Though Besieged isn't taking seriously by many of the population, I think it should be explored to see exactly how it works(it's never stopped us before). If a method could be found that would allow a smaller group of people(30-80) to carry their (non-Siren) server on their shoulders. I'd like to think... oh, I pray, if such a method is found, it can be taught to general public of Besieged goers through BG, KI, and Allah.
I'm trying to create a list of Besieged commandments that will lead any server into victory. That would be the best solution. Being able just to find out how it really works out also be fine. I'm just one person, so others lending a hand would be great. Unlike AV this wouldn't just help 1% of the game's population, figuring out this mystery could effect 90%. (all previous numbers are made up on the spot).
Now, if you are here to express your disdain for Besieged, this isn't the thread for it. And actually doing so would be against the rules(the BRP rule, ohohoho).
I've this strong theory which alone is impossible to prove. The idea is that those taller modeled versions of normal monsters are the key to making the invading forces retreat. This isn't an entirely original idea, as these guys were around for day 1. You can also identify them by how they do /cheer and have access to NM only WSes(like Groundburst). The theory isn't 100% and I'd like to see it proven true or wrong(which goes for anything I say here).
The reason I suspect them is:
1. Always have been apart of the system. This isn't the case with NMs.
2. The obvious enhancements: NM WSes, usually are a bit stronger, and are bigger and do /cheer.
3. I've noted very, very often Besieged will end with a death of this type of monster. I now only target them and the level boss(for exp bonus). Since I've started doing this, I can honestly say about 6/8 times, several seconds after the death of an unnamed NM lead to them retreating. 1 time I didn't see the last monster die and another it ended when the level boss was killed.*
*- This could mean NMs, or perhaps just the level boss, occupy the same spot as unnamed NMs.
Something I'd like proved or disproved: (I need a second opinion or dozen)
-Mamool unnamed NMs are the only unnamed beastmen who can use Flameburst.
-Troll " Healing Stomp.
-Lamia " Belly Dance. Merrow " Rising Swell.
(This I don't think is true, but Mamool Ja Hussar unnamed NMs using Flame Angon)
For people not familiar with unnamed NMs, they can be identified with the traits I mentioned above. Usually, it is very tricky as you'll usually be depending on just size... this method becomes difficult when you can't compare it to any other monsters of the same model(as in, none are nearby). I have been using a makeshift ruler out of my character's own height(a taru). You could probably also use hallways and just be able to compare them by memory. If anyone else has any tips on this matter, I would be interested in hearing.
There also seems to be larger versions of non-Beastmen monsters. I'm not sure of their importance. They do not do /cheer and do not have special WSes.
I've been loosely counting the number unnamed NMs that appear in a wave. I have yet to come to a solid number. I also wouldn't be surprised if the number of unnamed NMs increases based on level. I noticed more on a level 7 than a level 6. But again, nothing solid.
Besieged's length seems to depend a lot on the number of Serpent Generals alive. When the Hall of Binding has opened up, it seems Besieged's length will reach an insanely high amount(3+ hours compared to 1 hour~). I've never ever seen anything that would give me the idea that Besieged is time based though. I'm a firm believer in that it's length is decided by how many/what monsters you defeat.
Now, this is a wild theory... but here is what I imagine what the Besieged system might be like. It's sort of inspired by Assault and it's numbers are just placeholders to give an example.
For the Beastmen to retreat you need reach "x" points, this is the goal. "x" is based on the amount of living Serpent Generals, and "x" greatly increases when all five are defeated. "x" base amount is also based on the level of the Besieged and to make up for this, there are more unnamed NMs.
Defeating a normal monster equals 1 point.
Defeating an unnamed NM equals 5-10 points.
Defeating a NM would either equal 5-10 points or work similar to Serpent Generals in lowering the total amount points needed for their retreat.
Ideally, something like this can be tested by a Ranger who keeps track of a battle through widescan and is able to keep track of which monster is an unnamed NM and which is normal(through other players I would imagine).
Please post your thoughts, opinions, or speculate on the matter. Again, no bitching.
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