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  1. #1
    Hydra
    Join Date
    Dec 2005
    Posts
    122
    BG Level
    3

    promy holla boss

    doing holla in a few hours for my girlfriend. quick question regarding his sleep/curse thing that he does at the end of the fight.

    at what hp% does he start, and is there any anima to prevent it? i don't remember having issues with the fight my first time through a few years ago, but now we're 0/2 because of that stupid move interrupting astral flows.

    trying again in a few hours, any info would rock, thanks.

  2. #2
    New Merits
    Join Date
    Jul 2007
    Posts
    207
    BG Level
    4

    Re: promy holla boss

    It's a TP move, so; either the Hysteroanima (Hinders TP moves) or Psychoanima (intimidation thing...pretty sure I've seen TP moves get intimidated) will work;

    Also, everyone having Poison potions will really help here

  3. #3
    Chram
    Join Date
    Jun 2007
    Posts
    2,625
    BG Level
    7
    FFXI Server
    Valefor

    Re: promy holla boss

    Poison potions
    and you can use both animas at the same time too, to make sure its a sitting duck.

  4. #4
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Re: promy holla boss

    Quote Originally Posted by Krystl
    Poison potions
    and you can use both animas at the same time too, to make sure its a sitting duck.
    Ya, take the time to farm up enough animas so each member has 1 of each the person above is talking about, setup an anima order (if its even this hard anymore) and it shouldnt be much of a problem at all.

  5. #5
    Banned.

    Join Date
    Jul 2005
    Posts
    17,471
    BG Level
    9
    FFXI Server
    Ifrit
    WoW Realm
    Area 52

    Re: promy holla boss

    I never understood why people rely on Astral Flow for those BC. If there is a strategy that failled me more often than not in CoP BC, it's that one. So much easier to win with a conventional setup

  6. #6
    Cerberus
    Join Date
    Dec 2005
    Posts
    413
    BG Level
    4

    Re: promy holla boss

    If you have 6 people who all have the three types of anima, you can literally lock the mob down from doing anything for over 3 minutes. Thats more than enough time to zerg him down from 30-40%.

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