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Thread: Sheikh Gages question     submit to reddit submit to twitter

  1. #1
    Chram
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    Sheikh Gages question

    I have a leathercrafter friend who is 0/48 on these for me. He's currently 100+3 leather, 60 cloth, and 52+1 gold.

    Sha'ir gages are 96 Leather, 41 Cloth, and 46 Gold according to somepage. So, he's tier 0 on the leather, tier 1 on the cloth, and tier 0 on the gold. As far as I know, it's impossible to break tier 1 with the leather since the requirement is 96. If he gets another level two levels in gold, he can break tier 1 with advanced support.

    Now I was under the impression that to move up a tier, the craft and all the subcrafts need to be 11 above the respective caps. Since it's impossible to break tier 1 leather, I assumed that breaking tier 1 gold wouldn't make much of a difference. But, he's starting to think otherwise given no HQs after 48+ synths, even though it's a tier 0.

    So, would getting tier 1 in gold make any difference on this synth. As far as I know, the only Leather synths that require a somewhat high GS sub are these and Chausible. I don't really want him to burn up gil just to level a subcraft for my one synth.

    Also, not expecting a straight answer on this, but moon/day? I heard that tier 0 synths are just a matter of luck, so I was just having the gages crafted whenever I felt like it.

  2. #2
    Hydra
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    actually that is exactly how you hq these things that are high 90s - 100. By breaking teir on subcrafts if they have them.

  3. #3
    Physicist
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    It's going to be total stupid luck.

    Sha'ir Seraweels, are HQ1 on the main craft yet HQ0 on the sub and i'm still 0/88 on HQ overall. Not worth the time.

    btw day and moon don't affect crafting

  4. #4
    Ridill
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    I'm 2/20-ish on Seraweels, I could have sworn they were t1 on leather?

  5. #5
    Physicist
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    Quote Originally Posted by aurik
    I'm 2/20-ish on Seraweels, I could have sworn they were t1 on leather?
    die

    4 have been made on siren ever... I even joke with the JP's about how impossible they are to HQ.

  6. #6
    E. Body
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    1 of those two HQs was tier 0 though, aurik..

  7. #7
    Ridill
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    shhhhh

  8. #8
    Sea Torques
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    I went like 0/52 on sheikh gages doing 36 synths per sitting (I sold off the second set of materials after HQ) and went like 1/20ish on serawheels.

  9. #9
    New Spam Forum
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    I was well over 0/150 on these when I used to play. That bastage Wenis made them on one of his first synths and I just bought them off him.

  10. #10
    Relic Weapons
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    since its 96 leather, it will always be a tier0 synth, as long as your gold matches the gold requirement, you can hq the same as if gold were 60.

  11. #11
    Packin more heat than spicy
    8=====>

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    0/24 on sheikh gages. I've tried both earth and windsday.

  12. #12
    RIDE ARMOR
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    Quote Originally Posted by Vecan
    I was well over 0/150 on these when I used to play. That bastage Wenis made them on one of his first synths and I just bought them off him.
    first try ever

  13. #13
    Chram
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    Quote Originally Posted by Wenis
    Quote Originally Posted by Vecan
    I was well over 0/150 on these when I used to play. That bastage Wenis made them on one of his first synths and I just bought them off him.
    first try ever
    Die.

    0/62 currently. Gonna try another 12 tonight hopefully.

  14. #14
    Yoshi P
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    If -any- of the main craft or subcraft are tier 0, the synth is tier 0. Increasing a subcraft into tier 1 while the main is still tier 0 is still equal to tier 0. If you have a synth which is 95 Maincraft, 52 subcraft while you are 100/60 the following are exactly equivalent in terms of HQ rate, break rate, and NQ rate:

    a) adv support on the main
    b) adv support on the sub
    c) no support on anything

  15. #15
    Old Merits
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    Damn I want those bad lol.... The only time I tried to get a person to craft them for HQ they blew up. Never seen them sell for a real price on the AH, just someone fucking around.

  16. #16
    Ridill
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    Quote Originally Posted by divisortheory
    If -any- of the main craft or subcraft are tier 0, the synth is tier 0. Increasing a subcraft into tier 1 while the main is still tier 0 is still equal to tier 0. If you have a synth which is 95 Maincraft, 52 subcraft while you are 100/60 the following are exactly equivalent in terms of HQ rate, break rate, and NQ rate:

    a) adv support on the main
    b) adv support on the sub
    c) no support on anything
    Did they ever fix the synthesis belts? It used to be that you could get double support if you used the enchantment belt and paid support.

  17. #17
    Physicist
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    Quote Originally Posted by Septimus
    Quote Originally Posted by divisortheory
    If -any- of the main craft or subcraft are tier 0, the synth is tier 0. Increasing a subcraft into tier 1 while the main is still tier 0 is still equal to tier 0. If you have a synth which is 95 Maincraft, 52 subcraft while you are 100/60 the following are exactly equivalent in terms of HQ rate, break rate, and NQ rate:

    a) adv support on the main
    b) adv support on the sub
    c) no support on anything
    Did they ever fix the synthesis belts? It used to be that you could get double support if you used the enchantment belt and paid support.
    Yes.

    That bug was beneficial to players, therefore it was immediately patched.

  18. #18
    CoP Dynamis
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    Damn.......... tier 1 cursed slacks/mitts/blessed elgs/hands/errant body...D:

  19. #19
    Banned.

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    i made two of them like maybe 2 weeks ago. First hq was like 1/8 second hq i went 1/2 . Since then im like 0/18.

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