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  1. #1
    VZX
    VZX is offline
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    Regarding TP/hit of compound ranged weapons

    Bow/Crossbows/Gun class weapons don't have their own TP/hit, since TP/hit of ranged weapons from these classes need to take into account ammo delay first. Based on total of both delay, TP/hit is calculated.

    Hence, (once again) I suggested to remove/ put some template word "varies", etc when it comes to TP/hit of compound ranged weapons/any of their ammo

  2. #2
    Chram
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    Re: Regarding TP/hit of compound ranged weapons

    Quote Originally Posted by VZX
    Bow/Crossbows/Gun class weapons don't have their own TP/hit, since TP/hit of ranged weapons from these classes need to take into account ammo delay first. Based on total of both delay, TP/hit is calculated.

    Hence, (once again) I suggested to remove/ put some template word "varies", etc when it comes to TP/hit of compound ranged weapons/any of their ammo
    both versions of the template (the styleguide and the smaller header with template code) would allow you to put 'varies' in that field. the first is a style guide so it's all plaintext, and the second isn't formatted to be number only (you could put a bulleted list there if you *really* wanted to.)

  3. #3
    THOU THOU THOU THOU THOU THOU THOU THOU
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    Re: Regarding TP/hit of compound ranged weapons

    Part of the reason TP/Hit is displayed as only factoring the bow is due to how Taj programmed TP/Hit in Semantics. Also, ranged weapons were the last piece of the item DB to be uploaded, so other things, such as ammunition, could not be accounted for.

    And well, you should be able to guess the rest...