Item Search
     
BG-Wiki Search
Page 1 of 2 1 2 LastLast
Results 1 to 20 of 21

Thread: Rune Chopper     submit to reddit submit to twitter

  1. #1
    Cerberus
    Join Date
    Oct 2007
    Posts
    489
    BG Level
    4

    Rune Chopper

    After reading the recent thread about gearing a 75 WAR, I began to start trying Rune Chopper in full time use, and I noticed that with refresh sanction only, it would gain 1 mp one tick, and lose it the next, does this also mean that the latent effect will turn on and off from one tick to the next? If so, is it even worth using full time?

  2. #2
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,056
    BG Level
    6

    Re: Rune Chopper

    Quote Originally Posted by meeeeeep
    After reading the recent thread about gearing a 75 WAR, I began to start trying Rune Chopper in full time use, and I noticed that with refresh sanction only, it would gain 1 mp one tick, and lose it the next, does this also mean that the latent effect will turn on and off from one tick to the next? If so, is it even worth using full time?
    I think I read in another thread that as long as you have some kind of refresh, the latent will always be active.

  3. #3
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,885
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    Re: Rune Chopper

    Quote Originally Posted by Jedimasta
    Quote Originally Posted by meeeeeep
    After reading the recent thread about gearing a 75 WAR, I began to start trying Rune Chopper in full time use, and I noticed that with refresh sanction only, it would gain 1 mp one tick, and lose it the next, does this also mean that the latent effect will turn on and off from one tick to the next? If so, is it even worth using full time?
    I think I read in another thread that as long as you have some kind of refresh, the latent will always be active.
    I think that's false, because for Rune Axe, for example if I am on BST with Sanction Refresh/Gaudy Harness, the regen effect will kick in every other tick (once all my MP is drained). For it to kick in full time, I'll need refresh casted on me to maintain that regen.

    Hope that helps, but I'm not sure in regards to the Rune Chopper.

  4. #4
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,056
    BG Level
    6

    Re: Rune Chopper

    Yay found it.
    Quote Originally Posted by Belkin
    Actually, the way Rune Chopper works is it looks for MP every tick and you get that 1 MP per tick (Even though it sucks 3 usually, you just need to have any MP at all for the haste to work) from Ares's Cuirass. So basically you can perpetuate the chopper's haste just by having Ares's Cuirass on.

    I guess it's kinda of hard to explain, but with Ares's Cuirass on, you'll always have the 9% haste from chopper. No other refresh required.

  5. #5
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Re: Rune Chopper

    is that before or after refresh sanction?

  6. #6
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,656
    BG Level
    6
    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Re: Rune Chopper

    Quote Originally Posted by Jedimasta
    Yay found it.
    Quote Originally Posted by Belkin
    Actually, the way Rune Chopper works is it looks for MP every tick and you get that 1 MP per tick (Even though it sucks 3 usually, you just need to have any MP at all for the haste to work) from Ares's Cuirass. So basically you can perpetuate the chopper's haste just by having Ares's Cuirass on.

    I guess it's kinda of hard to explain, but with Ares's Cuirass on, you'll always have the 9% haste from chopper. No other refresh required.
    This is actually incorrect with a 1-2 tick refresh it will only activate everything second swing or so.

    Here's some tests that were done a while back on KI.

    http://www.killingifrit.com/forums.p...856353#2856353

  7. #7
    Salvage Bans
    Join Date
    Apr 2007
    Posts
    846
    BG Level
    5

    Re: Rune Chopper

    Or you could just ask the RDM to refresh you >.>

    Since meriting is often done with one.

  8. #8
    Hyperion Cross
    Join Date
    Jan 2007
    Posts
    8,885
    BG Level
    8
    FFXIV Character
    Kai Bond
    FFXIV Server
    Gilgamesh

    Re: Rune Chopper

    Quote Originally Posted by orson
    Quote Originally Posted by Jedimasta
    Yay found it.
    Quote Originally Posted by Belkin
    Actually, the way Rune Chopper works is it looks for MP every tick and you get that 1 MP per tick (Even though it sucks 3 usually, you just need to have any MP at all for the haste to work) from Ares's Cuirass. So basically you can perpetuate the chopper's haste just by having Ares's Cuirass on.

    I guess it's kinda of hard to explain, but with Ares's Cuirass on, you'll always have the 9% haste from chopper. No other refresh required.
    This is actually incorrect with a 1-2 tick refresh it will only activate everything second swing or so.

    Here's some tests that were done a while back on KI.

    http://www.killingifrit.com/forums.p...856353#2856353
    That's what I thought. As the Rune Axe's latent was easier to tell, otherwise it'd be a little tricky to test the Rune Chopper as it's a bit hard to time spell casts/swings/delay when it's every other tick that's going off.

  9. #9
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Re: Rune Chopper

    Quote Originally Posted by orson
    Quote Originally Posted by Jedimasta
    Yay found it.
    Quote Originally Posted by Belkin
    Actually, the way Rune Chopper works is it looks for MP every tick and you get that 1 MP per tick (Even though it sucks 3 usually, you just need to have any MP at all for the haste to work) from Ares's Cuirass. So basically you can perpetuate the chopper's haste just by having Ares's Cuirass on.

    I guess it's kinda of hard to explain, but with Ares's Cuirass on, you'll always have the 9% haste from chopper. No other refresh required.
    This is actually incorrect with a 1-2 tick refresh it will only activate everything second swing or so.

    Here's some tests that were done a while back on KI.

    http://www.killingifrit.com/forums.p...856353#2856353
    Even if it did, that would still mean you were required to TP in an Ares Cuirass.

    Just have the RDM Refresh you, its not that taxing.

  10. #10
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Re: Rune Chopper

    rdms tend to get bitchy if they have to refresh a DD that doesnt have mp naturally.

  11. #11
    Relic Shield
    Join Date
    Jul 2006
    Posts
    1,499
    BG Level
    6
    FFXIV Character
    Ferien Terzo
    FFXIV Server
    Excalibur

    Re: Rune Chopper

    Quote Originally Posted by Khajit
    rdms tend to get bitchy if they have to refresh a DD that doesnt have mp naturally.
    My Salvage RDM hits me with Refresh the moment he sees my MP start ticking down. I don't even have to ask for it.

  12. #12
    Hydra
    Join Date
    Jul 2006
    Posts
    109
    BG Level
    3

    Re: Rune Chopper

    Refresh Sanction, wear an Ethereal Earring and the RDM should rarely have to Refresh you. With Ares's Cuirass on top of that, you are completely self-sufficient.

  13. #13
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Re: Rune Chopper

    Having to TP in Ares isn't worth the 9% Haste, when its as simple as having someone Refresh you.

  14. #14
    Official THE Alpha and Omega
    Moderator

    Join Date
    Sep 2004
    Posts
    5,892
    BG Level
    8
    FFXI Server
    Bahamut

    Re: Rune Chopper

    You talk as if TPing in ares will make everything utterly terrible. Hitting hard is not a bad thing and, besides, you do get 5 acc from the choppah. That means you lose 8.75 acc over hauby (and gain 7 str, 14 atk), which is not insurmountable or DD killing or anything nearly as important as 9 fucking haste. I'd gladly sacrifice all of my stats on my bodypiece for 9 haste. 9 haste is insane. Of course blueberk changes things.

    As somebody who just hit 75 RDM, I understand RDMs who don't want to add another thing into the haste/refresh cycle. It's not too bad (not near as bad as refreshing an entire party) but it's a nuisance.

  15. #15
    Ridill
    Join Date
    Dec 2006
    Posts
    9,727
    BG Level
    8
    FFXI Server
    Asura

    Re: Rune Chopper

    I do whatever a party asks me to, as a RDM.

  16. #16
    Banned.

    Join Date
    Oct 2007
    Posts
    4,753
    BG Level
    7

    Re: Rune Chopper

    Quote Originally Posted by Maxxthepenguin
    You talk as if TPing in ares will make everything utterly terrible. Hitting hard is not a bad thing and, besides, you do get 5 acc from the choppah. That means you lose 8.75 acc over hauby (and gain 7 str, 14 atk), which is not insurmountable or DD killing or anything nearly as important as 9 fucking haste. I'd gladly sacrifice all of my stats on my bodypiece for 9 haste. 9 haste is insane. Of course blueberk changes things.

    As somebody who just hit 75 RDM, I understand RDMs who don't want to add another thing into the haste/refresh cycle. It's not too bad (not near as bad as refreshing an entire party) but it's a nuisance.
    I hope you don't think I was suggesting one simply doesn't use the weapon. I merely pointed out the fact that using an inferior piece of equipment because one of your party members doesn't want to participate is silly.

    9% Haste is significant, 40 MP is not.

  17. #17
    Relic Shield
    Join Date
    Jun 2007
    Posts
    1,656
    BG Level
    6
    FFXIV Character
    Orson Dara
    FFXIV Server
    Cactuar
    FFXI Server
    Alexander

    Re: Rune Chopper

    TPing in Ares you just put the ACC in other places remember you get +9% haste you'll only need 16% in other slots. Walmart Turban, Speed Belt, and Byakko's Haidate that leaves you to put stuff like Ares hands and feet on (Hachiryu Kote even better.) Personally I think SE designs certain sets to balance with certain things so people can build differently but overall achieve similar results. You're crazy to think Ares is an inferior piece it just doesn't go with the same build as Adaberk.

  18. #18
    Hydra
    Join Date
    Mar 2007
    Posts
    137
    BG Level
    3

    Re: Rune Chopper

    If you want to count on Ares's 1mp/tick refresh you can as well count on Sanction's 1mp/tick refresh and use A Hauberk. Will give much better results imo.

    Only place I'm using Rune Chopper is Dynamis Lord zerg tbh, much better than Ridill.

  19. #19
    New Merits
    Join Date
    Apr 2008
    Posts
    236
    BG Level
    4
    FFXIV Character
    Heavy Arms
    FFXIV Server
    Hyperion

    Re: Rune Chopper

    after haste nerf rune chopper is not better than ridill.

    edit: irrelevant post

  20. #20
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Re: Rune Chopper

    That's nice and all but it's widely known that rune chopper isnt as great for drk anymore. This is kinda more about properly using the weapon when a person is a WAR.

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Moblin Maze Mongers Rune Listing
    By TummieGaruda in forum FFXI: Everything
    Replies: 77
    Last Post: 2008-12-20, 23:30
  2. Can anyone explain the benefits of using a Rune Chopper?
    By Strange in forum FFXI: Everything
    Replies: 45
    Last Post: 2008-10-31, 14:19
  3. Rune Chopper Vs. Fort. Axe (DRK Zerging)
    By tonic in forum FFXI: Everything
    Replies: 28
    Last Post: 2008-03-02, 09:48
  4. Bahamut Scythe or Rune Chopper
    By Vejitta in forum FFXI: Everything
    Replies: 24
    Last Post: 2008-01-28, 04:26
  5. Rune Chopper question
    By sleekmotorwurkz in forum FFXI: Everything
    Replies: 32
    Last Post: 2008-01-19, 15:25
  6. Rune Chopper vs. Fortitude Axe for DRK/SAM Zerg
    By Velecic in forum FFXI: Everything
    Replies: 22
    Last Post: 2007-10-01, 20:05