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  1. #1
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    Windower Script Macro Help

    I'm trying to use windower scripts to add gear swaps to my red mage macros. What I'm wondering is, what kind of timing should I use to get an effect similar to spellcast, with the 3 swaps for precast mid cast and post cast, but without actually using it. I'm a little new to the red mage thing, I mostly play thief, so I'm used to making just weaponskill and Racc gearswap macros and I don't really understand when I need to swap to what to get maximum benefits for spells. "Just use spellcast" isn't the answer I'm looking for either.

    I searched for other threads on the issue but they seem to be locked because the discussion went awry or never became useful in the first place.

    Here is all the gear I currently have to work with, I'm leaving out the "top row" of the equip menu because I don't have questions about that.

    "teal Chapeau"
    "walahra turban"
    "errant hat"
    "optical hat"
    "warlock's chapeau"

    "evasion torque"
    "holy phial"

    "loquacious earring"
    "astral earring"

    "teal saio"
    "nashira manteel"
    "ixion cloak"
    "duelist's tabard"
    "errant houppelande"
    "warlock's tabard"

    "teal cuffs"
    "errant cuffs"

    "hale ring"
    "sirona's ring"

    "rainbow cape"
    "boxer's mantle"

    "al zahbi sash"
    "swift belt"
    "warwolf belt"

    "teal slops"
    "errant slops"
    "warlock's tights"

    "teal pigaches"
    "goliard clogs"
    "errant pigaches"
    "duelist's boots"

    To pick a spell to use as an example, we can go with Sleep II.

  2. #2
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    I'd give you an answer, but you said you don't want that answer. Problem is it's the best one, and I don't like giving half-assed shitty answers.

    Seriously though, why don't you want to use spellcast? You already acknowledge it does exactly what you want automatically. Seems like if I wanted to do something that a program was designed to do, I'd use that program. =/

    The real answer to your question is you'd have to either make a different txt file for every spell, and again for various conditions that may change, or make a number of txts based on gearsets and then those gearsets upon different factors... and call them with waits in your in game macros..... which is stupid.

    edit: typo

  3. #3
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    Code:
    *equip precast gear*
    wait 0.01
    *cast spell*
    wait 0.7~1 depending on PC/lag
    *equip midcast gear*
    Would equip your pre-cast gear, cast the spell in it, then swap to your real gear later on. But really, just use spellcast.

    Also nice evasion gear mang. \o/

  4. #4
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    So is the spell actually going off in my midcast gear? Is that where I'm putting the +mnd or int or enfeebling skill?

    Fiarlia: I'm going the gearset text file route and I'm not worrying about the smaller variables like day of the week and weather at this time. I don't think I have enough inventory space for that anyway :/ I was going to take care of stave swaps before I made the text file call since my current macros already do that. The text files are also really really easy for me to change when I get new toys. Maybe I'll switch later, but for now I want to try this out.

  5. #5
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    If it's not faster to cast than whatever you set your midcast wait to, yes. You should only use precast gear on spells that takes over a second to cast, generally.

  6. #6
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    No offence, but if you want to get complex like that, then really merge to Spellcast. I didnt bother with the changeover for a long time because I had pretty sufficient windower macros and didnt want to start over. But...you'll be starting from scratch either way.

  7. #7
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    Use Spellcast, don't care if you don't wanna hear it. It's liberating and you'll wonder why you never used it sooner. There's TONS of help available and resources on making your own XML.

    Edit: Your username contains 2 of my favorite things.

  8. #8
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    Then what happens with "postcast"? Is that just going back to an idle set?

  9. #9
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    Quote Originally Posted by pancakesandsex View Post
    Then what happens with "postcast"? Is that just going back to an idle set?
    ..then you have a macro with your idle set in it that you click after casting. You could edit that in based on the duration of every spell.. but by then, you really fucking need to switch to spellcast

  10. #10
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    I didn't really understand exactly WHEN each of these 3 phases were taking place, but I think I'm all good now.

    In your example you used a wait of .01, does it actually accept that in a macro or is it integers only? I never actually tried that.

  11. #11
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    Quote Originally Posted by pancakesandsex View Post
    I didn't really understand exactly WHEN each of these 3 phases were taking place, but I think I'm all good now.

    In your example you used a wait of .01, does it actually accept that in a macro or is it integers only? I never actually tried that.
    It'll accept that in a windower script file, which is what I'm assuming you're using here. If you're trying to do this in real macros, you cannot use decimals and it won't work well.

  12. #12
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    Quote Originally Posted by Massimo View Post
    It'll accept that in a windower script file, which is what I'm assuming you're using here. If you're trying to do this in real macros, you cannot use decimals and it won't work well.
    Combination of the two actually, I'll post one in a few.

  13. #13
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    You all suggesting him to use Spellcast , but what about console gamers , it doesn't work with XBOX/PS2 !

  14. #14
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    Buy a PC, then download spellcast. If you choose to play on an inferior system, you'll have to face the consequences.

  15. #15
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    Quote Originally Posted by Holyman View Post
    You all suggesting him to use Spellcast , but what about console gamers , it doesn't work with XBOX/PS2 !
    Quote Originally Posted by pancakesandsex View Post
    I'm trying to use windower scripts
    Hmm.

    Really though, stop trying to mimic Spellcast and get the real thing.

  16. #16
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    Ok here is what I came up with:

    Sleep macro:

    /equip main "pluto's staff"
    /console exec rdmfastcast.txt
    /ma "sleep" <t> (that's not gonna work with <stnpc> right?)
    /console exec rdmenfeeble.txt

    and here are the contents of the two text file calls:

    rdmfastcast:

    input /equip head "warlock's chapeau";
    input /equip neck "Holy Phial";
    input /equip ear1 "Astral Earring";
    input /equip ear2 "loquacious earring";
    input /equip body "duelist's tabard";
    input /equip hands "errant cuffs";
    input /equip ring1 "Sirona's ring";
    input /equip ring2 "hale ring";
    input /equip back "rainbow cape";
    input /equip waist "al zahbi sash";
    input /equip legs "teal slops";
    input /equip feet "goliard clogs";

    rdmenfeeble:

    wait 0.7
    input /equip head "teal chapeau";
    input /equip neck "Holy Phial";
    input /equip ear1 "Astral Earring";
    input /equip ear2 "loquacious earring";
    input /equip body "warlock's tabard";
    input /equip hands "teal cuffs";
    input /equip ring1 "Sirona's ring";
    input /equip ring2 "hale ring";
    input /equip back "rainbow cape";
    input /equip waist "al zahbi sash";
    input /equip legs "teal slops";
    input /equip feet "goliard clogs";

  17. #17
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    Spellcast makes the game less challenging though ;/ , Yes because hitting 3~5 macros for the same action you can do with 1 macro is challenging more imo.

  18. #18
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    Quote Originally Posted by pancakesandsex View Post
    Ok here is what I came up with:

    Sleep macro:

    /equip main "pluto's staff"
    /console exec rdmfastcast.txt
    /ma "sleep" <t> (that's not gonna work with <stnpc> right?)
    /console exec rdmenfeeble.txt

    and here are the contents of the two text file calls:

    Spoiler: show
    rdmfastcast:

    input /equip head "warlock's chapeau";
    input /equip neck "Holy Phial";
    input /equip ear1 "Astral Earring";
    input /equip ear2 "loquacious earring";
    input /equip body "duelist's tabard";
    input /equip hands "errant cuffs";
    input /equip ring1 "Sirona's ring";
    input /equip ring2 "hale ring";
    input /equip back "rainbow cape";
    input /equip waist "al zahbi sash";
    input /equip legs "teal slops";
    input /equip feet "goliard clogs";

    rdmenfeeble:

    wait 0.7
    input /equip head "teal chapeau";
    input /equip neck "Holy Phial";
    input /equip ear1 "Astral Earring";
    input /equip ear2 "loquacious earring";
    input /equip body "warlock's tabard";
    input /equip hands "teal cuffs";
    input /equip ring1 "Sirona's ring";
    input /equip ring2 "hale ring";
    input /equip back "rainbow cape";
    input /equip waist "al zahbi sash";
    input /equip legs "teal slops";
    input /equip feet "goliard clogs";
    This should work, with stnpc/stpc. If you do it without, you'll need zero lag to trigger your fast cast most of the time, and it'll still not be 100% reliable. There's also no reason for you to include any other than your fast cast gear in your precast script.


    Quote Originally Posted by Holyman View Post
    Spellcast makes the game less challenging though ;/ , Yes because hitting 3~5 macros for the same action you can do with 1 macro is challenging more imo.
    Then why are you even posting?

  19. #19
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    I did some testing by straight up casting the spell with the tabard and hat on, and then switched gear and tried with the macro, and i'm getting a 22 second recast time without the macro, 25 second with. Any suggestions? Sleep 1.

  20. #20
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    Quote Originally Posted by pancakesandsex View Post
    I did some testing by straight up casting the spell with the tabard and hat on, and then switched gear and tried with the macro, and i'm getting a 22 second recast time without the macro, 25 second with. Any suggestions? Sleep 1.
    ..

    Recast is counted at the end of casts and has nothing to do with your precast/fastcast set. I was under the impression that you're trying to get your casts off faster, not lower your recasts.

    If you want to lower your recast time, put haste/fast cast gear in your enfeeble set.

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