* When calculating the landing rate of a spell (without considering partial resists), the game first calculates your total amount of magic accuracy :
M=Magic skill + M1 + M2
where M2 is your total magic accuracy from gear/merits and M1 is the contribution of your stats to magic accuracy :
M1=(caster's stat) - (target's stat) if (caster's stat) - (target's stat)<10
M1=10+((caster's stat) - (target's stat)-10)/2 if (caster's stat) - (target's stat)>=10.
* This number M is then checked against the target's magic evasion (meva) and we have the following
landing rate(%) = 50 + X*(M-meva)
where X=0.5 if meva>M and X=1 if M> meva.
The value of meva is then easily determined by checking you current landing rate. The meva of level 77 (65 INT) Qiqirn Poulterer in Alzadaal Undersea Ruins has been determined to be comprised between 290 and 292 using this method. This means that cap accuracy will happen with ~340 magic accuracy. Using the same method, VT Heraldic Imp in Caedarva Mire have been determined to have a meva for the spell sleep of around 390.
exemple 1 : If my landing rate is 40%, the target's meva is 20 points above the value of my magic accuracy.
exemple 2 : (Useful for testing) If my landing rate is 47% with +/- 5% error, the target's meva is between M-2 and M+16 where M is my magic accuracy.