Does anyone know if the newer key items that let you do sheets in multiples or logs in multiples have a higher risk of failing than single craft or is it the same?
Does anyone know if the newer key items that let you do sheets in multiples or logs in multiples have a higher risk of failing than single craft or is it the same?
The same.
On another note, I've never hq animationed a set of 6 sheets. O_o
I have. I always wondered if people thought I was getting 6 sheets because of the HQ.Originally Posted by Akanei
Same for Bundling synths.
OP: It seems to be about the same percentages.
I HQed some iron sheets for a friend. No difference.
Yeah, you still get the same number, just the HQ animation.Originally Posted by Gatsby
Other then less 'synthing animations' I dont really see the benefit of some of these key items. Lumberjack is great though (since it can hq).
cuts down the crystal usage (1/3 the crystals means less cost and more importantly, less annoyance) as well as the time required to synth. when you're handling crawler cocoons or spider webs by the armful, it's easier to synth 3 threads at once after every buying run than 1. with the cooldown between synths, you can easily save 20-30 seconds every 3 threads. some things, like titration that limit the results of your HQ are of very limited use though. i'd never do a titrated synth of prism powders, for example, since you'd be signing up for 100% NQs.Originally Posted by Hanyoko
Sheeting is the best thing since sliced bread. One synth for six sheets instead of six synths? When you need 7841477141040104781 sheets? Saves tons and tons of time. I have sheeting on both my crafting characters. It's just that good.Originally Posted by Hanyoko
Ok explained like that sheeting I can see. Though i'll still laugh at boltmaker =>.>=
Agreed with you on boltmaker. I like my HQs, thanks.Originally Posted by Hanyoko
Trituration (Alchemy) is also very useful, and still allows for HQ's.Originally Posted by ThistleChaser
only for some.Originally Posted by Byrd
http://wiki.ffxiclopedia.org/Prism_Powder
prism powder NQ=6 so when you combine 2 synths, the best result you can get is 12, or 2 NQs. as with everything else "it's situational." great for poison pots and several other things though.
Yeah, that looked handy, but I almost never do any alchemy synths. :/ If that ever changes, I'll pick it up.Originally Posted by Byrd