belt beat Lancer +2 hands + Cetl belt?
But that means dropping cizin legs in favor of say phorcys to make up the stp and you lose 4da from that switch
What? You GAIN 5 stp if you make my switch, you don't lose any.
And Cizin Mufflers with 1 DA + Windbuffet belt gives you 8 extra attacks per 100 rounds (9 with 2 DA on the mufflers), while Lancer +2 hands + Cetl also gives you 8.
Dropping other for cizin is a 5stp loss and dropping goading for cetl is another 5 stp loss. Are you using plackart+2 or phorcys legs or rose strap for your 5 hit?
I'm talking about changes to TSFFXI's set, which claims to be better than yours (I didn't check), and there was nothing about dropping anything for Cetl.
Dunno if all that DA makes up for losing a 5 hit. Il check later but I've tried making da heavy sets before and they didn't compare. If atk and acc is capped dunno how karieyh would beat Enif or even porthos byrnie
Unless attack is capped. It looks like a combination of the gains from ATT and STR. I negated the benefits from the DEX and the set still came ahead.
Enif if it is. I specified capped accuracy, which takes one madrigral for Tojil.
Cizin gloves with double attack or critical hit will tip the balance in favor of your changes, but only in the event that you have ionis. Otherwise it's a significant loss (uncapped haste).
It won't take you more than five minutes to double check.
So what's actually happening, because it takes the same time to swing cuz both 5 hits and your build have the same delay, is it just that there's more DA/TA going on? I'm wary about switching just cuz I hate getting less than 20% TP per hit since my Jumps are calibrated to give 40 or 60 TP to reach 100% after either 2 or 3 swings. With your set do you just shove as much DA/TA gear into your Jump sets or STP?
The set drops from a 5 hit to a 6 hit, but gains about 10% in attacks per round. Gains from DEX and STR seem pretty minimal, and switching to Enif actually reverses those gains in favor of the other set. It looks like the loss in weapon skill frequency is reduced by the multi-attack and compensated for by the gain in melee damage.
I haven't changed my jump sets yet. I'm sure there are a few favorable changes that can be made, though I wouldn't expect them to make a large difference.
The only thing is if acc is capped, it's likely att is capped or very very close to cap. With dia/angon/sv minuets and chaos roll along with geo, it's pretty much almost guaranteed to be capped attack on virtually everything, so under an ideal capped atk/acc situation I wonder what the ideal set would be. (obviously your set looks like it wins when there's a large amount of attack to be gained which is why it's favoring Karieyh over Enif), unless I'm mistaken.
Trying stuff out earlier, Enif beat Karieyh when attack was capped, but either was ahead of the other set. The set actually has less attack than the set I compared it to, but still pulls ahead in the spreadsheet.