Haste II: IT'S HAPPENINGOriginally Posted by Square Enix
Haste II: IT'S HAPPENINGOriginally Posted by Square Enix
wow, already a teaser for the next update. can't say they don't churn these things out
ALSO FUCK YEAH NEW BLU SPELLS
BABY QIQIRN
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Please make JSE capes storable too...
baby sheep 10/10
inb4 Haste II is WHM/RDM since WHM learns Haste I first >.>
Please more new content than just shadowlord. And please allow rdm+geo to cap magic haste so we can replace brd+whm by rdm+geo whenever all your horn/harp/carn brd feels like not login on for a month -.-
They're already in the dats, haste 2 is rdm only.
Well they're trying to make other support jobs attractive so BRD and COR don't have a monopoly on party slots. Not saying Haste II will change much but at the least it'll give RDM a unique ability. Maybe they'll be nice and give it an added boon of like +Acc or something too and a short recast.
You are NOT thinking in SE ways:
Haste II - Lowers delay like Blitzer's Roll for faster attack speed !
Or still 15% Haste, but now adds 10% DA, 5% TA, and 1% QA. It also lasts 1m and costs 200 MP.
Because SE hates RDM.
If they do this good, we'll have a backup plan for when no brd on, if they do it wrong; rdm will be able to solo stuff faster! so win/win situation here!
Anyway, I don't see RDM replacing BRD even if they could cap magic haste on their own. Other classes still have Dia and Enspellgas via /SCH aren't really a comparison to ATK songs since they won't be affecting WS and are still subject to resists. Still say they need to make all merit spells/abilities learned normally and, in RDM's case, consider Slow/Para/Blind 3 with Dia/Bio 4 and a number of other new/existing debuffs, but in spell form. Oh well. Buff bitch ahoy.
Wow so blunt in their update notes already haha
I guess no Adoulin updates till August then ; ;
It's not about replacing, it's about having other viable option, right now, if your brd friends isn't on, you log off, maybe after update if your brd isn't on, a geo+haste II could cap haste.
2 jobs doing what 1 can do isn't really much of a victory. Though, I'm thinking Geos would have higher hopes of their version being more like Haste Samba.
It's not 2 job for 1 it would be either brd for geo or whm+brd for geo+rdm if rdm haste II and 1 of the geo spell cap delay, we'll even keep def down or eva down/acc+.
It's all about the potency of haste II and the geo spell.
Empy gear revamp.... When?... Look like the gear would be so broken that they don't know how to do it...
And I bet haste 2 will be 20% haste(or like embrava, depends on skills and cap higher), and indi/geo haste 10 don't really have too much hope for this... Probably will need an ergon geo to be worth)