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Thread: Bounty Hunters     submit to reddit submit to twitter

  1. #1
    Cerberus
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    Bounty Hunters

    ANyone go out and see the Hunters kill fish bots yet? Pics? I'm at school and bored, would love to see a field of dead Fishbotters

  2. #2
    Everybody's Favourite Nobody
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    I haven't been bothered to go out and see them, but appearently they're wicked fast and all the botters have fled the area lol.

  3. #3
    With milk. With love
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    Qufim Island GBHs are IT @ 27, move at flee-speed

  4. #4
    Ridill
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    Quote Originally Posted by Metah
    I haven't been bothered to go out and see them, but appearently they're wicked fast and all the botters have fled the area lol.
    Goblin Bounty Hunters don't stroll like normal mobs, they run like their metal subligars are on fire. It is quite funny.

  5. #5
    Smells like Onions
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    What's to keep the fishbots from having a higher level character 'guard' them from the Bounty Hunters?

  6. #6
    Ridill
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    Quote Originally Posted by superpld
    What's to keep the fishbots from having a higher level character 'guard' them from the Bounty Hunters?
    No clue, but so far it looks like it is working. O_o

  7. #7
    Dice and rum
    Not necessarily in that order

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    On Midgar, the first few hours after the servers came back up, people were camping the Bounty Hunter spawns to kill them.

    'lol new nms!!!111!!!'


  8. #8
    Relic Weapons
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    I fished a little bit in N Qufim after dynamis last night, there are 2 bounty hunters that constantly run back and forth along the coast there, they seem to have split the coast into two distinct zones, so one patrols 50% of the bank, the other patrols the other 50%.

    They do indeed move VERY fast. They also only stop for brief periods of time. They complete their patrols fast enough so I don't think someone who they aggro could successfully pull up a single fish before being attacked.

    As for why they're effective, they seem to have nearly instant respawn. That is, someone killed one, and it respawned almost right away. E.g. even if the fishbots had a gaurd that gaurd would have to be constantly fighting the goblins to protect the fishbots.

    That said, if they give xp, I'm gonna be leveling my blu off them from when I can solo them until they stop giving me xp. That is, when I get around to doing something other than fishing, dynamis, limbus, and assault.

  9. #9
    >The Implying
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    Are they considered NMs?

    Soemone should check and see if they have a Rage timer!

  10. #10
    Relic Weapons
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    Someone reported they con as IT to a level 27, so that's a no.

  11. #11
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Quote Originally Posted by Tordall
    Someone reported they con as IT to a level 27, so that's a no.
    lol. wow.


    I have to give SE some credit for doing this, however fishbotters (rmt and legit players) can go and catch Black Sole in port jeuno.

  12. #12
    Sea Torques
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    Quote Originally Posted by vagus
    Quote Originally Posted by Tordall
    Someone reported they con as IT to a level 27, so that's a no.
    lol. wow.


    I have to give SE some credit for doing this, however fishbotters (rmt and legit players) can go and catch Black Sole in port jeuno.
    Next patch: Goblin Bounty Hunters now patrol the airship docks in Port Jeuno. NO LEVELLING IN KAZHAM FOR YOU

  13. #13
    gonna save some hot babes and punch radiation in the mouth.
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  14. #14
    RIDE ARMOR
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    These are annoying, check DC as DRK19 @ Secret Beach, can solo 1 easily, but you get 3 on you very very fast.

    Quite an annoyance to a legit exp party.

  15. #15
    Ridill
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    I was afraid SE might screw it up by placing a rare or expensive drop on those goblins, but it looks like they did a good job.

  16. #16
    RIDE ARMOR
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    If the fishbotters use a guard, the guard would simply have to get hate, then hold the mob w/o doing damage. This is assuming they are the same lvl as the mobs in the area; if so I'm sure a 75 could just hold it for an infinite amt of time. SE would probably have people watching for this though.

    Also, if the bounty hunters are all the same level range and there are enough there, that might make a pretty good exp camp. A friend said Battalia Downs had ~5 of the roaming the cliffs; 5 mobs with an almost instant repop time (or even 2 would be fine with the repop timers) sounds tempting. That one I'm not sure what SE could do about.

  17. #17
    Sea Torques
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    Apparently they were made specifically for killing fish botters. They travel in groups of 2-3 .. run at flee speed and wont aggro you unless your A) A normal aggroable lvl and B) get EXTEREMELY close to their beach ... territorial for fish botters I guess

  18. #18
    New Spam Forum
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    Quote Originally Posted by Rehont
    Apparently they were made specifically for killing fish botters. They travel in groups of 2-3 .. run at flee speed and wont aggro you unless your A) A normal aggroable lvl and B) get EXTEREMELY close to their beach ... territorial for fish botters I guess
    foreal?

  19. #19
    Relic Weapons
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    Quote Originally Posted by Tessei
    If the fishbotters use a guard, the guard would simply have to get hate, then hold the mob w/o doing damage. This is assuming they are the same lvl as the mobs in the area; if so I'm sure a 75 could just hold it for an infinite amt of time. SE would probably have people watching for this though.
    Anyone want to find out if the GBHs have rage timers?

  20. #20
    Relic Shield
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    What's to stop RMT from sleeping them, or having a High lvl (RDM?) just hold them?

    They'll find loophole, until then, Valkurm EXP looks dead

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